Greatly improve production build size, now prod builds are 1/3 of the size
- Main spacedrive binary went from ~120M to ~40M
- Add more optimize options for rust prod build
- Improve vite settings for front-end prod build
- Improve lossless compression of PNGs
- Don't include videos in bundles when they are not used
- Don't generate/bundle sourcemap for prod builds
* Most of it
* Cleanup menu
* fixes
* Fixed linux compilation, still not working though, as the app panic on start
* Add dialog permissions
* fix search keybind
* Fix linux
∙ - Disable linux-ipc-protocol feature, as that is causing panics due to trying to access some WebKit internal structures outside the main thread
* Update to Ubuntu 22.04, new tauri doesn't support ubuntu 20.04
> - Add note to download page about deb's distro support
* Remove gen/schemas
* Update linux dependencies in setup.sh
* Fix linux deps again
- Enable rt-tokio-crypto-rust feature in secret-service so clippy stops complaining
* Clippy + auto fmt
* Fix cache-factory
- Create a devtools feature for desktop app, which is enabled by default on dev builds
* Fix minor error in patchTauri.mjs
* Fix some envvars that have been renamed on tauri v2
* Dont change the secrets
* Add missing linux dependency
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Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
* feat: Copy button for code blocks
Just a basic copy button in the code blocks so users can copy commands more easily. Inspired by Github's copy button.
* feat: Add Info for Image Cycler
A small little tooltip type text letting the user know that the image on the main page can be cycled through when hovered on.
* fix: Spelling mistake lol
* fix: Make button bigger so it looks centered
Make it look centered on one line big code blocks.
* fix: Tailwind Linting
* New test: Add location
- Add script to download some test files to allows tests to have a stable path for creating locations
- Improve onboarding test
- Add custom Cypress commands for fastOnboarding and deleteLibrary
- Add some documentation related to tests to CONTRIBUTING.md
- Update some deps
* Download small test-data for Cypress CI
* Replace globstar with find to make it compatible with bash 3.x
* Fix react too many re-renders
- add-location test should now pass successfully
* Make job model task text match less flaky
* Check if we were redirected to onboarding after Library was deleted
- Check if sidebar entry was created after adding a location
- Put route regex's into a separate file
- Make onboarding test ensure that no Library exists before running
* Enable test retries
- Log cypress default config during test run
* Run tests under webkit
- Pass CI envvar to tests to ensure correct cypress config
* Attempt fix CI config again
* Remove single use checkUrlIsLibrary function
* Basic cypress test
* Add e2e test command
* Add full e2e test for creating and deleting a library
* Add cypress to CI
* Fix cypress CI
- Use arm macos for running cypress
- Setup rust on cypress job
- Increase cypress CI timeout
* Remove unused APPLE_SIGNING_IDENTITY envvar
* Update deps again + Try to fix Cypress CI setup
* Update deps again
* Only test default location if it exists
* Use latest v18 NodeJS in CI
* Increase minimum node version due to updated dependency
- @typescript-eslint/eslint-plugin now requires node >=18.18
* Fix testing failing for optional default locations
* Enable video recording
- Fix screenshot and video artifact uploading
* Fix location test
- Use correct location name, instead of trying to derive it from the internal id
* roadmap updates
* moved target
* Update setup.mdx
* Update setup.mdx
Add Notice about possible Docker Warning that Spacedrive Server runs the best on Linux/amd64.
Also added a warning that mobile is not ready for public beta testing yet.
* fix setup
* docs: add note about appimage log viewing
* docs: add URL to github issues regarding bug reporting
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Co-authored-by: Utku <74243531+utkubakir@users.noreply.github.com>
Co-authored-by: Arnab Chakraborty <11457760+Rocky43007@users.noreply.github.com>
Co-authored-by: jake <77554505+brxken128@users.noreply.github.com>
* wip for iDevices
* Working HardwareModel Info for iOS
* wip
* Merge 'main' into 'mob-hw-info-overview'
* Half-Working `get_volume()`
* Objective c bridge to talk to FS
* Working objc bridge
The bridge works now, and we can now access the iOS file system using the native objective-c APIs instead for proper values, including on the simulator.
* Isolate `icrate` for `ios` deployments only
* Working Stats for Android
* Clean Up + `pnpm format`
* Fix to FSInfoResult Type
Due to the RNFS fork change, I had to change the types to make it so it doesn't fail building and CI.
* iOS Device Name Fix
Fix eslint warning
- Fix some subdependencies requiring an older @typescript-eslint/parser version that is incompatible with the current version of typescript
- Add react-router and react-router-dom version lock to ensure pnpm doesn't download a version incompatible with our patched @remix/router
- Add version lock to @remix-run/router to avoid incompatibilities with our patched version
* start
* docs
* mhm
* docs
* roadmap beep beep
* x
* mobile image
* added stuff
* updates
* updates
* well yes
* integrity and longevity
* correction
* Update apps/landing/posts/drag-and-drop.mdx
Co-authored-by: pr <pineapplerind.info@gmail.com>
* just 10k more downloads in the time its taking me to finish this pr
* op
* docs: fix general wording
* docs: add URL to docs and set date to when 0.2.4 was released
* docs: add url to roadmap
* Remove languages for which we don't have a translation yet
* auto format
* Checkout pnpm-lock.yaml from main
---------
Co-authored-by: pr <pineapplerind.info@gmail.com>
Co-authored-by: jake <77554505+brxken128@users.noreply.github.com>
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
* Fix onboarding sometimes not redirecting to Explorer on prod builds
- Fix failure trying to compile landing prod builds outside Vercel
- Fix Server docker failing to restart due to some incorrecting logic for creating the unprivileged users erroring out
- Fix Storybook failing to build due to updates to Vite
- Update Storybook dependencies
- Remove unused Inter font dependency
- Fix some incorrect references to NodeJS types inside web code
- Fix $libraryId index using the incorrect redirect function
- Improve error handling for the $libraryId index route
- Fix Prism not being correctly loaded, and failing to register its plugins
- Improve Prism loading error handling
- Small improvement to the text highlight logic
- Fix SCSS deprecation for untyped hsl values
- Fix library query cache incorrectly saving empty values, which lead to the onboarding redirect bug
- Patch contentLayer to fix an error during the final part of it's build process
- Update most dev dependencies
- Update publish-artifact to be compatible with new @actions/artifact
- Fix issue with new vite-plugin-solid failing to build our .ts files due to the removal of the typescript plugin
- Fix pnpm overrides not applying due to incorrect placement in package.json
- Replace deprecated react-tsparticles and updated three used by the Bubbles background in the landing page
- Rework Bubbles background to be compatible with new @tsparticles/react
- Update @sd/config dependencies
- Update @sd/scripts dependencies
* Implement suggestions
- Replace mobile JS node setup with custom setup-pnpm action
- Handle GITHUB_SECRET default value in code and throw a warning when it is not set
- Fix pnpm now resolving the correct node version when building Spacedrive server docker
- Add missing getent command to spacedrive server docker
- Fix typo in entrypoint.sh
- Implement a more robust check if the user is already in a group
- Fix adduser failing due to missing default group
- Disconnect IntersectionObserver on component unmount
- Improve prism import comment
* Implement more suggestions
- Pin genent version to latest stable release of UClibc
- Add checksum checks for all ADD clauses in Spacedrive server Dockerfile
* Increase Maestro timeout to reduce CI failures due to slow simulator startup
* Dowgrade maestro to workaround CI timeout
* Improvements to the script that run maestro mobile tests
- Increase the amount of retries for a maestro test run to 6
- Increase Maestro driver startup timeout to 2 minutes
* Let run-maestro-tests.sh decide how to run itself
* ¯\_(ツ)_/¯
* Fix Linux release
- Pin appimage-builder to latest master
- Add required cmp option to AppImageBuilder.yml
- Disable intro video on Linux (it breaks onboarding for some reason)
* Auto format
* Fix typecheck
* Initial port to appimage-builder
* Almost
* Fix appimage build on arm64
* Custom patch for external binaries run under appimage
- Disable bubblewrap sandbox when running under appimage
- Change cwd to APPDIR when running under appimage
* AppImage Works (for the first lunch, then it crashes with Stack Smash 😭)
* Fix stack smashing, now AppImage almos fully works \o/ (gstreamer is still broken)
- Temporarily disable the volume watcher when running under appimage (Workaround for the stack smash error)
- Wrap gnu lic version check for appimage under conditional compile for glibc targets
- Add error handling for the justUpdatedCheck
- Fix VITE_LANDING_ORIGIN being undefined
* On non glibc systems default to runtime/compat
* Use glibc version 2.8 instead of 0 for non-gnu systems
* Fix video playback not working due to broken GstRegistry
* Build and publish new AppImage release artifact
- Fix model location when building deb
- Improve model path resolution logic
- Remove patchelf dependency from setup script
- Fix incorrectly ignore gstreamer dependency in AppImage recipe
* Fix clippy complaining about `get_path_relative_to_exe`
- Read GLIBC_FAKE_VERSION or use 2.8 for musl in appimage (while the code is there, this is not really supported for now)
* Remove appimage tauri target from release CI
* Remove setup-buildx-action, not relly needed
* typo fix
* Fix git describe command running on cwd instead of the repo root dir
* Attempt fix weird git permissions errors in CI+docker
* Pass CI env to docker appimage
* Only use git after installing it
* Pass target to appimage build script
* Fix permission after creating appimage
* -_-
* Swap envvar with github ci var
* Format
* Add instruction on how to manually build an AppImage
* Fix typos
* docs: add note about running podman with `--privileged` if there's a permission denied error
* docs: fix typo and link directly to appimage-building `README.md`
* refactor: streamline code and make it a bit cleaner
---------
Co-authored-by: jake <77554505+brxken128@users.noreply.github.com>
* Check if we can instantiate WebGLRenderer in `hasWebGLContext`
- Work-around broken webgl support
* Instantiate WebGLRenderer manually, in Space background, so we can check if it fails
- Try WebGL1Renderer if WebGLRenderer fails
- Fallback to Bubbles background if no WebGL Renderer works
- Update threejs, @react-three/drei, @react-three/fiber
* Remove superfluous WebGLRenderer intantiation check