obs-studio/plugins/win-capture/game-capture.c

2596 lines
69 KiB
C

#include <inttypes.h>
#include <obs-module.h>
#include <obs-hotkey.h>
#include <util/dstr.h>
#include <util/platform.h>
#include <util/threading.h>
#include <util/windows/window-helpers.h>
#include <windows.h>
#include <dxgi.h>
#include <util/sse-intrin.h>
#include <util/util_uint64.h>
#include <ipc-util/pipe.h>
#include <util/windows/obfuscate.h>
#include "inject-library.h"
#include "compat-helpers.h"
#include "graphics-hook-info.h"
#include "graphics-hook-ver.h"
#include "cursor-capture.h"
#include "app-helpers.h"
#include "audio-helpers.h"
#include "nt-stuff.h"
#define do_log(level, format, ...) \
blog(level, "[game-capture: '%s'] " format, \
obs_source_get_name(gc->source), ##__VA_ARGS__)
#define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__)
#define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__)
#define debug(format, ...) do_log(LOG_DEBUG, format, ##__VA_ARGS__)
/* clang-format off */
#define SETTING_MODE "capture_mode"
#define SETTING_CAPTURE_WINDOW "window"
#define SETTING_WINDOW_PRIORITY "priority"
#define SETTING_COMPATIBILITY "sli_compatibility"
#define SETTING_CURSOR "capture_cursor"
#define SETTING_TRANSPARENCY "allow_transparency"
#define SETTING_PREMULTIPLIED_ALPHA "premultiplied_alpha"
#define SETTING_LIMIT_FRAMERATE "limit_framerate"
#define SETTING_CAPTURE_OVERLAYS "capture_overlays"
#define SETTING_ANTI_CHEAT_HOOK "anti_cheat_hook"
#define SETTING_HOOK_RATE "hook_rate"
#define SETTING_RGBA10A2_SPACE "rgb10a2_space"
#define SETTINGS_COMPAT_INFO "compat_info"
/* deprecated */
#define SETTING_ANY_FULLSCREEN "capture_any_fullscreen"
#define SETTING_MODE_ANY "any_fullscreen"
#define SETTING_MODE_WINDOW "window"
#define SETTING_MODE_HOTKEY "hotkey"
#define HOTKEY_START "hotkey_start"
#define HOTKEY_STOP "hotkey_stop"
#define TEXT_MODE obs_module_text("Mode")
#define TEXT_GAME_CAPTURE obs_module_text("GameCapture")
#define TEXT_ANY_FULLSCREEN obs_module_text("GameCapture.AnyFullscreen")
#define TEXT_SLI_COMPATIBILITY obs_module_text("SLIFix")
#define TEXT_ALLOW_TRANSPARENCY obs_module_text("AllowTransparency")
#define TEXT_PREMULTIPLIED_ALPHA obs_module_text("PremultipliedAlpha")
#define TEXT_WINDOW obs_module_text("WindowCapture.Window")
#define TEXT_MATCH_PRIORITY obs_module_text("WindowCapture.Priority")
#define TEXT_MATCH_TITLE obs_module_text("WindowCapture.Priority.Title")
#define TEXT_MATCH_CLASS obs_module_text("WindowCapture.Priority.Class")
#define TEXT_MATCH_EXE obs_module_text("WindowCapture.Priority.Exe")
#define TEXT_CAPTURE_CURSOR obs_module_text("CaptureCursor")
#define TEXT_LIMIT_FRAMERATE obs_module_text("GameCapture.LimitFramerate")
#define TEXT_CAPTURE_OVERLAYS obs_module_text("GameCapture.CaptureOverlays")
#define TEXT_ANTI_CHEAT_HOOK obs_module_text("GameCapture.AntiCheatHook")
#define TEXT_HOOK_RATE obs_module_text("GameCapture.HookRate")
#define TEXT_HOOK_RATE_SLOW obs_module_text("GameCapture.HookRate.Slow")
#define TEXT_HOOK_RATE_NORMAL obs_module_text("GameCapture.HookRate.Normal")
#define TEXT_HOOK_RATE_FAST obs_module_text("GameCapture.HookRate.Fast")
#define TEXT_HOOK_RATE_FASTEST obs_module_text("GameCapture.HookRate.Fastest")
#define TEXT_RGBA10A2_SPACE obs_module_text("GameCapture.Rgb10a2Space")
#define TEXT_RGBA10A2_SPACE_SRGB obs_module_text("GameCapture.Rgb10a2Space.Srgb")
#define TEXT_RGBA10A2_SPACE_2100PQ obs_module_text("GameCapture.Rgb10a2Space.2100PQ")
#define TEXT_MODE_ANY TEXT_ANY_FULLSCREEN
#define TEXT_MODE_WINDOW obs_module_text("GameCapture.CaptureWindow")
#define TEXT_MODE_HOTKEY obs_module_text("GameCapture.UseHotkey")
#define TEXT_HOTKEY_START obs_module_text("GameCapture.HotkeyStart")
#define TEXT_HOTKEY_STOP obs_module_text("GameCapture.HotkeyStop")
/* clang-format on */
#define DEFAULT_RETRY_INTERVAL 2.0f
#define ERROR_RETRY_INTERVAL 4.0f
enum capture_mode {
CAPTURE_MODE_ANY,
CAPTURE_MODE_WINDOW,
CAPTURE_MODE_HOTKEY
};
enum hook_rate {
HOOK_RATE_SLOW,
HOOK_RATE_NORMAL,
HOOK_RATE_FAST,
HOOK_RATE_FASTEST
};
#define RGBA10A2_SPACE_SRGB "srgb"
#define RGBA10A2_SPACE_2100PQ "2100pq"
struct game_capture_config {
char *title;
char *class;
char *executable;
enum window_priority priority;
enum capture_mode mode;
bool cursor;
bool force_shmem;
bool allow_transparency;
bool premultiplied_alpha;
bool limit_framerate;
bool capture_overlays;
bool anticheat_hook;
enum hook_rate hook_rate;
bool is_10a2_2100pq;
bool capture_audio;
};
typedef DPI_AWARENESS_CONTEXT(WINAPI *PFN_SetThreadDpiAwarenessContext)(
DPI_AWARENESS_CONTEXT);
typedef DPI_AWARENESS_CONTEXT(WINAPI *PFN_GetThreadDpiAwarenessContext)(VOID);
typedef DPI_AWARENESS_CONTEXT(WINAPI *PFN_GetWindowDpiAwarenessContext)(HWND);
struct game_capture {
obs_source_t *source;
obs_source_t *audio_source;
struct cursor_data cursor_data;
HANDLE injector_process;
uint32_t cx;
uint32_t cy;
uint32_t pitch;
DWORD process_id;
DWORD thread_id;
HWND next_window;
HWND window;
float retry_time;
float fps_reset_time;
float retry_interval;
struct dstr title;
struct dstr class;
struct dstr executable;
enum window_priority priority;
obs_hotkey_pair_id hotkey_pair;
volatile long hotkey_window;
volatile bool deactivate_hook;
volatile bool activate_hook_now;
bool wait_for_target_startup;
bool showing;
bool active;
bool capturing;
bool activate_hook;
bool process_is_64bit;
bool error_acquiring;
bool dwm_capture;
bool initial_config;
bool convert_16bit;
bool is_app;
bool cursor_hidden;
struct game_capture_config config;
ipc_pipe_server_t pipe;
gs_texture_t *texture;
gs_texture_t *extra_texture;
gs_texrender_t *extra_texrender;
bool is_10a2_2100pq;
bool linear_sample;
struct hook_info *global_hook_info;
HANDLE keepalive_mutex;
HANDLE hook_init;
HANDLE hook_restart;
HANDLE hook_stop;
HANDLE hook_ready;
HANDLE hook_exit;
HANDLE hook_data_map;
HANDLE global_hook_info_map;
HANDLE target_process;
HANDLE texture_mutexes[2];
wchar_t *app_sid;
int retrying;
float cursor_check_time;
union {
struct {
struct shmem_data *shmem_data;
uint8_t *texture_buffers[2];
};
struct shtex_data *shtex_data;
void *data;
};
void (*copy_texture)(struct game_capture *);
PFN_SetThreadDpiAwarenessContext set_thread_dpi_awareness_context;
PFN_GetThreadDpiAwarenessContext get_thread_dpi_awareness_context;
PFN_GetWindowDpiAwarenessContext get_window_dpi_awareness_context;
};
struct graphics_offsets offsets32 = {0};
struct graphics_offsets offsets64 = {0};
static inline bool use_anticheat(struct game_capture *gc)
{
return gc->config.anticheat_hook && !gc->is_app;
}
static inline HANDLE open_mutex_plus_id(struct game_capture *gc,
const wchar_t *name, DWORD id)
{
wchar_t new_name[64];
_snwprintf(new_name, 64, L"%s%lu", name, id);
return gc->is_app ? open_app_mutex(gc->app_sid, new_name)
: open_mutex(new_name);
}
static inline HANDLE open_mutex_gc(struct game_capture *gc, const wchar_t *name)
{
return open_mutex_plus_id(gc, name, gc->process_id);
}
static inline HANDLE open_event_plus_id(struct game_capture *gc,
const wchar_t *name, DWORD id)
{
wchar_t new_name[64];
_snwprintf(new_name, 64, L"%s%lu", name, id);
return gc->is_app ? open_app_event(gc->app_sid, new_name)
: open_event(new_name);
}
static inline HANDLE open_event_gc(struct game_capture *gc, const wchar_t *name)
{
return open_event_plus_id(gc, name, gc->process_id);
}
static inline HANDLE open_map_plus_id(struct game_capture *gc,
const wchar_t *name, DWORD id)
{
wchar_t new_name[64];
swprintf(new_name, 64, L"%s%lu", name, id);
debug("map id: %S", new_name);
return gc->is_app ? open_app_map(gc->app_sid, new_name)
: OpenFileMappingW(GC_MAPPING_FLAGS, false, new_name);
}
static inline HANDLE open_hook_info(struct game_capture *gc)
{
return open_map_plus_id(gc, SHMEM_HOOK_INFO, gc->process_id);
}
static inline enum gs_color_format convert_format(uint32_t format)
{
switch (format) {
case DXGI_FORMAT_R8G8B8A8_UNORM:
return GS_RGBA;
case DXGI_FORMAT_B8G8R8X8_UNORM:
return GS_BGRX;
case DXGI_FORMAT_B8G8R8A8_UNORM:
return GS_BGRA;
case DXGI_FORMAT_R10G10B10A2_UNORM:
return GS_R10G10B10A2;
case DXGI_FORMAT_R16G16B16A16_UNORM:
return GS_RGBA16;
case DXGI_FORMAT_R16G16B16A16_FLOAT:
return GS_RGBA16F;
case DXGI_FORMAT_R32G32B32A32_FLOAT:
return GS_RGBA32F;
}
return GS_UNKNOWN;
}
static void close_handle(HANDLE *p_handle)
{
HANDLE handle = *p_handle;
if (handle) {
if (handle != INVALID_HANDLE_VALUE)
CloseHandle(handle);
*p_handle = NULL;
}
}
static inline HMODULE kernel32(void)
{
static HMODULE kernel32_handle = NULL;
if (!kernel32_handle)
kernel32_handle = GetModuleHandleW(L"kernel32");
return kernel32_handle;
}
static inline HANDLE open_process(DWORD desired_access, bool inherit_handle,
DWORD process_id)
{
typedef HANDLE(WINAPI * PFN_OpenProcess)(DWORD, BOOL, DWORD);
static PFN_OpenProcess open_process_proc = NULL;
if (!open_process_proc)
open_process_proc = (PFN_OpenProcess)ms_get_obfuscated_func(
kernel32(), "NuagUykjcxr", 0x1B694B59451ULL);
return open_process_proc(desired_access, inherit_handle, process_id);
}
static inline float hook_rate_to_float(enum hook_rate rate)
{
switch (rate) {
case HOOK_RATE_SLOW:
return 2.0f;
case HOOK_RATE_FAST:
return 0.5f;
case HOOK_RATE_FASTEST:
return 0.1f;
case HOOK_RATE_NORMAL:
/* FALLTHROUGH */
default:
return 1.0f;
}
}
static void stop_capture(struct game_capture *gc)
{
ipc_pipe_server_free(&gc->pipe);
if (gc->hook_stop) {
SetEvent(gc->hook_stop);
}
if (gc->global_hook_info) {
UnmapViewOfFile(gc->global_hook_info);
gc->global_hook_info = NULL;
}
if (gc->data) {
UnmapViewOfFile(gc->data);
gc->data = NULL;
}
if (gc->app_sid) {
LocalFree(gc->app_sid);
gc->app_sid = NULL;
}
close_handle(&gc->hook_restart);
close_handle(&gc->hook_stop);
close_handle(&gc->hook_ready);
close_handle(&gc->hook_exit);
close_handle(&gc->hook_init);
close_handle(&gc->hook_data_map);
close_handle(&gc->keepalive_mutex);
close_handle(&gc->global_hook_info_map);
close_handle(&gc->target_process);
close_handle(&gc->texture_mutexes[0]);
close_handle(&gc->texture_mutexes[1]);
obs_enter_graphics();
gs_texrender_destroy(gc->extra_texrender);
gc->extra_texrender = NULL;
gs_texture_destroy(gc->extra_texture);
gc->extra_texture = NULL;
gs_texture_destroy(gc->texture);
gc->texture = NULL;
obs_leave_graphics();
if (gc->active)
info("capture stopped");
// if it was previously capturing, send an unhooked signal
if (gc->capturing) {
signal_handler_t *sh =
obs_source_get_signal_handler(gc->source);
calldata_t data = {0};
calldata_set_ptr(&data, "source", gc->source);
signal_handler_signal(sh, "unhooked", &data);
calldata_free(&data);
// Also update audio source to stop capturing
if (gc->audio_source)
reconfigure_audio_source(gc->audio_source, NULL);
}
gc->copy_texture = NULL;
gc->wait_for_target_startup = false;
gc->active = false;
gc->capturing = false;
if (gc->retrying)
gc->retrying--;
}
static inline void free_config(struct game_capture_config *config)
{
bfree(config->title);
bfree(config->class);
bfree(config->executable);
memset(config, 0, sizeof(*config));
}
static void game_capture_destroy(void *data)
{
struct game_capture *gc = data;
stop_capture(gc);
if (gc->audio_source)
destroy_audio_source(gc->source, &gc->audio_source);
signal_handler_t *sh = obs_source_get_signal_handler(gc->source);
signal_handler_disconnect(sh, "rename", rename_audio_source,
&gc->audio_source);
if (gc->hotkey_pair)
obs_hotkey_pair_unregister(gc->hotkey_pair);
obs_enter_graphics();
cursor_data_free(&gc->cursor_data);
obs_leave_graphics();
dstr_free(&gc->title);
dstr_free(&gc->class);
dstr_free(&gc->executable);
free_config(&gc->config);
bfree(gc);
}
static inline bool using_older_non_mode_format(obs_data_t *settings)
{
return obs_data_has_user_value(settings, SETTING_ANY_FULLSCREEN) &&
!obs_data_has_user_value(settings, SETTING_MODE);
}
static inline void get_config(struct game_capture_config *cfg,
obs_data_t *settings, const char *window)
{
const char *mode_str = NULL;
ms_build_window_strings(window, &cfg->class, &cfg->title,
&cfg->executable);
if (using_older_non_mode_format(settings)) {
bool any = obs_data_get_bool(settings, SETTING_ANY_FULLSCREEN);
mode_str = any ? SETTING_MODE_ANY : SETTING_MODE_WINDOW;
} else {
mode_str = obs_data_get_string(settings, SETTING_MODE);
}
if (mode_str && strcmp(mode_str, SETTING_MODE_WINDOW) == 0)
cfg->mode = CAPTURE_MODE_WINDOW;
else if (mode_str && strcmp(mode_str, SETTING_MODE_HOTKEY) == 0)
cfg->mode = CAPTURE_MODE_HOTKEY;
else
cfg->mode = CAPTURE_MODE_ANY;
cfg->priority = (enum window_priority)obs_data_get_int(
settings, SETTING_WINDOW_PRIORITY);
cfg->force_shmem = obs_data_get_bool(settings, SETTING_COMPATIBILITY);
cfg->cursor = obs_data_get_bool(settings, SETTING_CURSOR);
cfg->allow_transparency =
obs_data_get_bool(settings, SETTING_TRANSPARENCY);
cfg->premultiplied_alpha =
obs_data_get_bool(settings, SETTING_PREMULTIPLIED_ALPHA);
cfg->limit_framerate =
obs_data_get_bool(settings, SETTING_LIMIT_FRAMERATE);
cfg->capture_overlays =
obs_data_get_bool(settings, SETTING_CAPTURE_OVERLAYS);
cfg->anticheat_hook =
obs_data_get_bool(settings, SETTING_ANTI_CHEAT_HOOK);
cfg->hook_rate =
(enum hook_rate)obs_data_get_int(settings, SETTING_HOOK_RATE);
cfg->is_10a2_2100pq =
strcmp(obs_data_get_string(settings, SETTING_RGBA10A2_SPACE),
"2100pq") == 0;
cfg->capture_audio = obs_data_get_bool(settings, SETTING_CAPTURE_AUDIO);
}
static inline int s_cmp(const char *str1, const char *str2)
{
if (!str1 || !str2)
return -1;
return strcmp(str1, str2);
}
static inline bool capture_needs_reset(struct game_capture_config *cfg1,
struct game_capture_config *cfg2)
{
if (cfg1->mode != cfg2->mode) {
return true;
} else if (cfg1->mode == CAPTURE_MODE_WINDOW &&
(s_cmp(cfg1->class, cfg2->class) != 0 ||
s_cmp(cfg1->title, cfg2->title) != 0 ||
s_cmp(cfg1->executable, cfg2->executable) != 0 ||
cfg1->priority != cfg2->priority)) {
return true;
} else if (cfg1->force_shmem != cfg2->force_shmem) {
return true;
} else if (cfg1->limit_framerate != cfg2->limit_framerate) {
return true;
} else if (cfg1->capture_overlays != cfg2->capture_overlays) {
return true;
}
return false;
}
static bool hotkey_start(void *data, obs_hotkey_pair_id id,
obs_hotkey_t *hotkey, bool pressed)
{
UNUSED_PARAMETER(id);
UNUSED_PARAMETER(hotkey);
struct game_capture *gc = data;
if (pressed && gc->config.mode == CAPTURE_MODE_HOTKEY) {
info("Activate hotkey pressed");
os_atomic_set_long(&gc->hotkey_window,
(long)(uintptr_t)GetForegroundWindow());
os_atomic_set_bool(&gc->deactivate_hook, true);
os_atomic_set_bool(&gc->activate_hook_now, true);
}
return true;
}
static bool hotkey_stop(void *data, obs_hotkey_pair_id id, obs_hotkey_t *hotkey,
bool pressed)
{
UNUSED_PARAMETER(id);
UNUSED_PARAMETER(hotkey);
struct game_capture *gc = data;
if (pressed && gc->config.mode == CAPTURE_MODE_HOTKEY) {
info("Deactivate hotkey pressed");
os_atomic_set_bool(&gc->deactivate_hook, true);
}
return true;
}
static void game_capture_get_hooked(void *data, calldata_t *cd)
{
struct game_capture *gc = data;
if (!gc)
return;
calldata_set_bool(cd, "hooked", gc->capturing);
if (gc->capturing) {
calldata_set_string(cd, "title", gc->title.array);
calldata_set_string(cd, "class", gc->class.array);
calldata_set_string(cd, "executable", gc->executable.array);
} else {
calldata_set_string(cd, "title", "");
calldata_set_string(cd, "class", "");
calldata_set_string(cd, "executable", "");
}
}
static void game_capture_update(void *data, obs_data_t *settings)
{
struct game_capture *gc = data;
struct game_capture_config cfg;
bool reset_capture = false;
const char *window =
obs_data_get_string(settings, SETTING_CAPTURE_WINDOW);
get_config(&cfg, settings, window);
reset_capture = capture_needs_reset(&cfg, &gc->config);
gc->error_acquiring = false;
if (cfg.mode == CAPTURE_MODE_HOTKEY &&
gc->config.mode != CAPTURE_MODE_HOTKEY) {
gc->activate_hook = false;
} else {
gc->activate_hook = !!window && !!*window;
}
free_config(&gc->config);
gc->config = cfg;
gc->retry_interval = DEFAULT_RETRY_INTERVAL *
hook_rate_to_float(gc->config.hook_rate);
gc->wait_for_target_startup = false;
gc->is_10a2_2100pq = gc->config.is_10a2_2100pq;
dstr_free(&gc->title);
dstr_free(&gc->class);
dstr_free(&gc->executable);
if (cfg.mode == CAPTURE_MODE_WINDOW) {
dstr_copy(&gc->title, gc->config.title);
dstr_copy(&gc->class, gc->config.class);
dstr_copy(&gc->executable, gc->config.executable);
gc->priority = gc->config.priority;
}
if (!gc->initial_config) {
if (reset_capture) {
stop_capture(gc);
}
} else {
gc->initial_config = false;
}
/* Linked audio capture source stuff */
setup_audio_source(gc->source, &gc->audio_source,
cfg.mode == CAPTURE_MODE_WINDOW ? window : NULL,
cfg.capture_audio, cfg.priority);
}
extern void wait_for_hook_initialization(void);
static void *game_capture_create(obs_data_t *settings, obs_source_t *source)
{
struct game_capture *gc = bzalloc(sizeof(*gc));
wait_for_hook_initialization();
gc->source = source;
gc->initial_config = true;
gc->retry_interval = DEFAULT_RETRY_INTERVAL *
hook_rate_to_float(gc->config.hook_rate);
gc->hotkey_pair = obs_hotkey_pair_register_source(
gc->source, HOTKEY_START, TEXT_HOTKEY_START, HOTKEY_STOP,
TEXT_HOTKEY_STOP, hotkey_start, hotkey_stop, gc, gc);
const HMODULE hModuleUser32 = GetModuleHandle(L"User32.dll");
if (hModuleUser32) {
PFN_SetThreadDpiAwarenessContext
set_thread_dpi_awareness_context =
(PFN_SetThreadDpiAwarenessContext)GetProcAddress(
hModuleUser32,
"SetThreadDpiAwarenessContext");
PFN_GetThreadDpiAwarenessContext
get_thread_dpi_awareness_context =
(PFN_GetThreadDpiAwarenessContext)GetProcAddress(
hModuleUser32,
"GetThreadDpiAwarenessContext");
PFN_GetWindowDpiAwarenessContext
get_window_dpi_awareness_context =
(PFN_GetWindowDpiAwarenessContext)GetProcAddress(
hModuleUser32,
"GetWindowDpiAwarenessContext");
if (set_thread_dpi_awareness_context &&
get_thread_dpi_awareness_context &&
get_window_dpi_awareness_context) {
gc->set_thread_dpi_awareness_context =
set_thread_dpi_awareness_context;
gc->get_thread_dpi_awareness_context =
get_thread_dpi_awareness_context;
gc->get_window_dpi_awareness_context =
get_window_dpi_awareness_context;
}
}
signal_handler_t *sh = obs_source_get_signal_handler(source);
signal_handler_add(sh, "void unhooked(ptr source)");
signal_handler_add(
sh,
"void hooked(ptr source, string title, string class, string executable)");
proc_handler_t *ph = obs_source_get_proc_handler(source);
proc_handler_add(
ph,
"void get_hooked(out bool hooked, out string title, out string class, out string executable)",
game_capture_get_hooked, gc);
signal_handler_connect(sh, "rename", rename_audio_source,
&gc->audio_source);
game_capture_update(gc, settings);
return gc;
}
#define STOP_BEING_BAD \
" This is most likely due to security software. Please make sure " \
"that the OBS installation folder is excluded/ignored in the " \
"settings of the security software you are using."
static bool check_file_integrity(struct game_capture *gc, const char *file,
const char *name)
{
DWORD error;
HANDLE handle;
wchar_t *w_file = NULL;
if (!file || !*file) {
warn("Game capture %s not found." STOP_BEING_BAD, name);
return false;
}
if (!os_utf8_to_wcs_ptr(file, 0, &w_file)) {
warn("Could not convert file name to wide string");
return false;
}
handle = CreateFileW(w_file, GENERIC_READ | GENERIC_EXECUTE,
FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
bfree(w_file);
if (handle != INVALID_HANDLE_VALUE) {
CloseHandle(handle);
return true;
}
error = GetLastError();
if (error == ERROR_FILE_NOT_FOUND) {
warn("Game capture file '%s' not found." STOP_BEING_BAD, file);
} else if (error == ERROR_ACCESS_DENIED) {
warn("Game capture file '%s' could not be loaded." STOP_BEING_BAD,
file);
} else {
warn("Game capture file '%s' could not be loaded: %lu." STOP_BEING_BAD,
file, error);
}
return false;
}
static inline bool is_64bit_windows(void)
{
#ifdef _WIN64
return true;
#else
BOOL x86 = false;
bool success = !!IsWow64Process(GetCurrentProcess(), &x86);
return success && !!x86;
#endif
}
static inline bool is_64bit_process(HANDLE process)
{
BOOL x86 = true;
if (is_64bit_windows()) {
bool success = !!IsWow64Process(process, &x86);
if (!success) {
return false;
}
}
return !x86;
}
static inline bool open_target_process(struct game_capture *gc)
{
gc->target_process = open_process(
PROCESS_QUERY_INFORMATION | SYNCHRONIZE, false, gc->process_id);
if (!gc->target_process) {
warn("could not open process: %s", gc->config.executable);
return false;
}
gc->process_is_64bit = is_64bit_process(gc->target_process);
gc->is_app = is_app(gc->target_process);
if (gc->is_app) {
gc->app_sid = get_app_sid(gc->target_process);
}
return true;
}
static inline bool init_keepalive(struct game_capture *gc)
{
wchar_t new_name[64];
swprintf(new_name, 64, WINDOW_HOOK_KEEPALIVE L"%lu", gc->process_id);
gc->keepalive_mutex = gc->is_app
? create_app_mutex(gc->app_sid, new_name)
: CreateMutexW(NULL, false, new_name);
if (!gc->keepalive_mutex) {
warn("Failed to create keepalive mutex: %lu", GetLastError());
return false;
}
return true;
}
static inline bool init_texture_mutexes(struct game_capture *gc)
{
gc->texture_mutexes[0] = open_mutex_gc(gc, MUTEX_TEXTURE1);
gc->texture_mutexes[1] = open_mutex_gc(gc, MUTEX_TEXTURE2);
if (!gc->texture_mutexes[0] || !gc->texture_mutexes[1]) {
DWORD error = GetLastError();
if (error == 2) {
if (!gc->retrying) {
gc->retrying = 2;
info("hook not loaded yet, retrying..");
}
} else {
warn("failed to open texture mutexes: %lu",
GetLastError());
}
return false;
}
return true;
}
/* if there's already a hook in the process, then signal and start */
static inline bool attempt_existing_hook(struct game_capture *gc)
{
gc->hook_restart = open_event_gc(gc, EVENT_CAPTURE_RESTART);
if (gc->hook_restart) {
debug("existing hook found, signaling process: %s",
gc->config.executable);
SetEvent(gc->hook_restart);
return true;
}
return false;
}
static inline void reset_frame_interval(struct game_capture *gc)
{
struct obs_video_info ovi;
uint64_t interval = 0;
if (obs_get_video_info(&ovi)) {
interval =
util_mul_div64(ovi.fps_den, 1000000000ULL, ovi.fps_num);
/* Always limit capture framerate to some extent. If a game
* running at 900 FPS is being captured without some sort of
* limited capture interval, it will dramatically reduce
* performance. */
if (!gc->config.limit_framerate)
interval /= 2;
}
gc->global_hook_info->frame_interval = interval;
}
static inline bool init_hook_info(struct game_capture *gc)
{
gc->global_hook_info_map = open_hook_info(gc);
if (!gc->global_hook_info_map) {
warn("init_hook_info: get_hook_info failed: %lu",
GetLastError());
return false;
}
gc->global_hook_info = MapViewOfFile(gc->global_hook_info_map,
FILE_MAP_ALL_ACCESS, 0, 0,
sizeof(*gc->global_hook_info));
if (!gc->global_hook_info) {
warn("init_hook_info: failed to map data view: %lu",
GetLastError());
return false;
}
if (gc->config.force_shmem) {
warn("init_hook_info: user is forcing shared memory "
"(multi-adapter compatibility mode)");
}
gc->global_hook_info->offsets = gc->process_is_64bit ? offsets64
: offsets32;
gc->global_hook_info->capture_overlay = gc->config.capture_overlays;
gc->global_hook_info->force_shmem = gc->config.force_shmem;
gc->global_hook_info->UNUSED_use_scale = false;
gc->global_hook_info->allow_srgb_alias = true;
reset_frame_interval(gc);
obs_enter_graphics();
if (!gs_shared_texture_available()) {
warn("init_hook_info: shared texture capture unavailable");
gc->global_hook_info->force_shmem = true;
}
obs_leave_graphics();
return true;
}
static void pipe_log(void *param, uint8_t *data, size_t size)
{
struct game_capture *gc = param;
if (data && size)
info("%s", data);
}
static inline bool init_pipe(struct game_capture *gc)
{
char name[64];
snprintf(name, sizeof(name), "%s%lu", PIPE_NAME, gc->process_id);
if (!ipc_pipe_server_start(&gc->pipe, name, pipe_log, gc)) {
warn("init_pipe: failed to start pipe");
return false;
}
return true;
}
static inline int inject_library(HANDLE process, const wchar_t *dll)
{
return inject_library_obf(process, dll, "D|hkqkW`kl{k\\osofj",
0xa178ef3655e5ade7, "[uawaRzbhh{tIdkj~~",
0x561478dbd824387c, "[fr}pboIe`dlN}",
0x395bfbc9833590fd, "\\`zs}gmOzhhBq",
0x12897dd89168789a, "GbfkDaezbp~X",
0x76aff7238788f7db);
}
static inline bool hook_direct(struct game_capture *gc,
const char *hook_path_rel)
{
wchar_t hook_path_abs_w[MAX_PATH];
wchar_t *hook_path_rel_w;
wchar_t *path_ret;
HANDLE process;
int ret;
os_utf8_to_wcs_ptr(hook_path_rel, 0, &hook_path_rel_w);
if (!hook_path_rel_w) {
warn("hook_direct: could not convert string");
return false;
}
path_ret = _wfullpath(hook_path_abs_w, hook_path_rel_w, MAX_PATH);
bfree(hook_path_rel_w);
if (path_ret == NULL) {
warn("hook_direct: could not make absolute path");
return false;
}
process = open_process(PROCESS_ALL_ACCESS, false, gc->process_id);
if (!process) {
warn("hook_direct: could not open process: %s (%lu)",
gc->config.executable, GetLastError());
return false;
}
ret = inject_library(process, hook_path_abs_w);
CloseHandle(process);
if (ret != 0) {
warn("hook_direct: inject failed: %d", ret);
return false;
}
return true;
}
static inline bool create_inject_process(struct game_capture *gc,
const char *inject_path,
const char *hook_dll)
{
wchar_t *command_line_w = malloc(4096 * sizeof(wchar_t));
wchar_t *inject_path_w;
wchar_t *hook_dll_w;
bool anti_cheat = use_anticheat(gc);
PROCESS_INFORMATION pi = {0};
STARTUPINFO si = {0};
bool success = false;
os_utf8_to_wcs_ptr(inject_path, 0, &inject_path_w);
os_utf8_to_wcs_ptr(hook_dll, 0, &hook_dll_w);
si.cb = sizeof(si);
swprintf(command_line_w, 4096, L"\"%s\" \"%s\" %lu %lu", inject_path_w,
hook_dll_w, (unsigned long)anti_cheat,
anti_cheat ? gc->thread_id : gc->process_id);
success = !!CreateProcessW(inject_path_w, command_line_w, NULL, NULL,
false, CREATE_NO_WINDOW, NULL, NULL, &si,
&pi);
if (success) {
CloseHandle(pi.hThread);
gc->injector_process = pi.hProcess;
} else {
warn("Failed to create inject helper process: %lu",
GetLastError());
}
free(command_line_w);
bfree(inject_path_w);
bfree(hook_dll_w);
return success;
}
extern char *get_hook_path(bool b64);
static inline bool inject_hook(struct game_capture *gc)
{
bool matching_architecture;
bool success = false;
char *inject_path;
char *hook_path;
if (gc->process_is_64bit) {
inject_path = obs_module_file("inject-helper64.exe");
} else {
inject_path = obs_module_file("inject-helper32.exe");
}
hook_path = get_hook_path(gc->process_is_64bit);
if (!check_file_integrity(gc, inject_path, "inject helper")) {
goto cleanup;
}
if (!check_file_integrity(gc, hook_path, "graphics hook")) {
goto cleanup;
}
#ifdef _WIN64
matching_architecture = gc->process_is_64bit;
#else
matching_architecture = !gc->process_is_64bit;
#endif
if (matching_architecture && !use_anticheat(gc)) {
info("using direct hook");
success = hook_direct(gc, hook_path);
} else {
info("using helper (%s hook)",
use_anticheat(gc) ? "compatibility" : "direct");
success = create_inject_process(gc, inject_path, hook_path);
}
cleanup:
bfree(inject_path);
bfree(hook_path);
return success;
}
static const char *blacklisted_exes[] = {
"explorer",
"steam",
"battle.net",
"galaxyclient",
"skype",
"uplay",
"origin",
"devenv",
"taskmgr",
"chrome",
"discord",
"firefox",
"systemsettings",
"applicationframehost",
"cmd",
"shellexperiencehost",
"winstore.app",
"searchui",
"lockapp",
"windowsinternal.composableshell.experiences.textinput.inputapp",
NULL,
};
static bool is_blacklisted_exe(const char *exe)
{
char cur_exe[MAX_PATH];
if (!exe)
return false;
for (const char **vals = blacklisted_exes; *vals; vals++) {
strcpy(cur_exe, *vals);
strcat(cur_exe, ".exe");
if (strcmpi(cur_exe, exe) == 0)
return true;
}
return false;
}
static bool target_suspended(struct game_capture *gc)
{
return thread_is_suspended(gc->process_id, gc->thread_id);
}
static bool init_events(struct game_capture *gc);
static bool init_hook(struct game_capture *gc)
{
struct dstr exe = {0};
bool blacklisted_process = false;
if (gc->config.mode == CAPTURE_MODE_ANY) {
if (ms_get_window_exe(&exe, gc->next_window)) {
info("attempting to hook fullscreen process: %s",
exe.array);
}
} else {
if (ms_get_window_exe(&exe, gc->next_window)) {
info("attempting to hook process: %s", exe.array);
}
}
blacklisted_process = is_blacklisted_exe(exe.array);
if (blacklisted_process)
info("cannot capture %s due to being blacklisted", exe.array);
dstr_free(&exe);
if (blacklisted_process) {
return false;
}
if (target_suspended(gc)) {
return false;
}
if (!open_target_process(gc)) {
return false;
}
if (!init_keepalive(gc)) {
return false;
}
if (!init_pipe(gc)) {
return false;
}
if (!attempt_existing_hook(gc)) {
if (!inject_hook(gc)) {
return false;
}
}
if (!init_texture_mutexes(gc)) {
return false;
}
if (!init_hook_info(gc)) {
return false;
}
if (!init_events(gc)) {
return false;
}
SetEvent(gc->hook_init);
gc->window = gc->next_window;
gc->next_window = NULL;
gc->active = true;
gc->retrying = 0;
return true;
}
static void setup_window(struct game_capture *gc, HWND window)
{
HANDLE hook_restart;
HANDLE process;
GetWindowThreadProcessId(window, &gc->process_id);
if (gc->process_id) {
process = open_process(PROCESS_QUERY_INFORMATION, false,
gc->process_id);
if (process) {
gc->is_app = is_app(process);
if (gc->is_app) {
gc->app_sid = get_app_sid(process);
}
CloseHandle(process);
}
}
/* do not wait if we're re-hooking a process */
hook_restart = open_event_gc(gc, EVENT_CAPTURE_RESTART);
if (hook_restart) {
gc->wait_for_target_startup = false;
CloseHandle(hook_restart);
}
/* otherwise if it's an unhooked process, always wait a bit for the
* target process to start up before starting the hook process;
* sometimes they have important modules to load first or other hooks
* (such as steam) need a little bit of time to load. ultimately this
* helps prevent crashes */
if (gc->wait_for_target_startup) {
gc->retry_interval =
3.0f * hook_rate_to_float(gc->config.hook_rate);
gc->wait_for_target_startup = false;
} else {
gc->next_window = window;
}
}
static void get_fullscreen_window(struct game_capture *gc)
{
HWND window = GetForegroundWindow();
MONITORINFO mi = {0};
HMONITOR monitor;
DWORD styles;
RECT rect;
gc->next_window = NULL;
if (!window) {
return;
}
if (!GetWindowRect(window, &rect)) {
return;
}
/* ignore regular maximized windows */
styles = (DWORD)GetWindowLongPtr(window, GWL_STYLE);
if ((styles & WS_MAXIMIZE) != 0 && (styles & WS_BORDER) != 0) {
return;
}
monitor = MonitorFromRect(&rect, MONITOR_DEFAULTTONEAREST);
if (!monitor) {
return;
}
mi.cbSize = sizeof(mi);
if (!GetMonitorInfo(monitor, &mi)) {
return;
}
if (rect.left == mi.rcMonitor.left &&
rect.right == mi.rcMonitor.right &&
rect.bottom == mi.rcMonitor.bottom &&
rect.top == mi.rcMonitor.top) {
setup_window(gc, window);
} else {
gc->wait_for_target_startup = true;
}
}
static void get_selected_window(struct game_capture *gc)
{
HWND window;
if (dstr_cmpi(&gc->class, "dwm") == 0) {
wchar_t class_w[512];
os_utf8_to_wcs(gc->class.array, 0, class_w, 512);
window = FindWindowW(class_w, NULL);
} else {
window = ms_find_window(INCLUDE_MINIMIZED, gc->priority,
gc->class.array, gc->title.array,
gc->executable.array);
}
if (window) {
setup_window(gc, window);
} else {
gc->wait_for_target_startup = true;
}
}
static void try_hook(struct game_capture *gc)
{
if (gc->config.mode == CAPTURE_MODE_ANY) {
get_fullscreen_window(gc);
} else {
get_selected_window(gc);
}
if (gc->next_window) {
gc->thread_id = GetWindowThreadProcessId(gc->next_window,
&gc->process_id);
// Make sure we never try to hook ourselves (projector)
if (gc->process_id == GetCurrentProcessId())
return;
if (!gc->thread_id && gc->process_id)
return;
if (!gc->process_id) {
warn("error acquiring, failed to get window "
"thread/process ids: %lu",
GetLastError());
gc->error_acquiring = true;
return;
}
if (!init_hook(gc)) {
stop_capture(gc);
}
} else {
gc->active = false;
}
}
static inline bool init_events(struct game_capture *gc)
{
if (!gc->hook_restart) {
gc->hook_restart = open_event_gc(gc, EVENT_CAPTURE_RESTART);
if (!gc->hook_restart) {
warn("init_events: failed to get hook_restart "
"event: %lu",
GetLastError());
return false;
}
}
if (!gc->hook_stop) {
gc->hook_stop = open_event_gc(gc, EVENT_CAPTURE_STOP);
if (!gc->hook_stop) {
warn("init_events: failed to get hook_stop event: %lu",
GetLastError());
return false;
}
}
if (!gc->hook_init) {
gc->hook_init = open_event_gc(gc, EVENT_HOOK_INIT);
if (!gc->hook_init) {
warn("init_events: failed to get hook_init event: %lu",
GetLastError());
return false;
}
}
if (!gc->hook_ready) {
gc->hook_ready = open_event_gc(gc, EVENT_HOOK_READY);
if (!gc->hook_ready) {
warn("init_events: failed to get hook_ready event: %lu",
GetLastError());
return false;
}
}
if (!gc->hook_exit) {
gc->hook_exit = open_event_gc(gc, EVENT_HOOK_EXIT);
if (!gc->hook_exit) {
warn("init_events: failed to get hook_exit event: %lu",
GetLastError());
return false;
}
}
return true;
}
enum capture_result { CAPTURE_FAIL, CAPTURE_RETRY, CAPTURE_SUCCESS };
static inline bool init_data_map(struct game_capture *gc, HWND window)
{
wchar_t name[64];
swprintf(name, 64, SHMEM_TEXTURE "_%" PRIu64 "_",
(uint64_t)(uintptr_t)window);
gc->hook_data_map =
open_map_plus_id(gc, name, gc->global_hook_info->map_id);
return !!gc->hook_data_map;
}
static inline enum capture_result init_capture_data(struct game_capture *gc)
{
gc->cx = gc->global_hook_info->cx;
gc->cy = gc->global_hook_info->cy;
gc->pitch = gc->global_hook_info->pitch;
if (gc->data) {
UnmapViewOfFile(gc->data);
gc->data = NULL;
}
CloseHandle(gc->hook_data_map);
DWORD error = 0;
if (!init_data_map(gc, gc->window)) {
HWND retry_hwnd = (HWND)(uintptr_t)gc->global_hook_info->window;
error = GetLastError();
/* if there's an error, just override. some windows don't play
* nice. */
if (init_data_map(gc, retry_hwnd)) {
error = 0;
}
}
if (!gc->hook_data_map) {
if (error == 2) {
return CAPTURE_RETRY;
} else {
warn("init_capture_data: failed to open file "
"mapping: %lu",
error);
}
return CAPTURE_FAIL;
}
gc->data = MapViewOfFile(gc->hook_data_map, FILE_MAP_ALL_ACCESS, 0, 0,
gc->global_hook_info->map_size);
if (!gc->data) {
warn("init_capture_data: failed to map data view: %lu",
GetLastError());
return CAPTURE_FAIL;
}
return CAPTURE_SUCCESS;
}
static inline uint32_t convert_5_to_8bit(uint16_t val)
{
return (uint32_t)((double)(val & 0x1F) * (255.0 / 31.0));
}
static inline uint32_t convert_6_to_8bit(uint16_t val)
{
return (uint32_t)((double)(val & 0x3F) * (255.0 / 63.0));
}
static void copy_b5g6r5_tex(struct game_capture *gc, int cur_texture,
uint8_t *data, uint32_t pitch)
{
uint8_t *input = gc->texture_buffers[cur_texture];
uint32_t gc_cx = gc->cx;
uint32_t gc_cy = gc->cy;
uint32_t gc_pitch = gc->pitch;
for (size_t y = 0; y < gc_cy; y++) {
uint8_t *row = input + (gc_pitch * y);
uint8_t *out = data + (pitch * y);
for (size_t x = 0; x < gc_cx; x += 8) {
__m128i pixels_blue, pixels_green, pixels_red;
__m128i pixels_result;
__m128i *pixels_dest;
__m128i *pixels_src =
(__m128i *)(row + x * sizeof(uint16_t));
__m128i pixels = _mm_load_si128(pixels_src);
__m128i zero = _mm_setzero_si128();
__m128i pixels_low = _mm_unpacklo_epi16(pixels, zero);
__m128i pixels_high = _mm_unpackhi_epi16(pixels, zero);
__m128i blue_channel_mask = _mm_set1_epi32(0x0000001F);
__m128i blue_offset = _mm_set1_epi32(0x00000003);
__m128i green_channel_mask = _mm_set1_epi32(0x000007E0);
__m128i green_offset = _mm_set1_epi32(0x00000008);
__m128i red_channel_mask = _mm_set1_epi32(0x0000F800);
__m128i red_offset = _mm_set1_epi32(0x00000300);
pixels_blue =
_mm_and_si128(pixels_low, blue_channel_mask);
pixels_blue = _mm_slli_epi32(pixels_blue, 3);
pixels_blue = _mm_add_epi32(pixels_blue, blue_offset);
pixels_green =
_mm_and_si128(pixels_low, green_channel_mask);
pixels_green =
_mm_add_epi32(pixels_green, green_offset);
pixels_green = _mm_slli_epi32(pixels_green, 5);
pixels_red =
_mm_and_si128(pixels_low, red_channel_mask);
pixels_red = _mm_add_epi32(pixels_red, red_offset);
pixels_red = _mm_slli_epi32(pixels_red, 8);
pixels_result = _mm_set1_epi32(0xFF000000);
pixels_result =
_mm_or_si128(pixels_result, pixels_blue);
pixels_result =
_mm_or_si128(pixels_result, pixels_green);
pixels_result = _mm_or_si128(pixels_result, pixels_red);
pixels_dest = (__m128i *)(out + x * sizeof(uint32_t));
_mm_store_si128(pixels_dest, pixels_result);
pixels_blue =
_mm_and_si128(pixels_high, blue_channel_mask);
pixels_blue = _mm_slli_epi32(pixels_blue, 3);
pixels_blue = _mm_add_epi32(pixels_blue, blue_offset);
pixels_green =
_mm_and_si128(pixels_high, green_channel_mask);
pixels_green =
_mm_add_epi32(pixels_green, green_offset);
pixels_green = _mm_slli_epi32(pixels_green, 5);
pixels_red =
_mm_and_si128(pixels_high, red_channel_mask);
pixels_red = _mm_add_epi32(pixels_red, red_offset);
pixels_red = _mm_slli_epi32(pixels_red, 8);
pixels_result = _mm_set1_epi32(0xFF000000);
pixels_result =
_mm_or_si128(pixels_result, pixels_blue);
pixels_result =
_mm_or_si128(pixels_result, pixels_green);
pixels_result = _mm_or_si128(pixels_result, pixels_red);
pixels_dest =
(__m128i *)(out + (x + 4) * sizeof(uint32_t));
_mm_store_si128(pixels_dest, pixels_result);
}
}
}
static void copy_b5g5r5a1_tex(struct game_capture *gc, int cur_texture,
uint8_t *data, uint32_t pitch)
{
uint8_t *input = gc->texture_buffers[cur_texture];
uint32_t gc_cx = gc->cx;
uint32_t gc_cy = gc->cy;
uint32_t gc_pitch = gc->pitch;
for (size_t y = 0; y < gc_cy; y++) {
uint8_t *row = input + (gc_pitch * y);
uint8_t *out = data + (pitch * y);
for (size_t x = 0; x < gc_cx; x += 8) {
__m128i pixels_blue, pixels_green, pixels_red,
pixels_alpha;
__m128i pixels_result;
__m128i *pixels_dest;
__m128i *pixels_src =
(__m128i *)(row + x * sizeof(uint16_t));
__m128i pixels = _mm_load_si128(pixels_src);
__m128i zero = _mm_setzero_si128();
__m128i pixels_low = _mm_unpacklo_epi16(pixels, zero);
__m128i pixels_high = _mm_unpackhi_epi16(pixels, zero);
__m128i blue_channel_mask = _mm_set1_epi32(0x0000001F);
__m128i blue_offset = _mm_set1_epi32(0x00000003);
__m128i green_channel_mask = _mm_set1_epi32(0x000003E0);
__m128i green_offset = _mm_set1_epi32(0x000000C);
__m128i red_channel_mask = _mm_set1_epi32(0x00007C00);
__m128i red_offset = _mm_set1_epi32(0x00000180);
__m128i alpha_channel_mask = _mm_set1_epi32(0x00008000);
__m128i alpha_offset = _mm_set1_epi32(0x00000001);
__m128i alpha_mask32 = _mm_set1_epi32(0xFF000000);
pixels_blue =
_mm_and_si128(pixels_low, blue_channel_mask);
pixels_blue = _mm_slli_epi32(pixels_blue, 3);
pixels_blue = _mm_add_epi32(pixels_blue, blue_offset);
pixels_green =
_mm_and_si128(pixels_low, green_channel_mask);
pixels_green =
_mm_add_epi32(pixels_green, green_offset);
pixels_green = _mm_slli_epi32(pixels_green, 6);
pixels_red =
_mm_and_si128(pixels_low, red_channel_mask);
pixels_red = _mm_add_epi32(pixels_red, red_offset);
pixels_red = _mm_slli_epi32(pixels_red, 9);
pixels_alpha =
_mm_and_si128(pixels_low, alpha_channel_mask);
pixels_alpha = _mm_srli_epi32(pixels_alpha, 15);
pixels_alpha =
_mm_sub_epi32(pixels_alpha, alpha_offset);
pixels_alpha =
_mm_andnot_si128(pixels_alpha, alpha_mask32);
pixels_result = pixels_red;
pixels_result =
_mm_or_si128(pixels_result, pixels_alpha);
pixels_result =
_mm_or_si128(pixels_result, pixels_blue);
pixels_result =
_mm_or_si128(pixels_result, pixels_green);
pixels_dest = (__m128i *)(out + x * sizeof(uint32_t));
_mm_store_si128(pixels_dest, pixels_result);
pixels_blue =
_mm_and_si128(pixels_high, blue_channel_mask);
pixels_blue = _mm_slli_epi32(pixels_blue, 3);
pixels_blue = _mm_add_epi32(pixels_blue, blue_offset);
pixels_green =
_mm_and_si128(pixels_high, green_channel_mask);
pixels_green =
_mm_add_epi32(pixels_green, green_offset);
pixels_green = _mm_slli_epi32(pixels_green, 6);
pixels_red =
_mm_and_si128(pixels_high, red_channel_mask);
pixels_red = _mm_add_epi32(pixels_red, red_offset);
pixels_red = _mm_slli_epi32(pixels_red, 9);
pixels_alpha =
_mm_and_si128(pixels_high, alpha_channel_mask);
pixels_alpha = _mm_srli_epi32(pixels_alpha, 15);
pixels_alpha =
_mm_sub_epi32(pixels_alpha, alpha_offset);
pixels_alpha =
_mm_andnot_si128(pixels_alpha, alpha_mask32);
pixels_result = pixels_red;
pixels_result =
_mm_or_si128(pixels_result, pixels_alpha);
pixels_result =
_mm_or_si128(pixels_result, pixels_blue);
pixels_result =
_mm_or_si128(pixels_result, pixels_green);
pixels_dest =
(__m128i *)(out + (x + 4) * sizeof(uint32_t));
_mm_store_si128(pixels_dest, pixels_result);
}
}
}
static inline void copy_16bit_tex(struct game_capture *gc, int cur_texture,
uint8_t *data, uint32_t pitch)
{
if (gc->global_hook_info->format == DXGI_FORMAT_B5G5R5A1_UNORM) {
copy_b5g5r5a1_tex(gc, cur_texture, data, pitch);
} else if (gc->global_hook_info->format == DXGI_FORMAT_B5G6R5_UNORM) {
copy_b5g6r5_tex(gc, cur_texture, data, pitch);
}
}
static void copy_shmem_tex(struct game_capture *gc)
{
int cur_texture;
HANDLE mutex = NULL;
uint32_t pitch;
int next_texture;
uint8_t *data;
if (!gc->shmem_data)
return;
cur_texture = gc->shmem_data->last_tex;
if (cur_texture < 0 || cur_texture > 1)
return;
next_texture = cur_texture == 1 ? 0 : 1;
if (object_signalled(gc->texture_mutexes[cur_texture])) {
mutex = gc->texture_mutexes[cur_texture];
} else if (object_signalled(gc->texture_mutexes[next_texture])) {
mutex = gc->texture_mutexes[next_texture];
cur_texture = next_texture;
} else {
return;
}
if (gs_texture_map(gc->texture, &data, &pitch)) {
if (gc->convert_16bit) {
copy_16bit_tex(gc, cur_texture, data, pitch);
} else if (pitch == gc->pitch) {
memcpy(data, gc->texture_buffers[cur_texture],
(size_t)pitch * (size_t)gc->cy);
} else {
uint8_t *input = gc->texture_buffers[cur_texture];
uint32_t best_pitch = pitch < gc->pitch ? pitch
: gc->pitch;
for (size_t y = 0; y < gc->cy; y++) {
uint8_t *line_in = input + gc->pitch * y;
uint8_t *line_out = data + pitch * y;
memcpy(line_out, line_in, best_pitch);
}
}
gs_texture_unmap(gc->texture);
}
ReleaseMutex(mutex);
}
static inline bool is_16bit_format(uint32_t format)
{
return format == DXGI_FORMAT_B5G5R5A1_UNORM ||
format == DXGI_FORMAT_B5G6R5_UNORM;
}
static inline bool init_shmem_capture(struct game_capture *gc)
{
const uint32_t dxgi_format = gc->global_hook_info->format;
const bool convert_16bit = is_16bit_format(dxgi_format);
const enum gs_color_format format =
convert_16bit ? GS_BGRA : convert_format(dxgi_format);
obs_enter_graphics();
gs_texrender_destroy(gc->extra_texrender);
gc->extra_texrender = NULL;
gs_texture_destroy(gc->extra_texture);
gc->extra_texture = NULL;
gs_texture_destroy(gc->texture);
gc->texture = NULL;
gs_texture_t *const texture =
gs_texture_create(gc->cx, gc->cy, format, 1, NULL, GS_DYNAMIC);
obs_leave_graphics();
bool success = texture != NULL;
if (success) {
const bool linear_sample = format != GS_R10G10B10A2;
gs_texrender_t *extra_texrender = NULL;
if (!linear_sample) {
extra_texrender =
gs_texrender_create(GS_RGBA16F, GS_ZS_NONE);
success = extra_texrender != NULL;
if (!success)
warn("init_shmem_capture: failed to create extra texrender");
}
if (success) {
gc->texture_buffers[0] = (uint8_t *)gc->data +
gc->shmem_data->tex1_offset;
gc->texture_buffers[1] = (uint8_t *)gc->data +
gc->shmem_data->tex2_offset;
gc->convert_16bit = convert_16bit;
gc->texture = texture;
gc->extra_texture = NULL;
gc->extra_texrender = extra_texrender;
gc->linear_sample = linear_sample;
gc->copy_texture = copy_shmem_tex;
} else {
gs_texture_destroy(texture);
}
} else {
warn("init_shmem_capture: failed to create texture");
}
return success;
}
static inline bool init_shtex_capture(struct game_capture *gc)
{
obs_enter_graphics();
gs_texrender_destroy(gc->extra_texrender);
gc->extra_texrender = NULL;
gs_texture_destroy(gc->extra_texture);
gc->extra_texture = NULL;
gs_texture_destroy(gc->texture);
gc->texture = NULL;
gs_texture_t *const texture =
gs_texture_open_shared(gc->shtex_data->tex_handle);
bool success = texture != NULL;
if (success) {
enum gs_color_format format =
gs_texture_get_color_format(texture);
const bool ten_bit_srgb = (format == GS_R10G10B10A2);
enum gs_color_format linear_format =
ten_bit_srgb ? GS_RGBA16F
: gs_generalize_format(format);
const bool linear_sample = (linear_format == format);
gs_texture_t *extra_texture = NULL;
gs_texrender_t *extra_texrender = NULL;
if (!linear_sample) {
if (ten_bit_srgb) {
extra_texrender = gs_texrender_create(
linear_format, GS_ZS_NONE);
success = extra_texrender != NULL;
if (!success)
warn("init_shtex_capture: failed to create extra texrender");
} else {
extra_texture = gs_texture_create(
gs_texture_get_width(texture),
gs_texture_get_height(texture),
linear_format, 1, NULL, 0);
success = extra_texture != NULL;
if (!success)
warn("init_shtex_capture: failed to create extra texture");
}
}
if (success) {
gc->texture = texture;
gc->linear_sample = linear_sample;
gc->extra_texture = extra_texture;
gc->extra_texrender = extra_texrender;
} else {
gs_texture_destroy(texture);
}
} else {
warn("init_shtex_capture: failed to open shared handle");
}
obs_leave_graphics();
return success;
}
static bool start_capture(struct game_capture *gc)
{
debug("Starting capture");
/* prevent from using a DLL version that's higher than current */
if (gc->global_hook_info->hook_ver_major > HOOK_VER_MAJOR) {
warn("cannot initialize hook, DLL hook version is "
"%" PRIu32 ".%" PRIu32
", current plugin hook major version is %d.%d",
gc->global_hook_info->hook_ver_major,
gc->global_hook_info->hook_ver_minor, HOOK_VER_MAJOR,
HOOK_VER_MINOR);
return false;
}
if (gc->global_hook_info->type == CAPTURE_TYPE_MEMORY) {
if (!init_shmem_capture(gc)) {
return false;
}
info("memory capture successful");
} else {
if (!init_shtex_capture(gc)) {
return false;
}
info("shared texture capture successful");
}
return true;
}
static inline bool capture_valid(struct game_capture *gc)
{
if (!gc->dwm_capture && !IsWindow(gc->window))
return false;
return !object_signalled(gc->target_process);
}
static void check_foreground_window(struct game_capture *gc, float seconds)
{
// Hides the cursor if the user isn't actively in the game
gc->cursor_check_time += seconds;
if (gc->cursor_check_time >= 0.1f) {
DWORD foreground_process_id;
GetWindowThreadProcessId(GetForegroundWindow(),
&foreground_process_id);
if (gc->process_id != foreground_process_id)
gc->cursor_hidden = true;
else
gc->cursor_hidden = false;
gc->cursor_check_time = 0.0f;
}
}
static void game_capture_tick(void *data, float seconds)
{
struct game_capture *gc = data;
bool deactivate = os_atomic_set_bool(&gc->deactivate_hook, false);
bool activate_now = os_atomic_set_bool(&gc->activate_hook_now, false);
if (activate_now) {
HWND hwnd = (HWND)(uintptr_t)os_atomic_load_long(
&gc->hotkey_window);
if (ms_is_uwp_window(hwnd))
hwnd = ms_get_uwp_actual_window(hwnd);
if (ms_get_window_exe(&gc->executable, hwnd)) {
ms_get_window_title(&gc->title, hwnd);
ms_get_window_class(&gc->class, hwnd);
gc->priority = WINDOW_PRIORITY_CLASS;
gc->retry_time = 10.0f * hook_rate_to_float(
gc->config.hook_rate);
gc->activate_hook = true;
} else {
deactivate = false;
activate_now = false;
}
} else if (deactivate) {
gc->activate_hook = false;
}
if (!obs_source_showing(gc->source)) {
if (gc->showing) {
if (gc->active)
stop_capture(gc);
gc->showing = false;
}
return;
} else if (!gc->showing) {
gc->retry_time =
10.0f * hook_rate_to_float(gc->config.hook_rate);
}
if (gc->hook_stop && object_signalled(gc->hook_stop)) {
debug("hook stop signal received");
stop_capture(gc);
}
if (gc->active && deactivate) {
stop_capture(gc);
}
if (gc->active && !gc->hook_ready && gc->process_id) {
gc->hook_ready = open_event_gc(gc, EVENT_HOOK_READY);
}
if (gc->injector_process && object_signalled(gc->injector_process)) {
DWORD exit_code = 0;
GetExitCodeProcess(gc->injector_process, &exit_code);
close_handle(&gc->injector_process);
if (exit_code != 0) {
warn("inject process failed: %ld", (long)exit_code);
gc->error_acquiring = true;
} else if (!gc->capturing) {
gc->retry_interval =
ERROR_RETRY_INTERVAL *
hook_rate_to_float(gc->config.hook_rate);
stop_capture(gc);
}
}
if (gc->hook_ready && object_signalled(gc->hook_ready)) {
debug("capture initializing!");
enum capture_result result = init_capture_data(gc);
if (result == CAPTURE_SUCCESS)
gc->capturing = start_capture(gc);
else
debug("init_capture_data failed");
// If capture was successful, send a hooked signal
if (gc->capturing) {
if (gc->config.mode == CAPTURE_MODE_ANY) {
ms_get_window_exe(&gc->executable, gc->window);
ms_get_window_title(&gc->title, gc->window);
ms_get_window_class(&gc->class, gc->window);
}
signal_handler_t *sh =
obs_source_get_signal_handler(gc->source);
calldata_t data = {0};
calldata_set_ptr(&data, "source", gc->source);
calldata_set_string(&data, "title", gc->title.array);
calldata_set_string(&data, "class", gc->class.array);
calldata_set_string(&data, "executable",
gc->executable.array);
signal_handler_signal(sh, "hooked", &data);
calldata_free(&data);
if (gc->audio_source) {
reconfigure_audio_source(gc->audio_source,
gc->window);
}
}
if (result != CAPTURE_RETRY && !gc->capturing) {
gc->retry_interval =
ERROR_RETRY_INTERVAL *
hook_rate_to_float(gc->config.hook_rate);
stop_capture(gc);
}
}
gc->retry_time += seconds;
if (!gc->active) {
if (!gc->error_acquiring &&
gc->retry_time > gc->retry_interval) {
if (gc->config.mode == CAPTURE_MODE_ANY ||
gc->activate_hook) {
try_hook(gc);
gc->retry_time = 0.0f;
}
}
} else {
if (!capture_valid(gc)) {
info("capture window no longer exists, "
"terminating capture");
stop_capture(gc);
} else {
if (gc->copy_texture) {
obs_enter_graphics();
gc->copy_texture(gc);
obs_leave_graphics();
}
if (gc->config.cursor) {
DPI_AWARENESS_CONTEXT previous = NULL;
if (gc->get_window_dpi_awareness_context !=
NULL) {
const DPI_AWARENESS_CONTEXT context =
gc->get_window_dpi_awareness_context(
gc->window);
previous =
gc->set_thread_dpi_awareness_context(
context);
}
check_foreground_window(gc, seconds);
obs_enter_graphics();
cursor_capture(&gc->cursor_data);
obs_leave_graphics();
if (previous) {
gc->set_thread_dpi_awareness_context(
previous);
}
}
gc->fps_reset_time += seconds;
if (gc->fps_reset_time >= gc->retry_interval) {
reset_frame_interval(gc);
gc->fps_reset_time = 0.0f;
}
}
}
if (!gc->showing)
gc->showing = true;
}
static inline void game_capture_render_cursor(struct game_capture *gc)
{
POINT p = {0};
HWND window;
if (!gc->global_hook_info->cx || !gc->global_hook_info->cy)
return;
window = !!gc->global_hook_info->window
? (HWND)(uintptr_t)gc->global_hook_info->window
: gc->window;
DPI_AWARENESS_CONTEXT previous = NULL;
if (gc->get_window_dpi_awareness_context != NULL) {
const DPI_AWARENESS_CONTEXT context =
gc->get_window_dpi_awareness_context(gc->window);
previous = gc->set_thread_dpi_awareness_context(context);
}
ClientToScreen(window, &p);
if (previous)
gc->set_thread_dpi_awareness_context(previous);
cursor_draw(&gc->cursor_data, -p.x, -p.y, gc->global_hook_info->cx,
gc->global_hook_info->cy);
}
static void game_capture_render(void *data, gs_effect_t *unused)
{
UNUSED_PARAMETER(unused);
struct game_capture *gc = data;
if (!gc->texture || !gc->active)
return;
const bool allow_transparency = gc->config.allow_transparency;
gs_effect_t *const effect = obs_get_base_effect(
allow_transparency ? OBS_EFFECT_DEFAULT : OBS_EFFECT_OPAQUE);
gs_texture_t *texture = gc->texture;
enum gs_color_space source_space = GS_CS_SRGB;
bool is_10a2_compressed = false;
if (gs_texture_get_color_format(texture) == GS_R10G10B10A2) {
is_10a2_compressed = true;
source_space = gc->is_10a2_2100pq ? GS_CS_709_EXTENDED
: GS_CS_SRGB_16F;
} else if (gs_texture_get_color_format(texture) == GS_RGBA16F) {
source_space = GS_CS_709_SCRGB;
}
bool linear_sample = gc->linear_sample;
const enum gs_color_space current_space = gs_get_color_space();
const bool texcoords_centered =
obs_source_get_texcoords_centered(gc->source);
if (!linear_sample && !texcoords_centered) {
if (gs_texture_get_color_format(texture) == GS_R10G10B10A2) {
gs_texrender_t *const texrender = gc->extra_texrender;
gs_texrender_reset(texrender);
const uint32_t cx = gs_texture_get_width(texture);
const uint32_t cy = gs_texture_get_height(texture);
if (gs_texrender_begin(texrender, cx, cy)) {
gs_effect_t *const default_effect =
obs_get_base_effect(OBS_EFFECT_DEFAULT);
gs_enable_blending(false);
gs_ortho(0.0f, (float)cx, 0.0f, (float)cy,
-100.0f, 100.0f);
gs_eparam_t *const image =
gs_effect_get_param_by_name(
default_effect, "image");
gs_effect_set_texture(image, texture);
const char *tech_name = "DrawSrgbDecompress";
if (gc->is_10a2_2100pq) {
tech_name = "DrawPQ";
const float multiplier =
10000.f /
obs_get_video_sdr_white_level();
gs_effect_set_float(
gs_effect_get_param_by_name(
default_effect,
"multiplier"),
multiplier);
}
while (gs_effect_loop(default_effect,
tech_name)) {
gs_draw_sprite(texture, 0, 0, 0);
}
gs_enable_blending(true);
gs_texrender_end(texrender);
texture = gs_texrender_get_texture(texrender);
}
is_10a2_compressed = false;
} else {
gs_texture_t *const extra_texture = gc->extra_texture;
if (extra_texture) {
gs_copy_texture(extra_texture, texture);
texture = extra_texture;
} else {
gs_texrender_t *const texrender =
gc->extra_texrender;
gs_texrender_reset(texrender);
const uint32_t cx =
gs_texture_get_width(texture);
const uint32_t cy =
gs_texture_get_height(texture);
if (gs_texrender_begin(texrender, cx, cy)) {
gs_effect_t *const default_effect =
obs_get_base_effect(
OBS_EFFECT_DEFAULT);
const bool previous =
gs_framebuffer_srgb_enabled();
gs_enable_framebuffer_srgb(false);
gs_enable_blending(false);
gs_ortho(0.0f, (float)cx, 0.0f,
(float)cy, -100.0f, 100.0f);
gs_eparam_t *const image =
gs_effect_get_param_by_name(
default_effect,
"image");
gs_effect_set_texture(image, texture);
while (gs_effect_loop(default_effect,
"Draw")) {
gs_draw_sprite(texture, 0, 0,
0);
}
gs_enable_blending(true);
gs_enable_framebuffer_srgb(previous);
gs_texrender_end(texrender);
texture = gs_texrender_get_texture(
texrender);
}
}
}
linear_sample = true;
}
gs_eparam_t *const image = gs_effect_get_param_by_name(effect, "image");
const uint32_t flip = gc->global_hook_info->flip ? GS_FLIP_V : 0;
const char *tech_name = "Draw";
float multiplier = 1.f;
switch (source_space) {
case GS_CS_SRGB:
switch (current_space) {
case GS_CS_SRGB:
if (allow_transparency && !linear_sample)
tech_name = "DrawSrgbDecompress";
break;
case GS_CS_SRGB_16F:
case GS_CS_709_EXTENDED:
if (!linear_sample)
tech_name = "DrawSrgbDecompress";
break;
case GS_CS_709_SCRGB:
if (linear_sample)
tech_name = "DrawMultiply";
else
tech_name = "DrawSrgbDecompressMultiply";
multiplier = obs_get_video_sdr_white_level() / 80.f;
}
break;
case GS_CS_SRGB_16F:
linear_sample = true;
switch (current_space) {
case GS_CS_SRGB:
case GS_CS_SRGB_16F:
case GS_CS_709_EXTENDED:
tech_name = is_10a2_compressed ? "DrawSrgbDecompress"
: "Draw";
break;
case GS_CS_709_SCRGB:
tech_name = is_10a2_compressed
? "DrawSrgbDecompressMultiply"
: "DrawMultiply";
multiplier = obs_get_video_sdr_white_level() / 80.f;
}
break;
case GS_CS_709_EXTENDED:
linear_sample = true;
if (is_10a2_compressed) {
switch (current_space) {
case GS_CS_SRGB:
case GS_CS_SRGB_16F:
tech_name = "DrawTonemapPQ";
multiplier = 10000.f /
obs_get_video_sdr_white_level();
break;
case GS_CS_709_EXTENDED:
tech_name = "DrawPQ";
multiplier = 10000.f /
obs_get_video_sdr_white_level();
break;
case GS_CS_709_SCRGB:
tech_name = "DrawPQ";
multiplier = 10000.f / 80.f;
}
} else {
switch (current_space) {
case GS_CS_SRGB:
case GS_CS_SRGB_16F:
tech_name = "DrawTonemap";
break;
case GS_CS_709_SCRGB:
tech_name = "DrawMultiply";
multiplier =
obs_get_video_sdr_white_level() / 80.f;
}
}
break;
case GS_CS_709_SCRGB:
linear_sample = true;
switch (current_space) {
case GS_CS_SRGB:
case GS_CS_SRGB_16F:
tech_name = "DrawMultiplyTonemap";
multiplier = 80.f / obs_get_video_sdr_white_level();
break;
case GS_CS_709_EXTENDED:
tech_name = "DrawMultiply";
multiplier = 80.f / obs_get_video_sdr_white_level();
}
}
while (gs_effect_loop(effect, tech_name)) {
const bool previous = gs_framebuffer_srgb_enabled();
gs_enable_framebuffer_srgb(allow_transparency || linear_sample);
gs_blend_state_push();
gs_enable_blending(allow_transparency);
gs_blend_function_separate(gc->config.premultiplied_alpha
? GS_BLEND_ONE
: GS_BLEND_SRCALPHA,
GS_BLEND_INVSRCALPHA, GS_BLEND_ONE,
GS_BLEND_INVSRCALPHA);
if (linear_sample)
gs_effect_set_texture_srgb(image, texture);
else
gs_effect_set_texture(image, texture);
gs_effect_set_float(gs_effect_get_param_by_name(effect,
"multiplier"),
multiplier);
gs_draw_sprite(texture, flip, 0, 0);
gs_blend_state_pop();
gs_enable_framebuffer_srgb(previous);
}
if (gc->config.cursor && !gc->cursor_hidden) {
gs_effect_t *const default_effect =
obs_get_base_effect(OBS_EFFECT_DEFAULT);
const char *cursor_tech_name = "Draw";
float cursor_multiplier = 1.f;
if (current_space == GS_CS_709_SCRGB) {
cursor_tech_name = "DrawMultiply";
cursor_multiplier =
obs_get_video_sdr_white_level() / 80.f;
}
const bool previous = gs_set_linear_srgb(true);
while (gs_effect_loop(default_effect, cursor_tech_name)) {
gs_effect_set_float(gs_effect_get_param_by_name(
effect, "multiplier"),
cursor_multiplier);
game_capture_render_cursor(gc);
}
gs_set_linear_srgb(previous);
}
}
static uint32_t game_capture_width(void *data)
{
struct game_capture *gc = data;
return (gc->active && gc->capturing) ? gc->cx : 0;
}
static uint32_t game_capture_height(void *data)
{
struct game_capture *gc = data;
return (gc->active && gc->capturing) ? gc->cy : 0;
}
static const char *game_capture_name(void *unused)
{
UNUSED_PARAMETER(unused);
return TEXT_GAME_CAPTURE;
}
static void game_capture_defaults(obs_data_t *settings)
{
obs_data_set_default_string(settings, SETTING_MODE, SETTING_MODE_ANY);
obs_data_set_default_int(settings, SETTING_WINDOW_PRIORITY,
(int)WINDOW_PRIORITY_EXE);
obs_data_set_default_bool(settings, SETTING_COMPATIBILITY, false);
obs_data_set_default_bool(settings, SETTING_CURSOR, true);
obs_data_set_default_bool(settings, SETTING_TRANSPARENCY, false);
obs_data_set_default_bool(settings, SETTING_PREMULTIPLIED_ALPHA, false);
obs_data_set_default_bool(settings, SETTING_LIMIT_FRAMERATE, false);
obs_data_set_default_bool(settings, SETTING_CAPTURE_OVERLAYS, false);
obs_data_set_default_bool(settings, SETTING_ANTI_CHEAT_HOOK, true);
obs_data_set_default_int(settings, SETTING_HOOK_RATE,
(int)HOOK_RATE_NORMAL);
obs_data_set_default_string(settings, SETTING_RGBA10A2_SPACE,
RGBA10A2_SPACE_SRGB);
}
static bool mode_callback(obs_properties_t *ppts, obs_property_t *p,
obs_data_t *settings)
{
bool capture_window;
if (using_older_non_mode_format(settings)) {
capture_window =
!obs_data_get_bool(settings, SETTING_ANY_FULLSCREEN);
} else {
const char *mode = obs_data_get_string(settings, SETTING_MODE);
capture_window = strcmp(mode, SETTING_MODE_WINDOW) == 0;
}
p = obs_properties_get(ppts, SETTING_CAPTURE_WINDOW);
obs_property_set_visible(p, capture_window);
p = obs_properties_get(ppts, SETTING_WINDOW_PRIORITY);
obs_property_set_visible(p, capture_window);
return true;
}
static bool window_changed_callback(obs_properties_t *ppts, obs_property_t *p,
obs_data_t *settings)
{
bool modified = ms_check_window_property_setting(
ppts, p, settings, SETTING_CAPTURE_WINDOW, 1);
bool capture_any;
if (using_older_non_mode_format(settings)) {
capture_any =
obs_data_get_bool(settings, SETTING_ANY_FULLSCREEN);
} else {
const char *mode = obs_data_get_string(settings, SETTING_MODE);
capture_any = strcmp(mode, SETTING_MODE_ANY) == 0 ||
strcmp(mode, SETTING_MODE_HOTKEY) == 0;
}
if (capture_any)
return modified;
const char *window =
obs_data_get_string(settings, SETTING_CAPTURE_WINDOW);
char *class;
char *exe;
char *title;
ms_build_window_strings(window, &class, &title, &exe);
struct compat_result *compat =
check_compatibility(title, class, exe, GAME_CAPTURE);
bfree(title);
bfree(exe);
bfree(class);
obs_property_t *p_warn = obs_properties_get(ppts, SETTINGS_COMPAT_INFO);
if (!compat) {
modified = obs_property_visible(p_warn) || modified;
obs_property_set_visible(p_warn, false);
return modified;
}
obs_property_set_long_description(p_warn, compat->message);
obs_property_text_set_info_type(p_warn, compat->severity);
obs_property_set_visible(p_warn, true);
compat_result_free(compat);
return true;
}
static BOOL CALLBACK EnumFirstMonitor(HMONITOR monitor, HDC hdc, LPRECT rc,
LPARAM data)
{
*(HMONITOR *)data = monitor;
UNUSED_PARAMETER(hdc);
UNUSED_PARAMETER(rc);
return false;
}
static bool window_not_blacklisted(const char *title, const char *class,
const char *exe)
{
UNUSED_PARAMETER(title);
UNUSED_PARAMETER(class);
return !is_blacklisted_exe(exe);
}
static obs_properties_t *game_capture_properties(void *data)
{
HMONITOR monitor;
uint32_t cx = 1920;
uint32_t cy = 1080;
/* scaling is free form, this is mostly just to provide some common
* values */
bool success = !!EnumDisplayMonitors(NULL, NULL, EnumFirstMonitor,
(LPARAM)&monitor);
if (success) {
MONITORINFO mi = {0};
mi.cbSize = sizeof(mi);
if (!!GetMonitorInfo(monitor, &mi)) {
cx = (uint32_t)(mi.rcMonitor.right - mi.rcMonitor.left);
cy = (uint32_t)(mi.rcMonitor.bottom - mi.rcMonitor.top);
}
}
/* update from deprecated settings */
if (data) {
struct game_capture *gc = data;
obs_data_t *settings = obs_source_get_settings(gc->source);
if (using_older_non_mode_format(settings)) {
bool any = obs_data_get_bool(settings,
SETTING_ANY_FULLSCREEN);
const char *mode = any ? SETTING_MODE_ANY
: SETTING_MODE_WINDOW;
obs_data_set_string(settings, SETTING_MODE, mode);
}
obs_data_release(settings);
}
obs_properties_t *ppts = obs_properties_create();
obs_property_t *p;
p = obs_properties_add_list(ppts, SETTING_MODE, TEXT_MODE,
OBS_COMBO_TYPE_LIST,
OBS_COMBO_FORMAT_STRING);
obs_property_list_add_string(p, TEXT_MODE_ANY, SETTING_MODE_ANY);
obs_property_list_add_string(p, TEXT_MODE_WINDOW, SETTING_MODE_WINDOW);
obs_property_list_add_string(p, TEXT_MODE_HOTKEY, SETTING_MODE_HOTKEY);
obs_property_set_modified_callback(p, mode_callback);
p = obs_properties_add_list(ppts, SETTING_CAPTURE_WINDOW, TEXT_WINDOW,
OBS_COMBO_TYPE_LIST,
OBS_COMBO_FORMAT_STRING);
obs_property_list_add_string(p, "", "");
ms_fill_window_list(p, INCLUDE_MINIMIZED, window_not_blacklisted);
obs_property_set_modified_callback(p, window_changed_callback);
p = obs_properties_add_list(ppts, SETTING_WINDOW_PRIORITY,
TEXT_MATCH_PRIORITY, OBS_COMBO_TYPE_LIST,
OBS_COMBO_FORMAT_INT);
obs_property_list_add_int(p, TEXT_MATCH_TITLE, WINDOW_PRIORITY_TITLE);
obs_property_list_add_int(p, TEXT_MATCH_CLASS, WINDOW_PRIORITY_CLASS);
obs_property_list_add_int(p, TEXT_MATCH_EXE, WINDOW_PRIORITY_EXE);
p = obs_properties_add_text(ppts, SETTINGS_COMPAT_INFO, NULL,
OBS_TEXT_INFO);
obs_property_set_enabled(p, false);
if (audio_capture_available()) {
p = obs_properties_add_bool(ppts, SETTING_CAPTURE_AUDIO,
TEXT_CAPTURE_AUDIO);
obs_property_set_long_description(p, TEXT_CAPTURE_AUDIO_TT);
}
obs_properties_add_bool(ppts, SETTING_COMPATIBILITY,
TEXT_SLI_COMPATIBILITY);
obs_properties_add_bool(ppts, SETTING_TRANSPARENCY,
TEXT_ALLOW_TRANSPARENCY);
obs_properties_add_bool(ppts, SETTING_PREMULTIPLIED_ALPHA,
TEXT_PREMULTIPLIED_ALPHA);
obs_properties_add_bool(ppts, SETTING_LIMIT_FRAMERATE,
TEXT_LIMIT_FRAMERATE);
obs_properties_add_bool(ppts, SETTING_CURSOR, TEXT_CAPTURE_CURSOR);
obs_properties_add_bool(ppts, SETTING_ANTI_CHEAT_HOOK,
TEXT_ANTI_CHEAT_HOOK);
obs_properties_add_bool(ppts, SETTING_CAPTURE_OVERLAYS,
TEXT_CAPTURE_OVERLAYS);
p = obs_properties_add_list(ppts, SETTING_HOOK_RATE, TEXT_HOOK_RATE,
OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
obs_property_list_add_int(p, TEXT_HOOK_RATE_SLOW, HOOK_RATE_SLOW);
obs_property_list_add_int(p, TEXT_HOOK_RATE_NORMAL, HOOK_RATE_NORMAL);
obs_property_list_add_int(p, TEXT_HOOK_RATE_FAST, HOOK_RATE_FAST);
obs_property_list_add_int(p, TEXT_HOOK_RATE_FASTEST, HOOK_RATE_FASTEST);
p = obs_properties_add_list(ppts, SETTING_RGBA10A2_SPACE,
TEXT_RGBA10A2_SPACE, OBS_COMBO_TYPE_LIST,
OBS_COMBO_FORMAT_STRING);
obs_property_list_add_string(p, TEXT_RGBA10A2_SPACE_SRGB,
RGBA10A2_SPACE_SRGB);
obs_property_list_add_string(p, TEXT_RGBA10A2_SPACE_2100PQ,
RGBA10A2_SPACE_2100PQ);
return ppts;
}
enum gs_color_space
game_capture_get_color_space(void *data, size_t count,
const enum gs_color_space *preferred_spaces)
{
enum gs_color_space capture_space = GS_CS_SRGB;
struct game_capture *const gc = data;
if (gc->texture) {
const enum gs_color_format format =
gs_texture_get_color_format(gc->texture);
if (((format == GS_R10G10B10A2) && gc->is_10a2_2100pq) ||
(format == GS_RGBA16F)) {
for (size_t i = 0; i < count; ++i) {
if (preferred_spaces[i] == GS_CS_709_SCRGB)
return GS_CS_709_SCRGB;
}
capture_space = GS_CS_709_EXTENDED;
} else if (format == GS_R10G10B10A2) {
for (size_t i = 0; i < count; ++i) {
if (preferred_spaces[i] == GS_CS_SRGB_16F)
return GS_CS_SRGB_16F;
}
capture_space = GS_CS_709_EXTENDED;
}
}
enum gs_color_space space = capture_space;
for (size_t i = 0; i < count; ++i) {
const enum gs_color_space preferred_space = preferred_spaces[i];
space = preferred_space;
if (preferred_space == capture_space)
break;
}
return space;
}
static void game_capture_enum(void *data, obs_source_enum_proc_t cb,
void *param)
{
struct game_capture *gc = data;
if (gc->audio_source)
cb(gc->source, gc->audio_source, param);
}
struct obs_source_info game_capture_info = {
.id = "game_capture",
.type = OBS_SOURCE_TYPE_INPUT,
.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_AUDIO |
OBS_SOURCE_CUSTOM_DRAW | OBS_SOURCE_DO_NOT_DUPLICATE |
OBS_SOURCE_SRGB,
.get_name = game_capture_name,
.create = game_capture_create,
.destroy = game_capture_destroy,
.get_width = game_capture_width,
.get_height = game_capture_height,
.get_defaults = game_capture_defaults,
.get_properties = game_capture_properties,
.enum_active_sources = game_capture_enum,
.update = game_capture_update,
.video_tick = game_capture_tick,
.video_render = game_capture_render,
.icon_type = OBS_ICON_TYPE_GAME_CAPTURE,
.video_get_color_space = game_capture_get_color_space,
};