obs-studio/libobs-opengl/gl-stagesurf.c

211 lines
5.4 KiB
C

/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "gl-subsystem.h"
static bool create_pixel_pack_buffer(struct gs_stage_surface *surf)
{
GLsizeiptr size;
bool success = true;
if (!gl_gen_buffers(1, &surf->pack_buffer))
return false;
if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, surf->pack_buffer))
return false;
size = surf->width * surf->bytes_per_pixel;
size = (size+3) & 0xFFFFFFFC; /* align width to 4-byte boundry */
size *= surf->height;
glBufferData(GL_PIXEL_PACK_BUFFER, size, 0, GL_DYNAMIC_READ);
if (!gl_success("glBufferData"))
success = false;
if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0))
success = false;
return success;
}
static bool gl_init_stage_surface(struct gs_stage_surface *surf)
{
bool success = true;
if (!gl_gen_textures(1, &surf->texture))
return false;
if (!gl_bind_texture(GL_TEXTURE_2D, surf->texture))
return false;
if (!gl_init_face(GL_TEXTURE_2D, surf->gl_type, 1, surf->gl_format,
surf->gl_internal_format, false,
surf->width, surf->height, 0, NULL))
success = false;
if (!gl_bind_texture(GL_TEXTURE_2D, 0))
success = false;
if (success)
success = create_pixel_pack_buffer(surf);
return success;
}
stagesurf_t device_create_stagesurface(device_t device, uint32_t width,
uint32_t height, enum gs_color_format color_format)
{
struct gs_stage_surface *surf;
surf = bmalloc(sizeof(struct gs_stage_surface));
memset(surf, 0, sizeof(struct gs_stage_surface));
surf->format = color_format;
surf->width = width;
surf->height = height;
surf->gl_format = convert_gs_format(color_format);
surf->gl_internal_format = convert_gs_internal_format(color_format);
surf->gl_type = get_gl_format_type(color_format);
surf->bytes_per_pixel = gs_get_format_bpp(color_format)/8;
if (!gl_init_stage_surface(surf)) {
blog(LOG_ERROR, "device_create_stagesurface (GL) failed");
stagesurface_destroy(surf);
return NULL;
}
return surf;
}
void stagesurface_destroy(stagesurf_t stagesurf)
{
if (stagesurf) {
if (stagesurf->pack_buffer)
gl_delete_buffers(1, &stagesurf->pack_buffer);
if (stagesurf->texture)
gl_delete_textures(1, &stagesurf->texture);
bfree(stagesurf);
}
}
static bool can_stage(struct gs_stage_surface *dst, struct gs_texture_2d *src)
{
if (!src) {
blog(LOG_ERROR, "Source texture is NULL");
return false;
}
if (src->base.type != GS_TEXTURE_2D) {
blog(LOG_ERROR, "Source texture must be a 2D texture");
return false;
}
if (!dst) {
blog(LOG_ERROR, "Destination surface is NULL");
return false;
}
if (src->base.format != dst->format) {
blog(LOG_ERROR, "Source and destination formats do not match");
return false;
}
if (src->width != dst->width || src->height != dst->height) {
blog(LOG_ERROR, "Source and destination must have the same "
"dimensions");
return false;
}
return true;
}
void device_stage_texture(device_t device, stagesurf_t dst, texture_t src)
{
struct gs_texture_2d *tex2d = (struct gs_texture_2d*)src;
if (!can_stage(dst, tex2d))
goto failed;
if (!gl_copy_texture(device, dst->texture, GL_TEXTURE_2D,
tex2d->base.texture, GL_TEXTURE_2D,
dst->width, dst->height))
goto failed;
if (!gl_bind_buffer(GL_TEXTURE_2D, dst->texture))
goto failed;
if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, dst->pack_buffer))
goto failed;
glGetTexImage(GL_TEXTURE_2D, 0, dst->gl_format, dst->gl_type, 0);
if (!gl_success("glGetTexImage"))
goto failed;
gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
gl_bind_texture(GL_TEXTURE_2D, 0);
return;
failed:
gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
gl_bind_texture(GL_TEXTURE_2D, 0);
blog(LOG_ERROR, "device_stage_texture (GL) failed");
}
uint32_t stagesurface_getwidth(stagesurf_t stagesurf)
{
return stagesurf->width;
}
uint32_t stagesurface_getheight(stagesurf_t stagesurf)
{
return stagesurf->height;
}
enum gs_color_format stagesurface_getcolorformat(stagesurf_t stagesurf)
{
return stagesurf->format;
}
bool stagesurface_map(stagesurf_t stagesurf, const void **data,
uint32_t *row_bytes)
{
if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, stagesurf->pack_buffer))
goto fail;
*data = glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
if (!gl_success("glMapBuffer"))
goto fail;
gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
*row_bytes = stagesurf->bytes_per_pixel * stagesurf->width;
return true;
fail:
blog(LOG_ERROR, "stagesurf_map (GL) failed");
return false;
}
void stagesurface_unmap(stagesurf_t stagesurf)
{
if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, stagesurf->pack_buffer))
return;
glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
gl_success("glUnmapBuffer");
gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
}