mirror of
https://github.com/spacedriveapp/spacedrive
synced 2024-07-18 16:39:11 +00:00
* better drawer * fix build? * style changes * fix subfolder navigation * bigger icons and drawer style tweaks * Disable Menu animation * more subfolder navigation & title stuff * move tag dialogs to modal * cleanup * Fix text input sizing * Improve modal component * Hide modal close button & fix position * update packages * style create tag / update tag modals. * move dialogs to modal & new modal component * move IsPath and isObject to client + small fixes * fix FileModal * move kind to client * move everything to components + cleanup * move format bytes, info pills, work on fileinfo and actions modal, update packages, rename xcode build step * Update Device.tsx remove placeholder data * small fixes * actions modal header and some styling * fav button * actions item, divider and container components * file actions * file info modal * remove bg-green from Inspector * Add more info to fileinfo modal * Delete unused Device component * fix merge stuff * linting + changed how we export tw + rename tw.style to twStyle |
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.. | ||
android | ||
ios | ||
rust | ||
scripts | ||
src | ||
.eslintrc.js | ||
.gitattributes | ||
.gitignore | ||
app.json | ||
babel.config.js | ||
eas.json | ||
index.js | ||
metro.config.js | ||
package.json | ||
README.md | ||
tailwind.config.js | ||
tsconfig.json |
- Make sure to run
pnpm i
if you make any change to thepackage
mobile uses likeassets
. - If iOS build fails with
node not found
error, runecho "export NODE_BINARY=$(command -v node)" >> .xcode.env.local
onmobile/ios/
directory. - If XCode can't find node, run
ln -s "$(which node)" /usr/local/bin/node