* First draft on image labeling
* Fixing execution providers for other OSs
* Better error handling and shutdown
* Working with shallow media processor
* bruh
* Fix warnings
* Now hooked to media processor job
* Link desktop app with libonnxruntime to avoid TLS error during startup
* Be able to change models on runtime
Revert to use labels table instead of tags
* A bug on a model-less inference
* Show AI labels on Inspector
- Change yolo inference to use half precision
- Add labels api to core
* Remove LD_PRELOAD
* Fix race condition on model executor shutdown
* Don't load all images in memory moron
* Embeed yolo model in prod build
- Change yolo model path to new one relative to executable
* Disable volume watcher on linux, it was crashing the app
- Invalidate labels when they are updated
* Rust fmt
* Minor changes
* Gate onnxruntime linking to the ai-models feature
* Add build script to sd-server to handle onnxruntime linking workaround
* Move AI stuff to its own crate and normalize deps
* Rust fmt
* Don't regenerate labels unless asked to
* Now blazingly fast
* Bad merge
* Fix
* Fix
* Add backend logic to download extra yolo models
* Add models api route
- Add api call to get available model version
- Add api call to change the model version
* Improve new model download logic
- Add frontend to change image labeler model
* Fix new model downloader
* Fix model select width
* invalidate labels count after media_processor generates a new output
* Rename AI crate and first draft on download notifications
* fix types
---------
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
Co-authored-by: Brendan Allan <brendonovich@outlook.com>
* Fix web spacedrive
- Replace useOperatingSystem from App.tsx to directly using the 'browser' value, as we can't access usePlatform yet and the frontend crashes due to it.
- Remove libav* deps from server docker, they are not needed anymore
- Replace debian with distroless for the runtime base image in server docker
* Fix wrong distroless base image
* Copy missing shared lib
* Add comment explaining why use the debug tag for distroless
* Add missing SpacedriveInterfaceRoot in web/App.tsx
* fda wip
* clippy
* add tauri invoke fns for FDA
* fda wip
* clippy
* add tauri invoke fns for FDA
* wip
* fda wip
* clippy
* add tauri invoke fns for FDA
* wip
* wip
* wip fda
* remove imports
* hopefully improve FDA
* execute only on macos
* ts
* ts
* Update Platform.tsx
* Update AddLocationButton.tsx
* remove console log
* fix: fda and add unit tests
* temp commit for Jake
* add fda state and keybind handling (so the frontend is kept up to date)
* update FDA
* update imports
* testing purposes
* Jakes work
* fix fda checks
* work in progress (but not working)
* remove dead files
* attempt #2
* !!!temporarily enable devtools in prod
* remove alert
* show FDA screen but don't require it
* add an FDA button to general client settings
* Update AddLocationButton.tsx
* remove dead code
* unused dep
* old errors
* remove import
* dead code
* dead code + typesafety
* eslint
* remove fda dialog references
* remove mp4 vid
* hopefully fix onboarding for non-macos OSes
* shorter nav
---------
Co-authored-by: jake <77554505+brxken128@users.noreply.github.com>
* Removing migrator
* Adding serde_repr dep
* Generalizing version manager
* Updating library config to use version manager
* Updating node config to use version manager
* Updating stuff to use new configs
* More async
* Library manager errors
* Node and thumbnailer preferences
* Small warning on prep
* Upgrading batch construction for thumbnailer
* Updating thumb version file to new version manager
* Configurable parallelism for thumbnailer
* Integration with frontend and refresh batch
Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com>
---------
Co-authored-by: Vítor Vasconcellos <HeavenVolkoff@users.noreply.github.com>
* Almost working
* Downgrade libplacebo
- FFMpeg 6.0 uses some now removed deprecated functions
* Use -Oz for zimg
* Fix CI script to run the new ffmpeg build script
* Fix heif step name + Ignore docker cache while building in CI
* Fix Opencl build on linux
* Fix adding incorrect -target argument to linker
- Update zig for windows target
* Disable opengl for ffmpeg, it only uses it as an outdev, not for processing
- Disable opengl and directx for libplacebo, ffmpeg only supports vulkan when using it
- Add WIN32_LEAN_AND_MEAN to global cflags to optimize windows api usage
- Fix 99-heif.sh incorrect bsdtar flag
* Remove WIN32_LEAN_AND_MEAN from global CFLAGS as that was breaking OpenCL build
- Fix Dockerfile step for cleaning up the out dir
- Improve licensing handling
* x86_64 windows and linux builds are working
* Fix aarch64 build for windows and linux
* Fix symbol visibility in linux builds
- Fix soxr failing to download due to sourcefourge
- Only patch zimg on windows targets
- Tell cmake to hide libheif symbols
* Fix Linux .so rpath
- Add lzo dependency
- Publish source for the built libs
- Add warning for missing nasm in tauri.mjs
- Remove ffmpeg install from setup.sh
- Add download logic for our linux ffmpeg bundle in preprep.mjs
* Remove jobs, docker doesn't support this
* Fix typing
* Change ffmpeg references to native deps
- Rename FFMpeg.framework to Spacedrive.framework
- Centralize the macOS native deps build with the windows and linux one
- Change the preprep script to only download our native deps
- Remove old macOS ffmpeg build scripts
* Compress native deps before creating github artifact
- The zip implementation for github artifact does not mantain symlinks and permissions
- Remove conditional protoc, it is now always included
* Don't strip dylibs, it was breaking them
- Only download macOS Framework for darwin targets
- Fix preprep script
- Improve README.md for native-deps
- Fix not finding native-deps src
* Attempt to fix macOS dylib
* Fix macOS dylibs
- Replace lld.ld64 with apple's own linker
- Add stages for building apple's compiler tools to use instead of LLVM ones
* Ensure sourced file exists
* All targets should build now
- Fix environment sourcing in build.sh
- Some minor improvements to cc.sh
- Fix incorrect flag in zlib.sh
- Improve how -f[...] flags are passed to compiler and linker
- Add more stack hardening flags
* We now can support macOS 11.0 on arm64
* Improve macOS Framework generation
- Remove installed unused deps
- Improve cleanup and organization logic in Dockerfile last step
- Move libav* .dll.a to .lib to fix missing files in windows target
- Remove apple tools from /srv folder after installation to prevent their files from being copied by other stage steps
- Create all the necessary symlinks for the macOS targets while building
- Remove symlink logic for macOS target from preprep.mjs
* Remove native-deps from spacedrive repo
- It now resides in https://github.com/spacedriveapp/native-deps
- Modify preprep script to dowload native-deps from new location
- Remove Github API code from scripts (not needed anymore)
- Add flock.mjs to allow running tauri.mjs cleanup as soon as cargo finishes building in linux
* Handle flock not present in system
- Allow macOS to try using flock
* Fix preprep on macOS
* Add script that patch deb to fix errors and warnings raised by lintian
* Fix ctrl+c/ctrl+v typo
* Remove gstreamer1.0-gtk3 from deb dependencies
* eval is evil
* Handle tauri build release with an explicit target in fix-deb.sh
* Preserve environment variables when re-executing fix-deb with sudo
* Only execute fix-deb.sh when building a deb bundle
* Improvements fix-deb.sh
* Improve setup.sh (Add experiemental alpine support)
* search options start
* small progress
* more
* bunch of stuff
* semi functioning filters
* cleanup setup api
* progress
* remove filters
* hooked up to query epic moment
* fix
* move db stuff to specific modules
* in/notIn for some fields
* generate ts
* big gains
* working filter options for locations, tags and kind
* working search query
* perfect fixed filters
* saved searches lol
* merge error
* saved searches via api
* better routing
* [ENG-1338] Fix fresh Spacedrive install failing to start due to attempting to query a nonexistent Library (#1649)
Fix Spacedrive failing to start due to attempting to query a nonexistent Library
- Rename useShoudRedirect to useRedirectToNewLocations
- Improve behaviour for the immedite redirection after adding a new location
* Show hidden files false by default (#1652)
bool
* fix remove filter in list
* tweaks
* fix nav buttons
* unify MediaData search handling
* cleanup saved search writing
* Add left top bar portals for tags and search + fixed media view on tags
* added search to filter dropdown
* render cycle improvements
* hotfix
* wip
* Refactor with Brendan, but this is a WIP and the search query no longer works
Co-authored-by: Brendan Allan <Brendonovich@users.noreply.github.com>
* progress
* fix location/$id page
* fix tags too
Co-authored-by: Brendan Allan <Brendonovich@users.noreply.github.com>
* 3rd refactor lol
epic style
* half-done with enum-ification of SearchFilterArgs
* broken fixed filters but working inNotIn filters
* search name + extension kinda working
* hidden filter
* fixed filters working??
* deferred search value
* extensions works
* filtered search items mostly working
* tweaks
* stacked approach working for non-search filters
* move to Explorer/Search
* actually use filterArgs in queries
things actually work properly now
* added new icons from Mint
* goof
* cleanup types, filters and mutation logic
* actually use search value
* remove overview from sidebar
* don't shrink LibrariesDropdown ga
* remove overview from sidebar and default to /network
---------
Co-authored-by: Brendan Allan <brendonovich@outlook.com>
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
Co-authored-by: Brendan Allan <Brendonovich@users.noreply.github.com>
* tabs w/ multiple router instances
* fix router switching
* keybinds
* manual history tracking
* eslint
* remove scroll restoration
* fix tab removal
* route title + tab create delay
* typescript
* put tab list up top
* Remove import + show close button only if tabs length more than 1
* lint
* unify blur across whole top bar
* add to keybindings page, tauri drag region, and tooltip
* fix blur
* more drag regions
* merge moment
---------
Co-authored-by: ameer2468 <33054370+ameer2468@users.noreply.github.com>
* basic FDA start
* FDA checks and prompt
* lockfile
* misc clippy
* Some small warnings
---------
Co-authored-by: Ericson Fogo Soares <ericson.ds999@gmail.com>
* Check if we can instantiate WebGLRenderer in `hasWebGLContext`
- Work-around broken webgl support
* Instantiate WebGLRenderer manually, in Space background, so we can check if it fails
- Try WebGL1Renderer if WebGLRenderer fails
- Fallback to Bubbles background if no WebGL Renderer works
- Update threejs, @react-three/drei, @react-three/fiber
* Remove superfluous WebGLRenderer intantiation check
* Small warnings
* Introducing file and line number into tracing logs
* Update walker to account for existing object_ids
* Only unlinking at indexer for file_path with
object referencing more than one file_path
* Better filtering orphans file_paths
* Foreground thumbs generation for shallow media
processor
* Watcher tweaks to preserve existing object
Also fixing a media_data extraction/update bug
* wip new shortcuts system
* Shortcuts system and cleanup
add duplicate short, fix delete object windows context menu symbol, shortcuts system
Add cut to Edit menu
if quickPreview is open do not open the folder/doubleClick()
Update index.tsx
Update RenameTextBox.tsx
* add listObjectsNav for list view
* refactored
* Update useShortcut.ts
* Update useShortcut.ts
* remove imports
* fix copy pasting and conflicts
* Backend side
* Rust fmt
* Removing uneeded duplicate files rspc route
* Create folder for ephemeral files
* Ephemeral delete files
* First draft on copy, cut and delete, still buggy
* Fixing copy function and updating async-channel dep
* Rename and some fixes
* Fix for android location adding fails
Added a fix for the file path error when creating locations on Android.
* Check for read-only folders
Well, it's a hacky way, and I'm sure rust may have a better solution, but for now, this checks if the app can make a file called "text.txt". If it works, it's deleted and marked as readable.
* UI Fixes for Navigation
On Android, the back button would not render for some reason. Had to go around and add to the navigation options for each screen the left arrow to go back.
Also, built the about page from the desktop builds of Spacedrive in `about.tsx`.
* Tailwind + Navigation refactor
Navigation has been fixed to not use useEffect, but now exists in the `<Stack.Screen />` code.
Also, refactored `about.tsx` to now use Tailwind instead of pure styles.
* Update AppearanceSettings.tsx
* Update AppearanceSettings.tsx
* Clean up of unused import calls
* Quick Fixes
About now has build info showing up.
Had to remove the read-only check because it was breaking adding new folders.
* Update ImportModal.tsx
Delete unused code.
* Update Settings.tsx
Remove unused imports.