- Add curl as a dependency for those who run the script without 'curl URL | bash'.
- Use POSIX 'command -v' instead of 'hash'.
- Check if packages have actually been installed and abort execution if they have not.
- Fixed issue with getStaticIPv4Settings() that prevented existing network settings
to be used as static IP settings when running the script unattended with empty
$IPv4addr and $IPv4gw variables.
- Exit if processing wireguard-linux-compat fails.
- Exit if 50unattended-upgrades fails to extract.
- Exit clientSTAT.sh if the wg0 interface is not available.
- Moved the Self Check to a single script since dedicated versions were very similar.
- Add 'pivpn -wg' to update WireGuard for users running Raspbian with armv6l kernel.
- Update variables inside unattended examples
- Remove openvpn logging setting when uninstalling the package
- Run 'apt-get update' after removing the WireGuard PPA
Handle running the install script over an existing installation (as the script already did before branching to test-wireguard), providing:
- Update, downloads latest scripts from git repo
- Repair, reinstall PiVPN while keeping existing settings
- Reconfigure, start over overwriting the existing settings
Tag iptables rules as an attempt to make sure that the uninstall script only removes PiVPN rules
Change the armv6l installation to reflect the split of WireGuard snapshots into wireguard-linux-compat and wireguard-tools
+ When estimating $INSTALL_HOME, assure grep can only match user names, to avoid possible wrong multi-line value
+ Remove possible trailing slash from $INSTALL_HOME, to avoid double slash in "$INSTALL_HOME/ovpns"
+ Avoid "cat <file> | grep <pattern>", since grep can process files directly
Signed-off-by: MichaIng <micha@dietpi.com>
Code assumes that the specified user directory is under /home. This code parses the /etc/passwd file in order to determine what that user's proper home directory is.
clients get two more security parameters to harden connection further and...
hopefully fix use of testing branch and...
why is there no modern Road Rash game, that was the best.