obs-studio/UI/source-tree.hpp
gxalpha 85891630b3 UI: Dim hidden source items in source tree
Dims the items of hidden sources in the sources dock to make it more
obvious that they are not visible. Both the icon and the sources name
are affected.
2021-08-17 08:24:28 -07:00

221 lines
5.1 KiB
C++

#pragma once
#include <QList>
#include <QVector>
#include <QPointer>
#include <QListView>
#include <QCheckBox>
#include <QStaticText>
#include <QSvgRenderer>
#include <QAbstractListModel>
#include <obs.hpp>
#include <obs-frontend-api.h>
class QLabel;
class QCheckBox;
class QLineEdit;
class SourceTree;
class QSpacerItem;
class QHBoxLayout;
class LockedCheckBox;
class VisibilityCheckBox;
class VisibilityItemWidget;
class SourceTreeSubItemCheckBox : public QCheckBox {
Q_OBJECT
};
class SourceTreeItem : public QWidget {
Q_OBJECT
friend class SourceTree;
friend class SourceTreeModel;
void mouseDoubleClickEvent(QMouseEvent *event) override;
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
void enterEvent(QEnterEvent *event) override;
#else
void enterEvent(QEvent *event) override;
#endif
void leaveEvent(QEvent *event) override;
virtual bool eventFilter(QObject *object, QEvent *event) override;
void Update(bool force);
enum class Type {
Unknown,
Item,
Group,
SubItem,
};
void DisconnectSignals();
void ReconnectSignals();
Type type = Type::Unknown;
public:
explicit SourceTreeItem(SourceTree *tree, OBSSceneItem sceneitem);
bool IsEditing();
private:
QSpacerItem *spacer = nullptr;
QCheckBox *expand = nullptr;
QLabel *iconLabel = nullptr;
VisibilityCheckBox *vis = nullptr;
LockedCheckBox *lock = nullptr;
QHBoxLayout *boxLayout = nullptr;
QLabel *label = nullptr;
QLineEdit *editor = nullptr;
std::string newName;
SourceTree *tree;
OBSSceneItem sceneitem;
OBSSignal sceneRemoveSignal;
OBSSignal itemRemoveSignal;
OBSSignal groupReorderSignal;
OBSSignal selectSignal;
OBSSignal deselectSignal;
OBSSignal visibleSignal;
OBSSignal lockedSignal;
OBSSignal renameSignal;
OBSSignal removeSignal;
virtual void paintEvent(QPaintEvent *event) override;
void ExitEditModeInternal(bool save);
private slots:
void Clear();
void EnterEditMode();
void ExitEditMode(bool save);
void VisibilityChanged(bool visible);
void LockedChanged(bool locked);
void Renamed(const QString &name);
void ExpandClicked(bool checked);
void Select();
void Deselect();
};
class SourceTreeModel : public QAbstractListModel {
Q_OBJECT
friend class SourceTree;
friend class SourceTreeItem;
SourceTree *st;
QVector<OBSSceneItem> items;
bool hasGroups = false;
static void OBSFrontendEvent(enum obs_frontend_event event, void *ptr);
void Clear();
void SceneChanged();
void ReorderItems();
void Add(obs_sceneitem_t *item);
void Remove(obs_sceneitem_t *item);
OBSSceneItem Get(int idx);
QString GetNewGroupName();
void AddGroup();
void GroupSelectedItems(QModelIndexList &indices);
void UngroupSelectedGroups(QModelIndexList &indices);
void ExpandGroup(obs_sceneitem_t *item);
void CollapseGroup(obs_sceneitem_t *item);
void UpdateGroupState(bool update);
public:
explicit SourceTreeModel(SourceTree *st);
~SourceTreeModel();
virtual int rowCount(const QModelIndex &parent) const override;
virtual QVariant data(const QModelIndex &index,
int role) const override;
virtual Qt::ItemFlags flags(const QModelIndex &index) const override;
virtual Qt::DropActions supportedDropActions() const override;
};
class SourceTree : public QListView {
Q_OBJECT
bool ignoreReorder = false;
friend class SourceTreeModel;
friend class SourceTreeItem;
bool textPrepared = false;
QStaticText textNoSources;
QSvgRenderer iconNoSources;
OBSData undoSceneData;
bool iconsVisible = true;
void UpdateNoSourcesMessage();
void ResetWidgets();
void UpdateWidget(const QModelIndex &idx, obs_sceneitem_t *item);
void UpdateWidgets(bool force = false);
inline SourceTreeModel *GetStm() const
{
return reinterpret_cast<SourceTreeModel *>(model());
}
public:
inline SourceTreeItem *GetItemWidget(int idx)
{
QWidget *widget = indexWidget(GetStm()->createIndex(idx, 0));
return reinterpret_cast<SourceTreeItem *>(widget);
}
explicit SourceTree(QWidget *parent = nullptr);
inline bool IgnoreReorder() const { return ignoreReorder; }
inline void Clear() { GetStm()->Clear(); }
inline void Add(obs_sceneitem_t *item) { GetStm()->Add(item); }
inline OBSSceneItem Get(int idx) { return GetStm()->Get(idx); }
inline QString GetNewGroupName() { return GetStm()->GetNewGroupName(); }
void SelectItem(obs_sceneitem_t *sceneitem, bool select);
bool MultipleBaseSelected() const;
bool GroupsSelected() const;
bool GroupedItemsSelected() const;
void UpdateIcons();
void SetIconsVisible(bool visible);
public slots:
inline void ReorderItems() { GetStm()->ReorderItems(); }
inline void RefreshItems() { GetStm()->SceneChanged(); }
void Remove(OBSSceneItem item);
void GroupSelectedItems();
void UngroupSelectedGroups();
void AddGroup();
bool Edit(int idx);
void NewGroupEdit(int idx);
protected:
virtual void mouseDoubleClickEvent(QMouseEvent *event) override;
virtual void dropEvent(QDropEvent *event) override;
virtual void mouseMoveEvent(QMouseEvent *event) override;
virtual void leaveEvent(QEvent *event) override;
virtual void paintEvent(QPaintEvent *event) override;
virtual void
selectionChanged(const QItemSelection &selected,
const QItemSelection &deselected) override;
};