obs-studio/UI/window-basic-main-outputs.hpp
jp9000 f53df7da64 clang-format: Apply formatting
Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed.  Using
clang-format simplifies this by making code formatting more consistent,
and allows automation of the code formatting so that maintainers can
focus more on the code itself instead of code formatting.
2019-06-23 23:49:10 -07:00

56 lines
1.4 KiB
C++

#pragma once
#include <string>
class OBSBasic;
struct BasicOutputHandler {
OBSOutput fileOutput;
OBSOutput streamOutput;
OBSOutput replayBuffer;
bool streamingActive = false;
bool recordingActive = false;
bool delayActive = false;
bool replayBufferActive = false;
OBSBasic *main;
std::string outputType;
std::string lastError;
OBSSignal startRecording;
OBSSignal stopRecording;
OBSSignal startReplayBuffer;
OBSSignal stopReplayBuffer;
OBSSignal startStreaming;
OBSSignal stopStreaming;
OBSSignal streamDelayStarting;
OBSSignal streamStopping;
OBSSignal recordStopping;
OBSSignal replayBufferStopping;
inline BasicOutputHandler(OBSBasic *main_) : main(main_) {}
virtual ~BasicOutputHandler(){};
virtual bool StartStreaming(obs_service_t *service) = 0;
virtual bool StartRecording() = 0;
virtual bool StartReplayBuffer() { return false; }
virtual void StopStreaming(bool force = false) = 0;
virtual void StopRecording(bool force = false) = 0;
virtual void StopReplayBuffer(bool force = false) { (void)force; }
virtual bool StreamingActive() const = 0;
virtual bool RecordingActive() const = 0;
virtual bool ReplayBufferActive() const { return false; }
virtual void Update() = 0;
inline bool Active() const
{
return streamingActive || recordingActive || delayActive ||
replayBufferActive;
}
};
BasicOutputHandler *CreateSimpleOutputHandler(OBSBasic *main);
BasicOutputHandler *CreateAdvancedOutputHandler(OBSBasic *main);