obs-studio/libobs/obs-internal.h
jp9000 973d31b8c2 libobs: Fix lockup when an encode call fails
(This commit also modifies the UI, obs-ffmpeg, and obs-output modules)

Fixes a long-time regression where the program would lock up if an
encode call fails.  Shuts down all outputs associated with the failing
encoder and displays an error message to the user.

Ideally, it would be best if a more detailed error could be displayed to
the user about the nature of the error, though the primary problem is
the encoder errors are typically not something the user would be able to
understand.  The current message is a bit of a generic error message;
improvement is welcome.

Another suggestion is to try to have the encoder restart seamlessly,
though it would take a significant amount of work to be able to make it
do something like that properly, and it sort of assumes that encoder
failures are sporadic, which may not necessarily be the case with some
hardware encoders on some systems.  It may be better just to use another
encoder in that case.  For now, seamless restart is ruled out.
2019-05-17 01:51:12 -07:00

1081 lines
36 KiB
C

/******************************************************************************
Copyright (C) 2013-2014 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#pragma once
#include "util/c99defs.h"
#include "util/darray.h"
#include "util/circlebuf.h"
#include "util/dstr.h"
#include "util/threading.h"
#include "util/platform.h"
#include "util/profiler.h"
#include "callback/signal.h"
#include "callback/proc.h"
#include "graphics/graphics.h"
#include "graphics/matrix4.h"
#include "media-io/audio-resampler.h"
#include "media-io/video-io.h"
#include "media-io/audio-io.h"
#include "obs.h"
#define NUM_TEXTURES 2
#define MICROSECOND_DEN 1000000
#define NUM_ENCODE_TEXTURES 3
#define NUM_ENCODE_TEXTURE_FRAMES_TO_WAIT 1
static inline int64_t packet_dts_usec(struct encoder_packet *packet)
{
return packet->dts * MICROSECOND_DEN / packet->timebase_den;
}
struct tick_callback {
void (*tick)(void *param, float seconds);
void *param;
};
struct draw_callback {
void (*draw)(void *param, uint32_t cx, uint32_t cy);
void *param;
};
/* ------------------------------------------------------------------------- */
/* validity checks */
static inline bool obs_object_valid(const void *obj, const char *f,
const char *t)
{
if (!obj) {
blog(LOG_DEBUG, "%s: Null '%s' parameter", f, t);
return false;
}
return true;
}
#define obs_ptr_valid(ptr, func) obs_object_valid(ptr, func, #ptr)
#define obs_source_valid obs_ptr_valid
#define obs_output_valid obs_ptr_valid
#define obs_encoder_valid obs_ptr_valid
#define obs_service_valid obs_ptr_valid
/* ------------------------------------------------------------------------- */
/* modules */
struct obs_module {
char *mod_name;
const char *file;
char *bin_path;
char *data_path;
void *module;
bool loaded;
bool (*load)(void);
void (*unload)(void);
void (*post_load)(void);
void (*set_locale)(const char *locale);
void (*free_locale)(void);
uint32_t (*ver)(void);
void (*set_pointer)(obs_module_t *module);
const char *(*name)(void);
const char *(*description)(void);
const char *(*author)(void);
struct obs_module *next;
};
extern void free_module(struct obs_module *mod);
struct obs_module_path {
char *bin;
char *data;
};
static inline void free_module_path(struct obs_module_path *omp)
{
if (omp) {
bfree(omp->bin);
bfree(omp->data);
}
}
static inline bool check_path(const char *data, const char *path,
struct dstr *output)
{
dstr_copy(output, path);
dstr_cat(output, data);
return os_file_exists(output->array);
}
/* ------------------------------------------------------------------------- */
/* hotkeys */
struct obs_hotkey {
obs_hotkey_id id;
char *name;
char *description;
obs_hotkey_func func;
void *data;
int pressed;
obs_hotkey_registerer_t registerer_type;
void *registerer;
obs_hotkey_id pair_partner_id;
};
struct obs_hotkey_pair {
obs_hotkey_pair_id pair_id;
obs_hotkey_id id[2];
obs_hotkey_active_func func[2];
bool pressed0;
bool pressed1;
void *data[2];
};
typedef struct obs_hotkey_pair obs_hotkey_pair_t;
typedef struct obs_hotkeys_platform obs_hotkeys_platform_t;
void *obs_hotkey_thread(void *param);
struct obs_core_hotkeys;
bool obs_hotkeys_platform_init(struct obs_core_hotkeys *hotkeys);
void obs_hotkeys_platform_free(struct obs_core_hotkeys *hotkeys);
bool obs_hotkeys_platform_is_pressed(obs_hotkeys_platform_t *context,
obs_key_t key);
const char *obs_get_hotkey_translation(obs_key_t key, const char *def);
struct obs_context_data;
void obs_hotkeys_context_release(struct obs_context_data *context);
void obs_hotkeys_free(void);
struct obs_hotkey_binding {
obs_key_combination_t key;
bool pressed;
bool modifiers_match;
obs_hotkey_id hotkey_id;
obs_hotkey_t *hotkey;
};
struct obs_hotkey_name_map;
void obs_hotkey_name_map_free(void);
/* ------------------------------------------------------------------------- */
/* views */
struct obs_view {
pthread_mutex_t channels_mutex;
obs_source_t *channels[MAX_CHANNELS];
};
extern bool obs_view_init(struct obs_view *view);
extern void obs_view_free(struct obs_view *view);
/* ------------------------------------------------------------------------- */
/* displays */
struct obs_display {
bool size_changed;
bool enabled;
uint32_t cx, cy;
uint32_t background_color;
gs_swapchain_t *swap;
pthread_mutex_t draw_callbacks_mutex;
pthread_mutex_t draw_info_mutex;
DARRAY(struct draw_callback) draw_callbacks;
struct obs_display *next;
struct obs_display **prev_next;
};
extern bool obs_display_init(struct obs_display *display,
const struct gs_init_data *graphics_data);
extern void obs_display_free(struct obs_display *display);
/* ------------------------------------------------------------------------- */
/* core */
struct obs_vframe_info {
uint64_t timestamp;
int count;
};
struct obs_tex_frame {
gs_texture_t *tex;
gs_texture_t *tex_uv;
uint32_t handle;
uint64_t timestamp;
uint64_t lock_key;
int count;
bool released;
};
struct obs_core_video {
graphics_t *graphics;
gs_stagesurf_t *copy_surfaces[NUM_TEXTURES];
gs_texture_t *render_textures[NUM_TEXTURES];
gs_texture_t *output_textures[NUM_TEXTURES];
gs_texture_t *convert_textures[NUM_TEXTURES];
gs_texture_t *convert_uv_textures[NUM_TEXTURES];
bool textures_rendered[NUM_TEXTURES];
bool textures_output[NUM_TEXTURES];
bool textures_copied[NUM_TEXTURES];
bool textures_converted[NUM_TEXTURES];
bool using_nv12_tex;
struct circlebuf vframe_info_buffer;
struct circlebuf vframe_info_buffer_gpu;
gs_effect_t *default_effect;
gs_effect_t *default_rect_effect;
gs_effect_t *opaque_effect;
gs_effect_t *solid_effect;
gs_effect_t *repeat_effect;
gs_effect_t *conversion_effect;
gs_effect_t *bicubic_effect;
gs_effect_t *lanczos_effect;
gs_effect_t *area_effect;
gs_effect_t *bilinear_lowres_effect;
gs_effect_t *premultiplied_alpha_effect;
gs_samplerstate_t *point_sampler;
gs_stagesurf_t *mapped_surface;
int cur_texture;
long raw_active;
long gpu_encoder_active;
pthread_mutex_t gpu_encoder_mutex;
struct circlebuf gpu_encoder_queue;
struct circlebuf gpu_encoder_avail_queue;
DARRAY(obs_encoder_t *) gpu_encoders;
os_sem_t *gpu_encode_semaphore;
os_event_t *gpu_encode_inactive;
pthread_t gpu_encode_thread;
bool gpu_encode_thread_initialized;
volatile bool gpu_encode_stop;
uint64_t video_time;
uint64_t video_avg_frame_time_ns;
double video_fps;
video_t *video;
pthread_t video_thread;
uint32_t total_frames;
uint32_t lagged_frames;
bool thread_initialized;
bool gpu_conversion;
const char *conversion_tech;
uint32_t conversion_height;
uint32_t plane_offsets[3];
uint32_t plane_sizes[3];
uint32_t plane_linewidth[3];
uint32_t output_width;
uint32_t output_height;
uint32_t base_width;
uint32_t base_height;
float color_matrix[16];
enum obs_scale_type scale_type;
gs_texture_t *transparent_texture;
gs_effect_t *deinterlace_discard_effect;
gs_effect_t *deinterlace_discard_2x_effect;
gs_effect_t *deinterlace_linear_effect;
gs_effect_t *deinterlace_linear_2x_effect;
gs_effect_t *deinterlace_blend_effect;
gs_effect_t *deinterlace_blend_2x_effect;
gs_effect_t *deinterlace_yadif_effect;
gs_effect_t *deinterlace_yadif_2x_effect;
struct obs_video_info ovi;
};
struct audio_monitor;
struct obs_core_audio {
audio_t *audio;
DARRAY(struct obs_source*) render_order;
DARRAY(struct obs_source*) root_nodes;
uint64_t buffered_ts;
struct circlebuf buffered_timestamps;
int buffering_wait_ticks;
int total_buffering_ticks;
float user_volume;
pthread_mutex_t monitoring_mutex;
DARRAY(struct audio_monitor*) monitors;
char *monitoring_device_name;
char *monitoring_device_id;
};
/* user sources, output channels, and displays */
struct obs_core_data {
struct obs_source *first_source;
struct obs_source *first_audio_source;
struct obs_display *first_display;
struct obs_output *first_output;
struct obs_encoder *first_encoder;
struct obs_service *first_service;
pthread_mutex_t sources_mutex;
pthread_mutex_t displays_mutex;
pthread_mutex_t outputs_mutex;
pthread_mutex_t encoders_mutex;
pthread_mutex_t services_mutex;
pthread_mutex_t audio_sources_mutex;
pthread_mutex_t draw_callbacks_mutex;
DARRAY(struct draw_callback) draw_callbacks;
DARRAY(struct tick_callback) tick_callbacks;
struct obs_view main_view;
long long unnamed_index;
obs_data_t *private_data;
volatile bool valid;
};
/* user hotkeys */
struct obs_core_hotkeys {
pthread_mutex_t mutex;
DARRAY(obs_hotkey_t) hotkeys;
obs_hotkey_id next_id;
DARRAY(obs_hotkey_pair_t) hotkey_pairs;
obs_hotkey_pair_id next_pair_id;
pthread_t hotkey_thread;
bool hotkey_thread_initialized;
os_event_t *stop_event;
bool thread_disable_press;
bool strict_modifiers;
bool reroute_hotkeys;
DARRAY(obs_hotkey_binding_t) bindings;
obs_hotkey_callback_router_func router_func;
void *router_func_data;
obs_hotkeys_platform_t *platform_context;
pthread_once_t name_map_init_token;
struct obs_hotkey_name_map *name_map;
signal_handler_t *signals;
char *translations[OBS_KEY_LAST_VALUE];
char *mute;
char *unmute;
char *push_to_mute;
char *push_to_talk;
char *sceneitem_show;
char *sceneitem_hide;
};
struct obs_core {
struct obs_module *first_module;
DARRAY(struct obs_module_path) module_paths;
DARRAY(struct obs_source_info) source_types;
DARRAY(struct obs_source_info) input_types;
DARRAY(struct obs_source_info) filter_types;
DARRAY(struct obs_source_info) transition_types;
DARRAY(struct obs_output_info) output_types;
DARRAY(struct obs_encoder_info) encoder_types;
DARRAY(struct obs_service_info) service_types;
DARRAY(struct obs_modal_ui) modal_ui_callbacks;
DARRAY(struct obs_modeless_ui) modeless_ui_callbacks;
signal_handler_t *signals;
proc_handler_t *procs;
char *locale;
char *module_config_path;
bool name_store_owned;
profiler_name_store_t *name_store;
/* segmented into multiple sub-structures to keep things a bit more
* clean and organized */
struct obs_core_video video;
struct obs_core_audio audio;
struct obs_core_data data;
struct obs_core_hotkeys hotkeys;
};
extern struct obs_core *obs;
extern void *obs_graphics_thread(void *param);
extern gs_effect_t *obs_load_effect(gs_effect_t **effect, const char *file);
extern bool audio_callback(void *param,
uint64_t start_ts_in, uint64_t end_ts_in, uint64_t *out_ts,
uint32_t mixers, struct audio_output_data *mixes);
extern void start_raw_video(video_t *video,
const struct video_scale_info *conversion,
void (*callback)(void *param, struct video_data *frame),
void *param);
extern void stop_raw_video(video_t *video,
void (*callback)(void *param, struct video_data *frame),
void *param);
/* ------------------------------------------------------------------------- */
/* obs shared context data */
struct obs_context_data {
char *name;
void *data;
obs_data_t *settings;
signal_handler_t *signals;
proc_handler_t *procs;
enum obs_obj_type type;
DARRAY(obs_hotkey_id) hotkeys;
DARRAY(obs_hotkey_pair_id) hotkey_pairs;
obs_data_t *hotkey_data;
DARRAY(char*) rename_cache;
pthread_mutex_t rename_cache_mutex;
pthread_mutex_t *mutex;
struct obs_context_data *next;
struct obs_context_data **prev_next;
bool private;
};
extern bool obs_context_data_init(
struct obs_context_data *context,
enum obs_obj_type type,
obs_data_t *settings,
const char *name,
obs_data_t *hotkey_data,
bool private);
extern void obs_context_data_free(struct obs_context_data *context);
extern void obs_context_data_insert(struct obs_context_data *context,
pthread_mutex_t *mutex, void *first);
extern void obs_context_data_remove(struct obs_context_data *context);
extern void obs_context_data_setname(struct obs_context_data *context,
const char *name);
/* ------------------------------------------------------------------------- */
/* ref-counting */
struct obs_weak_ref {
volatile long refs;
volatile long weak_refs;
};
static inline void obs_ref_addref(struct obs_weak_ref *ref)
{
os_atomic_inc_long(&ref->refs);
}
static inline bool obs_ref_release(struct obs_weak_ref *ref)
{
return os_atomic_dec_long(&ref->refs) == -1;
}
static inline void obs_weak_ref_addref(struct obs_weak_ref *ref)
{
os_atomic_inc_long(&ref->weak_refs);
}
static inline bool obs_weak_ref_release(struct obs_weak_ref *ref)
{
return os_atomic_dec_long(&ref->weak_refs) == -1;
}
static inline bool obs_weak_ref_get_ref(struct obs_weak_ref *ref)
{
long owners = ref->refs;
while (owners > -1) {
if (os_atomic_compare_swap_long(&ref->refs, owners, owners + 1))
return true;
owners = ref->refs;
}
return false;
}
/* ------------------------------------------------------------------------- */
/* sources */
struct async_frame {
struct obs_source_frame *frame;
long unused_count;
bool used;
};
enum audio_action_type {
AUDIO_ACTION_VOL,
AUDIO_ACTION_MUTE,
AUDIO_ACTION_PTT,
AUDIO_ACTION_PTM,
};
struct audio_action {
uint64_t timestamp;
enum audio_action_type type;
union {
float vol;
bool set;
};
};
struct obs_weak_source {
struct obs_weak_ref ref;
struct obs_source *source;
};
struct audio_cb_info {
obs_source_audio_capture_t callback;
void *param;
};
struct obs_source {
struct obs_context_data context;
struct obs_source_info info;
struct obs_weak_source *control;
/* general exposed flags that can be set for the source */
uint32_t flags;
uint32_t default_flags;
/* indicates ownership of the info.id buffer */
bool owns_info_id;
/* signals to call the source update in the video thread */
bool defer_update;
/* ensures show/hide are only called once */
volatile long show_refs;
/* ensures activate/deactivate are only called once */
volatile long activate_refs;
/* used to indicate that the source has been removed and all
* references to it should be released (not exactly how I would prefer
* to handle things but it's the best option) */
bool removed;
bool active;
bool showing;
/* used to temporarily disable sources if needed */
bool enabled;
/* timing (if video is present, is based upon video) */
volatile bool timing_set;
volatile uint64_t timing_adjust;
uint64_t resample_offset;
uint64_t last_audio_ts;
uint64_t next_audio_ts_min;
uint64_t next_audio_sys_ts_min;
uint64_t last_frame_ts;
uint64_t last_sys_timestamp;
bool async_rendered;
/* audio */
bool audio_failed;
bool audio_pending;
bool pending_stop;
bool user_muted;
bool muted;
struct obs_source *next_audio_source;
struct obs_source **prev_next_audio_source;
uint64_t audio_ts;
struct circlebuf audio_input_buf[MAX_AUDIO_CHANNELS];
size_t last_audio_input_buf_size;
DARRAY(struct audio_action) audio_actions;
float *audio_output_buf[MAX_AUDIO_MIXES][MAX_AUDIO_CHANNELS];
struct resample_info sample_info;
audio_resampler_t *resampler;
pthread_mutex_t audio_actions_mutex;
pthread_mutex_t audio_buf_mutex;
pthread_mutex_t audio_mutex;
pthread_mutex_t audio_cb_mutex;
DARRAY(struct audio_cb_info) audio_cb_list;
struct obs_audio_data audio_data;
size_t audio_storage_size;
uint32_t audio_mixers;
float user_volume;
float volume;
int64_t sync_offset;
int64_t last_sync_offset;
float balance;
/* async video data */
gs_texture_t *async_texture;
gs_texrender_t *async_texrender;
struct obs_source_frame *cur_async_frame;
bool async_gpu_conversion;
enum video_format async_format;
bool async_full_range;
enum video_format async_cache_format;
bool async_cache_full_range;
enum gs_color_format async_texture_format;
int async_plane_offset[2];
bool async_flip;
bool async_active;
bool async_update_texture;
bool async_unbuffered;
bool async_decoupled;
struct obs_source_frame *async_preload_frame;
DARRAY(struct async_frame) async_cache;
DARRAY(struct obs_source_frame*)async_frames;
pthread_mutex_t async_mutex;
uint32_t async_width;
uint32_t async_height;
uint32_t async_cache_width;
uint32_t async_cache_height;
uint32_t async_convert_width;
uint32_t async_convert_height;
/* async video deinterlacing */
uint64_t deinterlace_offset;
uint64_t deinterlace_frame_ts;
gs_effect_t *deinterlace_effect;
struct obs_source_frame *prev_async_frame;
gs_texture_t *async_prev_texture;
gs_texrender_t *async_prev_texrender;
uint32_t deinterlace_half_duration;
enum obs_deinterlace_mode deinterlace_mode;
bool deinterlace_top_first;
bool deinterlace_rendered;
/* filters */
struct obs_source *filter_parent;
struct obs_source *filter_target;
DARRAY(struct obs_source*) filters;
pthread_mutex_t filter_mutex;
gs_texrender_t *filter_texrender;
enum obs_allow_direct_render allow_direct;
bool rendering_filter;
/* sources specific hotkeys */
obs_hotkey_pair_id mute_unmute_key;
obs_hotkey_id push_to_mute_key;
obs_hotkey_id push_to_talk_key;
bool push_to_mute_enabled;
bool push_to_mute_pressed;
bool user_push_to_mute_pressed;
bool push_to_talk_enabled;
bool push_to_talk_pressed;
bool user_push_to_talk_pressed;
uint64_t push_to_mute_delay;
uint64_t push_to_mute_stop_time;
uint64_t push_to_talk_delay;
uint64_t push_to_talk_stop_time;
/* transitions */
uint64_t transition_start_time;
uint64_t transition_duration;
pthread_mutex_t transition_tex_mutex;
gs_texrender_t *transition_texrender[2];
pthread_mutex_t transition_mutex;
obs_source_t *transition_sources[2];
bool transitioning_video;
bool transitioning_audio;
bool transition_source_active[2];
uint32_t transition_alignment;
uint32_t transition_actual_cx;
uint32_t transition_actual_cy;
uint32_t transition_cx;
uint32_t transition_cy;
uint32_t transition_fixed_duration;
bool transition_use_fixed_duration;
enum obs_transition_mode transition_mode;
enum obs_transition_scale_type transition_scale_type;
struct matrix4 transition_matrices[2];
struct audio_monitor *monitor;
enum obs_monitoring_type monitoring_type;
obs_data_t *private_settings;
};
extern struct obs_source_info *get_source_info(const char *id);
extern bool obs_source_init_context(struct obs_source *source,
obs_data_t *settings, const char *name,
obs_data_t *hotkey_data, bool private);
extern bool obs_transition_init(obs_source_t *transition);
extern void obs_transition_free(obs_source_t *transition);
extern void obs_transition_tick(obs_source_t *transition);
extern void obs_transition_enum_sources(obs_source_t *transition,
obs_source_enum_proc_t enum_callback, void *param);
extern void obs_transition_save(obs_source_t *source, obs_data_t *data);
extern void obs_transition_load(obs_source_t *source, obs_data_t *data);
struct audio_monitor *audio_monitor_create(obs_source_t *source);
void audio_monitor_reset(struct audio_monitor *monitor);
extern void audio_monitor_destroy(struct audio_monitor *monitor);
extern void obs_source_destroy(struct obs_source *source);
enum view_type {
MAIN_VIEW,
AUX_VIEW
};
static inline void obs_source_dosignal(struct obs_source *source,
const char *signal_obs, const char *signal_source)
{
struct calldata data;
uint8_t stack[128];
calldata_init_fixed(&data, stack, sizeof(stack));
calldata_set_ptr(&data, "source", source);
if (signal_obs && !source->context.private)
signal_handler_signal(obs->signals, signal_obs, &data);
if (signal_source)
signal_handler_signal(source->context.signals, signal_source,
&data);
}
/* maximum timestamp variance in nanoseconds */
#define MAX_TS_VAR 2000000000ULL
static inline bool frame_out_of_bounds(const obs_source_t *source, uint64_t ts)
{
if (ts < source->last_frame_ts)
return ((source->last_frame_ts - ts) > MAX_TS_VAR);
else
return ((ts - source->last_frame_ts) > MAX_TS_VAR);
}
static inline enum gs_color_format convert_video_format(
enum video_format format)
{
if (format == VIDEO_FORMAT_RGBA)
return GS_RGBA;
else if (format == VIDEO_FORMAT_BGRA)
return GS_BGRA;
return GS_BGRX;
}
extern void obs_source_activate(obs_source_t *source, enum view_type type);
extern void obs_source_deactivate(obs_source_t *source, enum view_type type);
extern void obs_source_video_tick(obs_source_t *source, float seconds);
extern float obs_source_get_target_volume(obs_source_t *source,
obs_source_t *target);
extern void obs_source_audio_render(obs_source_t *source, uint32_t mixers,
size_t channels, size_t sample_rate, size_t size);
extern void add_alignment(struct vec2 *v, uint32_t align, int cx, int cy);
extern struct obs_source_frame *filter_async_video(obs_source_t *source,
struct obs_source_frame *in);
extern bool update_async_texture(struct obs_source *source,
const struct obs_source_frame *frame,
gs_texture_t *tex, gs_texrender_t *texrender);
extern bool set_async_texture_size(struct obs_source *source,
const struct obs_source_frame *frame);
extern void remove_async_frame(obs_source_t *source,
struct obs_source_frame *frame);
extern void set_deinterlace_texture_size(obs_source_t *source);
extern void deinterlace_process_last_frame(obs_source_t *source,
uint64_t sys_time);
extern void deinterlace_update_async_video(obs_source_t *source);
extern void deinterlace_render(obs_source_t *s);
/* ------------------------------------------------------------------------- */
/* outputs */
enum delay_msg {
DELAY_MSG_PACKET,
DELAY_MSG_START,
DELAY_MSG_STOP,
};
struct delay_data {
enum delay_msg msg;
uint64_t ts;
struct encoder_packet packet;
};
typedef void (*encoded_callback_t)(void *data, struct encoder_packet *packet);
struct obs_weak_output {
struct obs_weak_ref ref;
struct obs_output *output;
};
#define CAPTION_LINE_CHARS (32)
#define CAPTION_LINE_BYTES (4*CAPTION_LINE_CHARS)
struct caption_text {
char text[CAPTION_LINE_BYTES+1];
double display_duration;
struct caption_text *next;
};
struct obs_output {
struct obs_context_data context;
struct obs_output_info info;
struct obs_weak_output *control;
/* indicates ownership of the info.id buffer */
bool owns_info_id;
bool received_video;
bool received_audio;
volatile bool data_active;
volatile bool end_data_capture_thread_active;
int64_t video_offset;
int64_t audio_offsets[MAX_AUDIO_MIXES];
int64_t highest_audio_ts;
int64_t highest_video_ts;
pthread_t end_data_capture_thread;
os_event_t *stopping_event;
pthread_mutex_t interleaved_mutex;
DARRAY(struct encoder_packet) interleaved_packets;
int stop_code;
int reconnect_retry_sec;
int reconnect_retry_max;
int reconnect_retries;
int reconnect_retry_cur_sec;
pthread_t reconnect_thread;
os_event_t *reconnect_stop_event;
volatile bool reconnecting;
volatile bool reconnect_thread_active;
uint32_t starting_drawn_count;
uint32_t starting_lagged_count;
uint32_t starting_frame_count;
int total_frames;
volatile bool active;
video_t *video;
audio_t *audio;
obs_encoder_t *video_encoder;
obs_encoder_t *audio_encoders[MAX_AUDIO_MIXES];
obs_service_t *service;
size_t mixer_mask;
uint32_t scaled_width;
uint32_t scaled_height;
bool video_conversion_set;
bool audio_conversion_set;
struct video_scale_info video_conversion;
struct audio_convert_info audio_conversion;
pthread_mutex_t caption_mutex;
double caption_timestamp;
struct caption_text *caption_head;
struct caption_text *caption_tail;
bool valid;
uint64_t active_delay_ns;
encoded_callback_t delay_callback;
struct circlebuf delay_data; /* struct delay_data */
pthread_mutex_t delay_mutex;
uint32_t delay_sec;
uint32_t delay_flags;
uint32_t delay_cur_flags;
volatile long delay_restart_refs;
volatile bool delay_active;
volatile bool delay_capturing;
char *last_error_message;
};
static inline void do_output_signal(struct obs_output *output,
const char *signal)
{
struct calldata params = {0};
calldata_set_ptr(&params, "output", output);
signal_handler_signal(output->context.signals, signal, &params);
calldata_free(&params);
}
extern void process_delay(void *data, struct encoder_packet *packet);
extern void obs_output_cleanup_delay(obs_output_t *output);
extern bool obs_output_delay_start(obs_output_t *output);
extern void obs_output_delay_stop(obs_output_t *output);
extern bool obs_output_actual_start(obs_output_t *output);
extern void obs_output_actual_stop(obs_output_t *output, bool force,
uint64_t ts);
extern const struct obs_output_info *find_output(const char *id);
extern void obs_output_remove_encoder(struct obs_output *output,
struct obs_encoder *encoder);
extern void obs_encoder_packet_create_instance(struct encoder_packet *dst,
const struct encoder_packet *src);
void obs_output_destroy(obs_output_t *output);
/* ------------------------------------------------------------------------- */
/* encoders */
struct obs_weak_encoder {
struct obs_weak_ref ref;
struct obs_encoder *encoder;
};
struct encoder_callback {
bool sent_first_packet;
void (*new_packet)(void *param, struct encoder_packet *packet);
void *param;
};
struct obs_encoder {
struct obs_context_data context;
struct obs_encoder_info info;
struct obs_weak_encoder *control;
/* allows re-routing to another encoder */
struct obs_encoder_info orig_info;
pthread_mutex_t init_mutex;
uint32_t samplerate;
size_t planes;
size_t blocksize;
size_t framesize;
size_t framesize_bytes;
size_t mixer_idx;
uint32_t scaled_width;
uint32_t scaled_height;
enum video_format preferred_format;
volatile bool active;
bool initialized;
/* indicates ownership of the info.id buffer */
bool owns_info_id;
uint32_t timebase_num;
uint32_t timebase_den;
int64_t cur_pts;
struct circlebuf audio_input_buffer[MAX_AV_PLANES];
uint8_t *audio_output_buffer[MAX_AV_PLANES];
/* if a video encoder is paired with an audio encoder, make it start
* up at the specific timestamp. if this is the audio encoder,
* wait_for_video makes it wait until it's ready to sync up with
* video */
bool wait_for_video;
bool first_received;
struct obs_encoder *paired_encoder;
int64_t offset_usec;
uint64_t first_raw_ts;
uint64_t start_ts;
pthread_mutex_t outputs_mutex;
DARRAY(obs_output_t*) outputs;
bool destroy_on_stop;
/* stores the video/audio media output pointer. video_t *or audio_t **/
void *media;
pthread_mutex_t callbacks_mutex;
DARRAY(struct encoder_callback) callbacks;
const char *profile_encoder_encode_name;
};
extern struct obs_encoder_info *find_encoder(const char *id);
extern bool obs_encoder_initialize(obs_encoder_t *encoder);
extern void obs_encoder_shutdown(obs_encoder_t *encoder);
extern void obs_encoder_start(obs_encoder_t *encoder,
void (*new_packet)(void *param, struct encoder_packet *packet),
void *param);
extern void obs_encoder_stop(obs_encoder_t *encoder,
void (*new_packet)(void *param, struct encoder_packet *packet),
void *param);
extern void obs_encoder_add_output(struct obs_encoder *encoder,
struct obs_output *output);
extern void obs_encoder_remove_output(struct obs_encoder *encoder,
struct obs_output *output);
extern bool start_gpu_encode(obs_encoder_t *encoder);
extern void stop_gpu_encode(obs_encoder_t *encoder);
extern bool do_encode(struct obs_encoder *encoder, struct encoder_frame *frame);
extern void send_off_encoder_packet(obs_encoder_t *encoder, bool success,
bool received, struct encoder_packet *pkt);
void obs_encoder_destroy(obs_encoder_t *encoder);
/* ------------------------------------------------------------------------- */
/* services */
struct obs_weak_service {
struct obs_weak_ref ref;
struct obs_service *service;
};
struct obs_service {
struct obs_context_data context;
struct obs_service_info info;
struct obs_weak_service *control;
/* indicates ownership of the info.id buffer */
bool owns_info_id;
bool active;
bool destroy;
struct obs_output *output;
};
extern const struct obs_service_info *find_service(const char *id);
extern void obs_service_activate(struct obs_service *service);
extern void obs_service_deactivate(struct obs_service *service, bool remove);
extern bool obs_service_initialize(struct obs_service *service,
struct obs_output *output);
void obs_service_destroy(obs_service_t *service);