obs-studio/UI/item-widget-helpers.hpp
Igor Bochkariov 61839d8c94 UI: Sort audio controls by source name
Audio controls in OBS Mixer and Advanced Audio Properties window are not
sorted at all.  Every time OBS is restarted they get shuffled (Jim note:
This is due to json object hashing).  The order of these controls is
additionally not consistent between the mixer and the advanced audio
properties window.

Closes obsproject/obs-studio#1242
2018-04-20 19:49:26 -07:00

43 lines
1.7 KiB
C++

/******************************************************************************
Copyright (C) 2015 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#pragma once
/* This file exists to prevent ->deleteLater from being called on custom-made
* item widgets in widgets such as list widgets. We do this to prevent things
* such as references to sources/etc from getting stuck in the Qt event queue
* with no way of controlling when they'll be released. */
class QListWidget;
class QListWidgetItem;
QListWidgetItem *TakeListItem(QListWidget *widget, int row);
void DeleteListItem(QListWidget *widget, QListWidgetItem *item);
void ClearListItems(QListWidget *widget);
template<typename QObjectPtr>
void InsertQObjectByName(std::vector<QObjectPtr> &controls, QObjectPtr control)
{
QString name = control->objectName();
auto finder = [name](QObjectPtr elem) {
return elem->objectName() > name;
};
auto found_at = std::find_if(controls.begin(), controls.end(), finder);
controls.insert(found_at, control);
}