* Config dev profile for faster debug builds
* Remove redundant changes to Cargo.toml in CI
* Forgot Windows
---------
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
* initial ffprobe commit
* Working slim down version ffprobe
* Auto format ffprobe and deps source
* Remove show_pixel_formats logic
- Fix do_bitexact incorrect check in main after last changes
- Fix some clangd warning
* Remove show_* and print_format options and their respective logic
* Rework ffprobe into simple_ffprobe
- Simplify ffprobe logic into a simple program that gather and print a media file metadata
* Reduce the amount of ffmpeg log messages while generating thumbnails
* Fix completly wrong comments
* mend
* Start modeling ffmpeg extracted metadata on schema
- Start porting ffprobe code to rust
- Rename some references to media_data to exif_data
* Finish modeling media info data
- Add MediaProgram, MediaStream, MediaCodec, MediaVideoProps, MediaAudioProps, MediaSubtitleProps to Schema
- Fix simple_ffproble to use its custom print_codec, instead of ffmpeg's impl
* Add relation between MediaInfo and FilePath
- Remove shared properties from MediaInfo and related structs
- Implement Iterator for FFmpegDict
* Fix and update schema
* Data models and start populating MediaInfo in rust
* Finish populating media info, chapters and program
* Improve FFmpegFormatContext data raw pointer access
- Implement stream data gathering
* Impl FFmpegCodecContext, retrieve codec information
- Improve some unsafe pointer uses
- Impl from FFmpegFormatContext to MediaInfo conversion
* Fix FFmpegDict Drop
* Fix some crago warnings
* Impl retrieval of video props
- Fix C char* to Rust String convertion
* Impl retrieval of audio and subtitle props
- Fill props for MediaCodec
* Remove simple_ffprobe now that the Rust impl is done
* Fix schema to match actually retrieved media info
- Fix import some FFmpeg constants instead of directly using values
* Rework movie_decoder
- Re-implement create_scale_string and add support anamorphic video
- Improve C pointer access for FFmpegFormatContext and FFmpegCodecContext
- Use newer FFmpeg abstractions in movie_decoder
* Fix incorrect props when initializing MovieDecoder
* Remove unecessary lifetimes
* Added more native wrappers for some FFmpeg native objects used in movie_decoder
* Remove FFmpegPacket
- Some more improvements to movie_decoder
* WIP
* Some small fixes
* More fixes
Rename movie_decoder to frame_decoder
Remove more references to film_strips
* fmt
* Fix duplicate migration for job error changes
* fix rebase
* Solving segfaults, fuck C lang
Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com>
* Update rust to version 1.77
- Pin rust version with rust-toolchain.toml
- Change from dtolnay/rust-toolchain to IronCoreLabs/rust-toolchain for rust-toolchain support
- Remove unused function and imports
- Replace most CString uses with new c literal string
* More segfault solving and other minor fixes
Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com>
* Fix ffmpeg rotation filter breaking portrait video thumbnails #2150
- Plus some other misc fixes
* Auto format
* Retrieve video/audio metadata on frontend
* Auto format
* First draft on ffmpeg data save on db
Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com>
* Fix some incorrect changes to prisma schema
* Some fixes for the FFmpegData schema
- Expand logic to save FFmpegData to db
* A ton of things
Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com>
* Integrating ffmpeg media data in jobs and API
* Rspc can't BigInt
* 🙄
* Add initial ffmpeg metadata entries to Inspector
- Fix ephemeral metadata api to match the files metadata api call
* Fix Inspector not showing ffmpeg metadata
* Add bitrate, start time and chapters video metadata to Inspector
- Fix backend BigInt conversion incorrectly using i32 instead of u32
- Change FFmpegFormatContext/FFmpegMetaData bit_rate to i64
- Rename byteSize to humanizeSize
- Expand humanizeSize logic to allow handling bits and Binary units
- Move capitalize to @sd/client utils
* Solving some issues
* Fix ffmpeg probe getting incorrect stream id and breaking database unique constraint
- Fix humanizeSize breaking when receiving floating numbers
- Fix incorrect equality in StatCard
- Fix unhandled error in Dialog when trying to remove an unknown dialog
* fmt
* small improvements
- Remove some unecessary recursion_limit directive
- Remove unused app_image releated functions
- Fix metadata query enabled flag
* Add migration for ffmpeg media data
* Fix cypress test
* Requested changes
* Implement feedback
- Update locale keys for all languages
- Add pnpm command to update all language keys
* Fix thumb reactivity in non indexed locations
---------
Co-authored-by: Ericson Soares <ericson.ds999@gmail.com>
Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com>
* Fix migration check not always failing when it should on main
- Fix check due to Github using `refs/heads/gh-readonly-queue/main/` as ref when merging a PR from merge-queue to main
- Add migration due to changes made in #2161
* Fix missing migration error message being showed when it shouldn't
- Filter out empty migrations files from check testing if a migration is missing
* Prevent inner grep from failling the whole command
- Fix last grep outputting gibberish when not receiving any file
* Fix xargs and grep command on macOS
* auto format
* Configure python 3.11 version on Github CI
- Python 3.12 is the default on CI now, which breaks node-gyp and most of the native dependencies installations
- Fix _new_migrations having lead and trailing spaces
* Remove migration, already included in #2302
* CI now checks if a migration is missing
- Fail CI on main and tag releases if a new migration should be created due to changes in the db schema
- Add error msg to schema.prisma file if a migration is not created to reflect changes made to db schema, but do NOT fail action
* Change schema to test CI changes
* Add debug to prisma generate CI script
* Removem prisma cache to test
* Fix grep for migrations
* Revert changes made for testing
* Only cache prisma data on main or cache-factory
* Replace macos-14 with ubuntu runner in cypress
- Replace macos-14 with macos-13 runner in clippy
- macos14 runner has weaker hardware than other runners: https://docs.github.com/en/actions/using-github-hosted-runners/about-github-hosted-runners/about-github-hosted-runners#standard-github-hosted-runners-for-public-repositories
* Remove pre-installed incompatible packages from ubuntu runner
https://github.com/actions/runner-images/issues/9546#issuecomment-2014940361
* Use ubuntu-20.04 for Cypress CI
* Adjust Cypress CI to follow common steps for linux env
* Debug preprep script
* Fix copy/paste typo
* Install playwright native dependencies
* Update release.yml
* Add Remove 32-bit libs to setup-system
* Change Cypress CI to macos-13
- Some small test fixes
- Fix onboarding test must skip testing default location screen if no default locations os available
* Back to ubuntu for Cypress and back to macos-14 to clippy
- Attempt to fix empty default locations on ubuntu CI runner
* Oops
* Install playwright native deps
* Replace path regexs with consts
- Click on share minimum when doing a fastOnboarding
* Try macos-14 again
* Attempt at making mobile tests more resilient
* Forgot shell property
* Remove debug flag from run-maestro-tests.sh
* Fix kill command
* Improve device emulator launch code
- Remove maestro version lock (expo is not using it anymore on their repo)
- Use some of the same command expo uses to ensure device emulator launched
* ...
* ...
* Make grep timeout less strict
* Increase timeouts
* Downgrade macOS and Xcode
Following Expo changes:
cb7c90dac4
* Fix onboarding sometimes not redirecting to Explorer on prod builds
- Fix failure trying to compile landing prod builds outside Vercel
- Fix Server docker failing to restart due to some incorrecting logic for creating the unprivileged users erroring out
- Fix Storybook failing to build due to updates to Vite
- Update Storybook dependencies
- Remove unused Inter font dependency
- Fix some incorrect references to NodeJS types inside web code
- Fix $libraryId index using the incorrect redirect function
- Improve error handling for the $libraryId index route
- Fix Prism not being correctly loaded, and failing to register its plugins
- Improve Prism loading error handling
- Small improvement to the text highlight logic
- Fix SCSS deprecation for untyped hsl values
- Fix library query cache incorrectly saving empty values, which lead to the onboarding redirect bug
- Patch contentLayer to fix an error during the final part of it's build process
- Update most dev dependencies
- Update publish-artifact to be compatible with new @actions/artifact
- Fix issue with new vite-plugin-solid failing to build our .ts files due to the removal of the typescript plugin
- Fix pnpm overrides not applying due to incorrect placement in package.json
- Replace deprecated react-tsparticles and updated three used by the Bubbles background in the landing page
- Rework Bubbles background to be compatible with new @tsparticles/react
- Update @sd/config dependencies
- Update @sd/scripts dependencies
* Implement suggestions
- Replace mobile JS node setup with custom setup-pnpm action
- Handle GITHUB_SECRET default value in code and throw a warning when it is not set
- Fix pnpm now resolving the correct node version when building Spacedrive server docker
- Add missing getent command to spacedrive server docker
- Fix typo in entrypoint.sh
- Implement a more robust check if the user is already in a group
- Fix adduser failing due to missing default group
- Disconnect IntersectionObserver on component unmount
- Improve prism import comment
* Implement more suggestions
- Pin genent version to latest stable release of UClibc
- Add checksum checks for all ADD clauses in Spacedrive server Dockerfile
* Increase Maestro timeout to reduce CI failures due to slow simulator startup
* Dowgrade maestro to workaround CI timeout
* Improvements to the script that run maestro mobile tests
- Increase the amount of retries for a maestro test run to 6
- Increase Maestro driver startup timeout to 2 minutes
* Let run-maestro-tests.sh decide how to run itself
* ¯\_(ツ)_/¯
* Update github actions due to nodejs 16 deprecation
- Replace archived actions-rs/clippy-check with maintained fork actions-rs-plus/clippy-check
- Replace redhat-actions/push-to-registry with updated fork Eusebiotrigo/push-to-registry
- Point redhat-actions/buildah-build and softprops/action-gh-release to current master to fix nodejs deprecation
* Build the correct ios core rust arch for CI runs
* Build ios app for the same arch as the host in Mobile CI
* Some changes to try and make cache-factory faster and avoid failing so much
* Add trigger to run cache-factory on pull requests when there are changes to itself
* Attempt to fix sed usage on macOS
* Don't treat warning as errors
* Fix windows
* Fix windows 2
* Use target ad cache key for rust to differentiate between macOS x86_64 and arm64
* Use faster/better linkers to compile for macOS, Linux and Windows
* Fix missing shell in action
* Fix typo
* Fix missing shell in action 2
* Fix mold download
- Replace bsdtar with plain tar
* Fix permission denied when extracting mold
* Remove zld
* Don't restore cache for rustfmt
- Remove target symlink to C:/ in an attempt to speed-up windows CI
* Fix typo
* Restore target symlink on windows
- Removing it didn't make CI faster
* Run Mobile on macos-14
* tabs w/ multiple router instances
* fix router switching
* keybinds
* manual history tracking
* eslint
* remove scroll restoration
* fix tab removal
* route title + tab create delay
* typescript
* put tab list up top
* Remove import + show close button only if tabs length more than 1
* lint
* unify blur across whole top bar
* add to keybindings page, tauri drag region, and tooltip
* fix blur
* more drag regions
* merge moment
---------
Co-authored-by: ameer2468 <33054370+ameer2468@users.noreply.github.com>
* Add Nasm to setup.ps1
- Nasm is now required to compile the `openssl-sys` crate
* Run Clippy CI when setup or prep scripts change
* Ensure nasm is also installed in Windows CI
- Add nasm to setup.sh
- Remove openssl-dev from setup.sh
* Ensure nasm is installed in macOS too
* Dumb ctrl+c/ctrl+v mistake
* 's/==/=/'
Dependencies overhaul
- Update dependencies for all projects (except Mobile-only deps)
- Remove unused dependencies from all projects (except Mobile-only deps)
- Fix Storybook failing to import sd/ui style
- Add Node 21 as not supported due to sass-loader not working on it yet
- Add work-around for new rook version requiring webpack specific global property
- Fix landing dev not working due to missing default env value on dev
- Fix some incorrect uses of phosphor-icons non server side icons on server components on landing
- Fix some incorrect uses of phosphor-icons server side icon on client components on landing
- Fix landing fail to build on dev due to always required a Github Token to get the latest release
- Fix new Next.js version not suporting Response.redirect due to immutable Headers
- Add Gitlab as social link for teams page
- Update Vítor's team photo
- Add Vítor's twitter link
- Fix some warning due to missing useEffect dependencies
- Remove test-files dir
- Fix QuickPreview unblurred buttons in Linux
- Formatting
* custom updater with toasts
* new state management + updated router route
* tauri-specific update route
* ref
* update in prod only
* change 'Install' to 'Update'
* fix tsconfig
* desktop tauri
* remove tauri patch
* tauri 1.5
* tauri 1.5
* use tauri script
* native-deps
* Rework preprep and tauri script to better support tauri 1.5
* Update to tauri 1.5.1
- Update workspace and apps/desktop dependencies
- Fix mustache import, @types/mustache is not compatible with ES imports
- Replace arm64 with aarch64 in machineID, they should be treated the same and this simplyfies the code
* Fix tauri updater not building due to missing key
- Fix dmg background not being found
- Generate an adhoc key for tauri updater with it is enabled and the user is doing a prod build
* Fix ctrl+c/ctrl+v typo
* Normalie @tanstack/react-query version through workspace
- Use undici in scripts instead of global fetch
- Fix typecheck
* Fix linux prod and dev builds
- Improve error handling in tauri.mjs
* Normalize dev deps in workspace
- Improve linux shared libs setup
* Fix CI and server docker
* Fix windows
- Remove superfluous envvar
* Attempt to fix server, mobile, deb and release updater
* Attempt to fix deb and mobile again
- Fix type on deb dependency
- Enable release deb for aarch64-unknown-linux-gnu
* Github doesn't have arm runners
- Fix typo in server Dockerfile
* Publish deb and updater artifacts
* remove version from asset name
* update commands
* log release
* Some logs on updater errors
* show updater errors on frontend
* fix desktop ui caching
---------
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
Co-authored-by: Ericson Fogo Soares <ericson.ds999@gmail.com>
* Move postinstall script to a preprep script
- Fix libheif crate failing to build with our libheif
- Rework CI due to postinstall to preprep changes
* Linux heif build script + Update webp
* Fix ctrl+c/ctrl+v bug
* Improve libheif linux script
- Add support for linux aarch64
- Add CI workflow to build libheif for linux
- Some other misc fixes
* Fix libheif CI requires sudo
* Fix wrong path for libheif build.rs override in Windows
* Fix wrong path manipulations in libheif build script
* 🤦
* Use ubuntu-latest in libheif action
- Specify glib version in target triple to support old distros
- Fix libheif artifact publishing
* Fix artifact upload path again
* Add musl support for libheif
- Remove unused files from libheif artifact
- Add setup logic for libheif in postinstall script
* Build libheif for linux as a shared lib
* Fix meson not building the correct arch
- Add logic to get git branch from githubs CI env vars
* libheif finnaly works on linux
- Make spacedrive binary rpath point to where appimage and deb expects our libs to be
- Add some logic to tauri.js to convince tauri to bundle our shared libs
- Work-around appimage bundling step breaking sometimes
- Add logic to handle sigint in tauri.js to ensure we clean up after ourselves
- Rename postinstall.mjs to setup.mjs
- Add logic to setup.mjs to point our dev build to our shared libs in linux
* Fix windows dekstop dev
- Rename setup.mjs to preprep.mjs
* test cache-factory
* Fix preprep script not parsing the cross compilation target triple and always using the host info to download dependencies
- Fix action env vars not being correctly passed
- Remove possibility to pass multiple targests to rust action
* Don't compile mobile crates on desktop targets
* Remove cache-factory pull_request trigger
* remove patched tauri cli
* Use git plumbing command to get remote branch name
- Fallback to reading .git/HEAD if remote name was not retrieved
* fix type
---------
Co-authored-by: Brendan Allan <brendonovich@outlook.com>
* Change docs and CI scripts to use `pnpm tauri` command
- Fix documentation and some scripts to use the new tauri subcommand following https://github.com/spacedriveapp/spacedrive/pull/1411 changes
- Format/Lint some files
* Document new envvar to lauch devtools alongside the desktop app
* Setup script revamp
* Move toml to dev dep + CI runs the postinstall in debug mode
* Fix windows CI
* chmod +x scripts/setup.sh
* Fix eslint and ts CI
* Remove binstall + Fix trying to read input in CI
* Doesn't need to check pnpm and rust in CI
* Run postinstall script for Clippy CI
* Attempt to fix windows CI not running postinstall
- Ignore cache when running postinstall on CI
* commited generated config.toml by mistake
* Pass GITHUB_TOKEN to `pnpm i`
* Update archive-wasm + Increase minimum node version to 18.17
* CI: Move rust setup after post-install script
* Revert: CI: Move rust setup after post-install script
* Fix CI, generate dummy cargo config.toml to fix prisma generation
* Fix windows CI
* CI: Fix wrong command
---------
Co-authored-by: Utku <74243531+utkubakir@users.noreply.github.com>
* Attmept to workaround Linux and Windows CI runners out-of-space problems
* Don't mix cmd and powershell
* bruh
* Attempt to fix prisma cache
* No need to cd, as the step is already in the correct cwd
* Leave enough room in root to install the necessary system packages
* Attempt to fix macOS cache being ovewritten
* Fix dumb mistake
* Up linux root free size to 6GB because
- The cache action compress the data to root and it need more free space
* Remove pull_request trigger from cache_factory
---------
Co-authored-by: Oscar Beaumont <oscar@otbeaumont.me>
Co-authored-by: Utku <74243531+utkubakir@users.noreply.github.com>
* Fix server docker build failing due to apt locking error
- Replace ffmpeg dep with only the libav* and related required lib (reduce size)
- Add warning to tauri build command when DMG background is missing
- Minor rust fmt
* Enable assets feature for server Dockerfile
- Fix web app not using the correct address in prod
- Add build step for web assets in server Dockerfile
* Enable repository to be defined in server's Dockerfile
- Enable server's release workflow to specify which repository to build to allow external PRs to work
* Fix pnpm docker cache not working
* Fix setup-system breaking in macOS due to unavailable envvar
- Remove unused docker build-arg from ffmpeg workflow
- Fix Overview Explorer extending below inspector
- Fix some left behind formatting problems
* Some more formatting
* Attempt at building our own ffmpeg dylibs for macOS
- Create dockerfile to setup osxcross and required host dependencies for cross-compiling ffmpeg for macOS
- Create script to setup required macOS dependencies and build ffmpeg for both x86_64 and aarch64
* Improve dockerfile to better use docker's cache
- Attempt at fixing arm64 build (still not there yet)
* ARM64 sucessfully compiles \o/
- Use clang for everything (e.g. linker, assembler, ...)
- Remove -lc++ because it is now handled internally thanks to a patch
- Apply 3 open PRs to osxcross as external patches to solve some of our problems
- PR 180 reduces the macports dependencies size by prefering non universal libs for x88
- PR 314 adds the -lc++ flag for macOS SDKs >= 11.1
- PR 379 fix macports pulling incorrects deps for SDK11 and adds support for SDK13 (future proofing, as it does nothing for us rigth now)
* Fix relink and copy logic in ffmpeg build script
- Ensure ffmpeg and dependencies dylibs are correctly relinked and copied over to the output directory
- Copy includes from ffmpeg and dependencies to allow for dev building against these dylibs
- Set up symlinks for all dylibs to the common `lib` directory
- Remove superfluous linker and compiler options
- Add `-headerpad_max_install_names` linker option to accommodate the required relink changes
- Remove `--disable-fft` for the arm64 build, as it doesn't seem to be required nowadays
- Allow `swresample` and `avdevices` to be compiled as they seem to be expected to exist by `ffmpeg-sys-next`
- Disable ffmpeg program compilation
- Fix dylibs id to match their new expected location
- Fix ffmpeg dylibs inter-linkage not being updated
- Add custom patch for osxcross macports to load already downloaded files from cache
- Remove the requirement for specifying the darwin version in the Dockerfile
- Enable docker cache for macports
- Move arm min macOS version ARG to the top
* Attempt at building ffmpeg with github actions
- Split osxcross setup into it's own Dockerfile to allow exporting it as a image to Dockerhub
- Create a github action to build ffmpeg
- Add osxcross patch for PR 372 for future proofing (Add support for macOS SDK 13.1)
* Remove incompatible step name
* Change FFMPEG_VERSION to string to avoid yaml weird type casting
* Start to use our ffmpeg build in the macOS
- Adjust the macOS setup script to download our ffmpeg build, also replace installing protobuf compiler from brew with grabbing it from it's own repository
- Some misc improvement to the *nix setup script
- Fix ffmpeg build script not copying static libs (for when we may want to statically link ffmpeg)
- Fix ffmpeg build script not taking into acount possible libraries that are multiple paths deep in /lib
- Update CI to actions/checkout@v3, v2 is deprecated
- Update ffmpeg build CI to not xz the artifacts, as github already zips it anyway
* Fix macOS setup not finding the ffmpeg artifact due to a jq script mistake
- Comment out embeeding static libs in ffmpeg artifact for now, as they take too much space
- Remove incorrect dockerfile settings from editorconfig
* Fix protobuf download in macOS
- Fix Framework directory creation not following script's dir but cwd
- Improve download logic to avoid being rate limited on failures
- Return to using xz for ffmpeg build, as it saves quite a bit of space
* Replace `OSTYPE` with `$(uname)` for a more standardized way to check which os is running
- Fix mobile check using `==` instead of `=` in test command
* Fix syntax error in bash 3.x (which is the default in macOS)
- Fix jq not downloading all deps and being placed in the incorrect directory
* Fix incorrect install_name_tool arguments
- Remove leading './' when referencing ffmpeg libs during build
* Fix protoc not being executable
- Fix some error messages
* jq throw input when it is invalid
- Enable debug log in setup script when running in CI
* Add a dev.js build script for desktop app
- Remove dll copy from setup-system.ps1, now done by dev.js
- Minor rework to build.js to improve signals and stdio handling
* Configure cargo to use FFMPEG_DIR and PROTOC envvars on macOS
* Pass GITHUB_TOKEN to macOS setup script in CI
* Replace simple curl with gh_curl in github request
* Fix some ctrl+c/ctrl+v typos
* Add missing ffmpeg deps
- Fix missing symlinks for ffmpeg libs in the output_dir/libs
- Change arm64 minimum macOS target to 11.2 due to libbrotli only being available precompiled to this version
- Add more options to ffmpeg configure in an attempt to reduce its size + improve performance
* Rework ffmpeg build script to create a FFMpeg.framework instead of loose dylibs
- Disable unused postproc and enabled missing required protocols in ffmpeg configuration
- Adjust Dockerfile and setup-script to handle the new FFMpeg.framework
* Fix setup script incorrect linking logic for FFMpeg.framework
* Forgot to remote the leading path in the lib/header linking logic for FFMpeg.framework
* Enable size optimization for ffmpeg
- Remove Frameworks directory before setting it up in setup-system.sh
* Revert lib id to use `@executable_path/../Frameworks/` instead of `@rpath`
- `@rpath` breaks dev builds
- Add logic to create less versioned versions of dylibs in setup-system script, due to it being required for compiling ffmpeg-sys-next (not required during runtime, just for compilation)
- Add scripts/deps to gitignore
* Fix ffmpeg build script not copying unversioned symlinks to FFMpeg.framework
- Remove unecessary unversioned symlink logic from setup-system
- Add new build scripts for dev and prod that setup the environment and tauri to correctly point to FFMpeg.framework
- Rework windows setup-system script to follow the same logic as in macOS setup-system
* Attempt at fixing windows setup script
- Add powershell editorconfig
* Attempt to fix Windows CI
* Fix some mistakes in the build scripts
- Replace toml lib with something more used and maybe better?
- Attempt to fix Windows CI
* Fix some more problems with the build script
* Another attempt at fixing windows CI
* Some more fixes for the windows setup script
* Add build.js step to release CI
- Implement patch only mode for build.js when running under CI
- Implement appeding extra env in cargo config in env.js
- Only run windows dlls copy in dev in env.js
- Another attempt at fixing windows CI
* Maybe this will make the windows CI happy?
* Windows CI why dont you work, whyyy?
* Try to apease the Windows CI Gods
- Disable updater build in macOS, due to tauri-apps/tauri#3933
* Fix build.js extra env vars
- Uncomment parts of setup-system.ps1 to check if it keeps working
* Uncomment another section and see if windows CI will complain
* uncomment some more of setup-system.ps1
* Use Start-Process for robocopy instead of executing it directly
- Only raise an error if robocopy exists with a status code >=8
- Revert build.js macOS specific bundles change
- Disable updater for now
* Remove updater from cargo.toml
* Add -PassThru to Start-Process to ensure we get and Process obj back
* Comment out more of updater
* Improve documentation for both of the docker containers
- Fix a harcoded install_name_tool call in the ffmpeg-build-macos.sh script
* Configure tauri to copy ffmpeg dlls to windows prod version
- Fix windows dlls copy on dev
- Stop replacing tauri.conf.json, except on CI, for prod builds and use a tauri.conf.patch.json for any required changes
- Don't unset macOSPrivateApi on prod build, we need it for the transparent background
- Fix dev.js not exiting when the spawned command was over
* Fix windows not find protoc
- Fix missing import in env.js
* Fix Windows Dlls copy logic for prod build
- Fix dev script failing due to missing env
- Implement error handler to spawned process
* Format + Fix pnpm-lock
* Fix video thumb generation failing on Windows due to bad path to CString conversion logic
* Fix mobile build
- Greatly improve windows setup-script error handling
- Install LLVM with winget instead of downloading exe from github
* Improve CI a bit
- Fix mobile CI not using github token to avoid being rate limited
* Fix pnpm not accesible to actions/setup-node
* Skip pnpm check on CI
* Fix pnpm skip not working
- Fix pnpm cache check missing a step
* Only lock action to major versions
* CI really doesn't like running robocopy directly
* Attempt to build our own patched tauri bundler
* Trigger new workflow
* Fix attempt for patched tauri action tests
- Disable cache for patched tauri action
- Enable package publishing for patched tauri action
* Attempt fix patched tauri publish
* Remove commented code from patched tauri workflow
- Replace deprecated `actions-rs/toolchain` with `dtolnay/rust-toolchain`
* Fix url patching logic for publishing step of patched tauri package
* Fix prepublishOnly command for patched tauri package
* Adjust patched tauri package package.json
* Also patch the specific os/arch sub packages
* Instruct napi to stop doing github releases
* Patch package.json befor build
* Re-enable updater
- Patch tauri cli to workaround a tauri bug that prevented use from bundling frameworks in the updater
- Update tauri/api to 1.3 and tauri/cli 1.3.1
- Add target triple in the release artifacts name
- Use ubuntu-20.04 instead of ubuntu-latest
- Configure release workflow to build to all supported platforms
- Replace `tauri-apps/tauri-action` with simply calling `pnpm desktop build`
- Simplify tauri-patched-cli-js to only build the required macOS binaries
- Unify build.js and dev.js in a tauri.js build script, which now acts as an all around wrapper for the tauri/cli
* Restore incorrectly removed step from `tauri-patched-cli-js`
* Disable auto-run of tauri-patched-cli-js
- Update setup-system.sh with the latest tauri-patched-cli-js artifacts
* Forgot to mkdir bin
* Fix pnpm-lock.yaml not being up to date
- Remove pnpm deps caching
* Fix variable name conflict
* Enable the updater build conditionally
- Enable release workflow to test it
* Fix artifacts not being published
- Change macOS on arm64 minimumSystemVersion to 11.2
- Commented out rust cache to check if this is the culprit to the low memory problem on windows runner
- Add some debug log to tauri.js
* Fix release workflow artifact uploading
* Specify which bundles to build on each platform
- Attempt fix apple arm build
- Don't include internal deb archives in linux updater artifact
* Attempt to fix apple arm build
- Fix dmg background not applying
* Fix incorrect semver usage
* Patch swift-rs to see if that fix apple arm64 release build
* Update swift-rs submodule
- Remove unused deps lodash.merge
* Configure so only release workflow runs without cache
- Improve tauri.js logs
* Ignore `crates/swift-rs`
* Revert "Ignore `crates/swift-rs`"
- Remove `crates/swift-rs` before running `cargo fmt`
This reverts commit 851bd84373.
* Github CI input/output are always string
- Attempt to fix Windows Clippy
* Fix CI syntax error
* Fix mobile CI
- Disable pnpm deps caching
- Disable rust targets caching on Windows
- Configure cache factory to run for all targets
* Remove `crates/swift-rs`
* Attempt fix Mobile CI
- Enable cache factory run in pull_request to test it
- Specific more path for the CI run to ignore
- Specify path that will trigger the cache factory run
- Some cleanup in the setup-pnpm action
* Remove restore-cache options
- Add prefix key to cache-factory
- Fix LLVM cache-hit check
- Add libheif to FFMpeg.framework
* Remove submodule clone from actions
* Add fake deps to ffmpeg build dockerfile
- Fake install deps that aren't really necessary to build ffmpeg
- Fail ffmpeg build script if it can't find a macports deps
- Copy libheif headers to Framework
* Remove automatic trigger for relase and pull request trigger for cache-factory actions
* Remove pnpm setup from Cache factory
- Cache factory is exclusivly for rust deps caching, no need to setup Node and pnpm with it
* Re-enabled fail-fast in Github CI
* bump pnpm
* bump ci pnpm version
* almost forgot a pnpm ci lol
* Update pnpm version installed during windows setup-script
---------
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
* Attempt to fix Windows CI:
- Ensure version 15 of LLVM is installed in Windows CI (due to` ffmpeg-sys-next`)
- Use `GITHUB_TOKEN` in setup-system.ps1 to avoid rate-limiting by github api in Windows CI
- Add `yaml` settings to `.editorconfig`
- Create a symbolic link from `.prettierignore` to `.eslintignore`
- Move `eslint` root to package root config
- Enable `fileNesting` to reduce dotfile clutter in vscode
- Pass `--strict` to apps/releases `lint` command to avoid making interactive queries and hanging `pnpm lint`
- Format with `prettier` and `eslint`
- Remove empty interface/hooks/useMediaQuery.ts
* Replace unmaintained `actions-rs/toolchain` with `dtolnay/rust-toolchain`
- Change setup-system.ps1 to avoid installing pnpm in CI
- Change `pnpm/action-setup` to lock only o major versions of the action
* package releases with signatures
* only include necessary stuff in generated artifacts
* Publish updater binaries
* proper glob for updater binaries
* use separate paths for unix and windows updaters
* make .app executable
* brendan dumb
* introduce cache factory
run cache factory on all branches
add names
use single quotes
add setup and prisma generation
add pnpm install
don't install cargo-watch in ci
make composite setup script
use env var for windows ci
undo all powershell stuff
* better windows ci
* don't install cargo-watch in ci
* only run cache factory on main
* i'm silly
* debug only ci
* check runner instead of matrix in setup action
* don't save cache output most of the time
* no more os-specific features
* cache entire workspace
* only cache on main again
* test instead of buidl in cache factory
* smaller ci + testing
* don't individually test each crate
* remove unnecessary needs
* smaller formatting and more clippy
* undo rustfmt changes
* disable tests