obs-studio/libobs-d3d11
jp9000 f53df7da64 clang-format: Apply formatting
Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed.  Using
clang-format simplifies this by making code formatting more consistent,
and allows automation of the code formatting so that maintainers can
focus more on the code itself instead of code formatting.
2019-06-23 23:49:10 -07:00
..
CMakeLists.txt libobs/graphics: Support debug markers 2019-04-08 02:05:37 -07:00
d3d11-duplicator.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-indexbuffer.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-rebuild.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-samplerstate.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-shader.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-shaderprocessor.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-shaderprocessor.hpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-stagesurf.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-subsystem.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-subsystem.hpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-texture2d.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-vertexbuffer.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-zstencilbuffer.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00