mirror of
https://github.com/spacedriveapp/spacedrive
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4 commits
Author | SHA1 | Message | Date | |
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f83f29c720
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[ENG-765] Reported Total capacity and Free space are wrong (#1066)
* Attempt at fixing stats * Fix macOS disk stats retrieve logic - Ignore mounted dmgs when calculation disk total/free size - Only take into account disk mounted by macOS * macos only import * Fix Linux * Replace byte-size with a custom implementation that supports BigInt * Fix NaN in Statistics * clippy * fmt * Move linux get_volumes to a specilized function - Fix ZFS handling - Improve handling of disk symlinks and multiple mounts * Fix macOS |
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f433995de6
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[ENG-867] Remove unnecessary encoders from our FFmpeg bundle (#1061)
* Greatly improve our ffmpeg build * Remove not needed deps * Remove libpng from windows ffmpeg build |
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1c7855ded6
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[ENG-630] Windows ffmpeg + libheif custom build (#871)
* Initial Windows ffmpeg + libheif custom build * Add build steps for most of ffmpeg deps * FFmpeg deps and libheif * Fix libheif build * Fix libvpx and dlfcn + attempt to fix rav1e * Rework the whole ffmpeg-windows build system - New system based on https://github.com/BtbN/FFmpeg-Builds - Add new ffmpeg-windows workflow - Rename macos ffmpeg workflow - Adapt macos setupt script due to above name change * Forgot to update update the workflow name * Strip all libs from debug symbols * Add docs * Add libde265 deps, required by libheif - Make x265, svtav1 and dav1d as shared deps (used by both ffmpeg and libheif) * Add missing libheif to Linux setup script * Fix libx265 build script * Forgot to point x265 ninja install to the correct directory * Remove libaom and libsvt-av1 - dav1d and rav1d are our default AV1 decoders/encoders - Quote subshell executions - Make libweb shared * Forgot to remove libaom and libsvt-av1 build steps * Fix typo * Try force webp to link against static libs * Revert libwebp to a static build * Dumb typo * Modify windows script to download our ffmpeg build (WIP) * Fix dlls output folder structure * Fix dumb mistake * Remove unused ffbuild_enabled * Enable core's heif feature on Windows - Fix windows ffmpeg build not including the headers - Fix windows setupt script incorrect download loagic - Implement build_arg to pass which repo ref to use when cloning * Fix windows setup script * Fix workflow artifact path - Make ffmpeg-windows dockerfile respect the FFMPEG_VERSION env * Fix Windows setup script incorrect logic for downloading ffmpeg builds * Error out when workflow_runs is empty * Fix dumb mistake * Manually define ffmpeg version for windows script * Fix ffmpeg windows build extract logic * Fix prop access in windows setup script * Revert back to a web request because nightly.link does a redirect before serving the artifact content * Fix windows setup script * Do not use nightly.link in Github CI * Fix windows setup script * Should finally fix window setup script - Update ffmpeg-windows deps - Should fix ffmpeg-windows failing to build due to mingw changes in new base image * Fix libxz failing to build due to doxygen * Fix windows setup-script not executing till the end * Fix LASTEXITCODE not defined * Remove libjxl, deps are not being compiled * Fix dll and lib copy logic * Move final copy dll logic to external script * Use main for libjxl * Change brotli from stable to main - Attempt to fix libjxl * Attempt fix lib copy again * Split copy_dll logic to avoid cache burst in docker * Missing file * Change how to export build files from shared deps * Replace rsync with cp * Fix copy * Fix dir not existing * Fix pkgconfig * Remove superflous files from exported ffmpeg for windows - Adjust dav1d to not build tools and examples - Adjust windows setup-script to point linker to the libs directory * Fix dav1d meson config args * Fix dumb mistake * WORK PLZ * Fix .lib file location - Strip all dlls * Formatter |
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cf482f5621
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[ENG-270, ENG-213] Stabilize release pipeline (#768)
* Attempt at building our own ffmpeg dylibs for macOS
- Create dockerfile to setup osxcross and required host dependencies for cross-compiling ffmpeg for macOS
- Create script to setup required macOS dependencies and build ffmpeg for both x86_64 and aarch64
* Improve dockerfile to better use docker's cache
- Attempt at fixing arm64 build (still not there yet)
* ARM64 sucessfully compiles \o/
- Use clang for everything (e.g. linker, assembler, ...)
- Remove -lc++ because it is now handled internally thanks to a patch
- Apply 3 open PRs to osxcross as external patches to solve some of our problems
- PR 180 reduces the macports dependencies size by prefering non universal libs for x88
- PR 314 adds the -lc++ flag for macOS SDKs >= 11.1
- PR 379 fix macports pulling incorrects deps for SDK11 and adds support for SDK13 (future proofing, as it does nothing for us rigth now)
* Fix relink and copy logic in ffmpeg build script
- Ensure ffmpeg and dependencies dylibs are correctly relinked and copied over to the output directory
- Copy includes from ffmpeg and dependencies to allow for dev building against these dylibs
- Set up symlinks for all dylibs to the common `lib` directory
- Remove superfluous linker and compiler options
- Add `-headerpad_max_install_names` linker option to accommodate the required relink changes
- Remove `--disable-fft` for the arm64 build, as it doesn't seem to be required nowadays
- Allow `swresample` and `avdevices` to be compiled as they seem to be expected to exist by `ffmpeg-sys-next`
- Disable ffmpeg program compilation
- Fix dylibs id to match their new expected location
- Fix ffmpeg dylibs inter-linkage not being updated
- Add custom patch for osxcross macports to load already downloaded files from cache
- Remove the requirement for specifying the darwin version in the Dockerfile
- Enable docker cache for macports
- Move arm min macOS version ARG to the top
* Attempt at building ffmpeg with github actions
- Split osxcross setup into it's own Dockerfile to allow exporting it as a image to Dockerhub
- Create a github action to build ffmpeg
- Add osxcross patch for PR 372 for future proofing (Add support for macOS SDK 13.1)
* Remove incompatible step name
* Change FFMPEG_VERSION to string to avoid yaml weird type casting
* Start to use our ffmpeg build in the macOS
- Adjust the macOS setup script to download our ffmpeg build, also replace installing protobuf compiler from brew with grabbing it from it's own repository
- Some misc improvement to the *nix setup script
- Fix ffmpeg build script not copying static libs (for when we may want to statically link ffmpeg)
- Fix ffmpeg build script not taking into acount possible libraries that are multiple paths deep in /lib
- Update CI to actions/checkout@v3, v2 is deprecated
- Update ffmpeg build CI to not xz the artifacts, as github already zips it anyway
* Fix macOS setup not finding the ffmpeg artifact due to a jq script mistake
- Comment out embeeding static libs in ffmpeg artifact for now, as they take too much space
- Remove incorrect dockerfile settings from editorconfig
* Fix protobuf download in macOS
- Fix Framework directory creation not following script's dir but cwd
- Improve download logic to avoid being rate limited on failures
- Return to using xz for ffmpeg build, as it saves quite a bit of space
* Replace `OSTYPE` with `$(uname)` for a more standardized way to check which os is running
- Fix mobile check using `==` instead of `=` in test command
* Fix syntax error in bash 3.x (which is the default in macOS)
- Fix jq not downloading all deps and being placed in the incorrect directory
* Fix incorrect install_name_tool arguments
- Remove leading './' when referencing ffmpeg libs during build
* Fix protoc not being executable
- Fix some error messages
* jq throw input when it is invalid
- Enable debug log in setup script when running in CI
* Add a dev.js build script for desktop app
- Remove dll copy from setup-system.ps1, now done by dev.js
- Minor rework to build.js to improve signals and stdio handling
* Configure cargo to use FFMPEG_DIR and PROTOC envvars on macOS
* Pass GITHUB_TOKEN to macOS setup script in CI
* Replace simple curl with gh_curl in github request
* Fix some ctrl+c/ctrl+v typos
* Add missing ffmpeg deps
- Fix missing symlinks for ffmpeg libs in the output_dir/libs
- Change arm64 minimum macOS target to 11.2 due to libbrotli only being available precompiled to this version
- Add more options to ffmpeg configure in an attempt to reduce its size + improve performance
* Rework ffmpeg build script to create a FFMpeg.framework instead of loose dylibs
- Disable unused postproc and enabled missing required protocols in ffmpeg configuration
- Adjust Dockerfile and setup-script to handle the new FFMpeg.framework
* Fix setup script incorrect linking logic for FFMpeg.framework
* Forgot to remote the leading path in the lib/header linking logic for FFMpeg.framework
* Enable size optimization for ffmpeg
- Remove Frameworks directory before setting it up in setup-system.sh
* Revert lib id to use `@executable_path/../Frameworks/` instead of `@rpath`
- `@rpath` breaks dev builds
- Add logic to create less versioned versions of dylibs in setup-system script, due to it being required for compiling ffmpeg-sys-next (not required during runtime, just for compilation)
- Add scripts/deps to gitignore
* Fix ffmpeg build script not copying unversioned symlinks to FFMpeg.framework
- Remove unecessary unversioned symlink logic from setup-system
- Add new build scripts for dev and prod that setup the environment and tauri to correctly point to FFMpeg.framework
- Rework windows setup-system script to follow the same logic as in macOS setup-system
* Attempt at fixing windows setup script
- Add powershell editorconfig
* Attempt to fix Windows CI
* Fix some mistakes in the build scripts
- Replace toml lib with something more used and maybe better?
- Attempt to fix Windows CI
* Fix some more problems with the build script
* Another attempt at fixing windows CI
* Some more fixes for the windows setup script
* Add build.js step to release CI
- Implement patch only mode for build.js when running under CI
- Implement appeding extra env in cargo config in env.js
- Only run windows dlls copy in dev in env.js
- Another attempt at fixing windows CI
* Maybe this will make the windows CI happy?
* Windows CI why dont you work, whyyy?
* Try to apease the Windows CI Gods
- Disable updater build in macOS, due to tauri-apps/tauri#3933
* Fix build.js extra env vars
- Uncomment parts of setup-system.ps1 to check if it keeps working
* Uncomment another section and see if windows CI will complain
* uncomment some more of setup-system.ps1
* Use Start-Process for robocopy instead of executing it directly
- Only raise an error if robocopy exists with a status code >=8
- Revert build.js macOS specific bundles change
- Disable updater for now
* Remove updater from cargo.toml
* Add -PassThru to Start-Process to ensure we get and Process obj back
* Comment out more of updater
* Improve documentation for both of the docker containers
- Fix a harcoded install_name_tool call in the ffmpeg-build-macos.sh script
* Configure tauri to copy ffmpeg dlls to windows prod version
- Fix windows dlls copy on dev
- Stop replacing tauri.conf.json, except on CI, for prod builds and use a tauri.conf.patch.json for any required changes
- Don't unset macOSPrivateApi on prod build, we need it for the transparent background
- Fix dev.js not exiting when the spawned command was over
* Fix windows not find protoc
- Fix missing import in env.js
* Fix Windows Dlls copy logic for prod build
- Fix dev script failing due to missing env
- Implement error handler to spawned process
* Format + Fix pnpm-lock
* Fix video thumb generation failing on Windows due to bad path to CString conversion logic
* Fix mobile build
- Greatly improve windows setup-script error handling
- Install LLVM with winget instead of downloading exe from github
* Improve CI a bit
- Fix mobile CI not using github token to avoid being rate limited
* Fix pnpm not accesible to actions/setup-node
* Skip pnpm check on CI
* Fix pnpm skip not working
- Fix pnpm cache check missing a step
* Only lock action to major versions
* CI really doesn't like running robocopy directly
* Attempt to build our own patched tauri bundler
* Trigger new workflow
* Fix attempt for patched tauri action tests
- Disable cache for patched tauri action
- Enable package publishing for patched tauri action
* Attempt fix patched tauri publish
* Remove commented code from patched tauri workflow
- Replace deprecated `actions-rs/toolchain` with `dtolnay/rust-toolchain`
* Fix url patching logic for publishing step of patched tauri package
* Fix prepublishOnly command for patched tauri package
* Adjust patched tauri package package.json
* Also patch the specific os/arch sub packages
* Instruct napi to stop doing github releases
* Patch package.json befor build
* Re-enable updater
- Patch tauri cli to workaround a tauri bug that prevented use from bundling frameworks in the updater
- Update tauri/api to 1.3 and tauri/cli 1.3.1
- Add target triple in the release artifacts name
- Use ubuntu-20.04 instead of ubuntu-latest
- Configure release workflow to build to all supported platforms
- Replace `tauri-apps/tauri-action` with simply calling `pnpm desktop build`
- Simplify tauri-patched-cli-js to only build the required macOS binaries
- Unify build.js and dev.js in a tauri.js build script, which now acts as an all around wrapper for the tauri/cli
* Restore incorrectly removed step from `tauri-patched-cli-js`
* Disable auto-run of tauri-patched-cli-js
- Update setup-system.sh with the latest tauri-patched-cli-js artifacts
* Forgot to mkdir bin
* Fix pnpm-lock.yaml not being up to date
- Remove pnpm deps caching
* Fix variable name conflict
* Enable the updater build conditionally
- Enable release workflow to test it
* Fix artifacts not being published
- Change macOS on arm64 minimumSystemVersion to 11.2
- Commented out rust cache to check if this is the culprit to the low memory problem on windows runner
- Add some debug log to tauri.js
* Fix release workflow artifact uploading
* Specify which bundles to build on each platform
- Attempt fix apple arm build
- Don't include internal deb archives in linux updater artifact
* Attempt to fix apple arm build
- Fix dmg background not applying
* Fix incorrect semver usage
* Patch swift-rs to see if that fix apple arm64 release build
* Update swift-rs submodule
- Remove unused deps lodash.merge
* Configure so only release workflow runs without cache
- Improve tauri.js logs
* Ignore `crates/swift-rs`
* Revert "Ignore `crates/swift-rs`"
- Remove `crates/swift-rs` before running `cargo fmt`
This reverts commit
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