Greatly improve production build size, now prod builds are 1/3 of the size
- Main spacedrive binary went from ~120M to ~40M
- Add more optimize options for rust prod build
- Improve vite settings for front-end prod build
- Improve lossless compression of PNGs
- Don't include videos in bundles when they are not used
- Don't generate/bundle sourcemap for prod builds
* Introducing location online/offline checks and location relink
* Some initial drafts for location watchers
* Location metadata relink and add library
* Many improvements at job system
Now using prisma batching at identifier job
Removing blocking I/O from extension subcrate
Implementing lazy generation of thumbnails
New current directory identifier job to be used on light rescans
* Some optimizations on identifier and object validator jobs
* merge jamie's identifier PR
* fully repaired identifier job
* properly hooked up object kind
* inspector fix
* fix video badge
* small improvements to libraries settings
* identifier and inspector improvements
* fix feature flags and hook up context menu location utilities
* BETTER CONTEXT MENU x100
* test-files
* style tweaks
* new icon designs
* manifest
* fix thumbnails on web
* media data
* New Location Watcher and some minor fixes
* disable broken media_data extractor, wip
* wip
* function name fix
* Fixing pnpm prep and some warnings
* Solving a race condition beetween indexer job and FS event handlerSome other minor warnings
* Generating thumbnails on watcher
* Remove event handler on watcher
* Some initial works on modify events and other small fixes
* File update event
* Trying to be more generic with used events and some tests to validate our assumptions
* Turning on location metadata file
* Introducing core unit tests on CI pipeline
* Submiting new unit test assumptions to validate on windows CI
* Fixing unit tests
* Fixing unit tests again
* Fixing unit tests
* Fixing unit tests for macos
* Fixing unit tests for macos again
* New structure for platform dependent event handling
Implementing event handlers for Linux and MacOS
* minor fixes + rustfmt + clippy
* Windows event handling
* Introducing a feature gate to only use location watching on desktop app for now
* Putting more stuff behind feature gates to avoid warnings
* Adding feature to cargo test on CI
* Changing some debug logs to trace logs and removing Jamie specific stuff
* Make location removal from manager less async
* fix build when "location-watcher" feature disabled
* fix types + clippy
* make location manager non-static
* remove uses of `to_string_lossy`
* more invalidate_query calls
* Expose `library_ctx` directly to avoid needless clones
* New materialized_path handling for directories
* Removing cascade delete between file_path and object
- Some other minor stuff
* remove unused `CurrentDirFileIdentifierJob`
Co-authored-by: Jamie Pine <ijamespine@me.com>
Co-authored-by: Oscar Beaumont <oscar@otbeaumont.me>