obs-studio/plugins/win-capture/cursor-capture.h

30 lines
580 B
C

#pragma once
#include <stdint.h>
struct cached_cursor {
gs_texture_t *texture;
uint32_t cx;
uint32_t cy;
};
struct cursor_data {
gs_texture_t *texture;
HCURSOR current_cursor;
POINT cursor_pos;
long x_hotspot;
long y_hotspot;
bool visible;
bool monochrome;
uint32_t last_cx;
uint32_t last_cy;
DARRAY(struct cached_cursor) cached_textures;
};
extern void cursor_capture(struct cursor_data *data);
extern void cursor_draw(struct cursor_data *data, long x_offset, long y_offset,
long width, long height);
extern void cursor_data_free(struct cursor_data *data);