Spacedrive is an open source cross-platform file explorer, powered by a virtual distributed filesystem written in Rust.
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Vítor Vasconcellos 556ddbd4f8
Port AppImage build to use appimage-builder (#1785)
* Initial port to appimage-builder

* Almost

* Fix appimage build on arm64

* Custom patch for external binaries run under appimage
 - Disable bubblewrap sandbox when running under appimage
 - Change cwd to APPDIR when running under appimage

* AppImage Works (for the first lunch, then it crashes with Stack Smash 😭)

* Fix stack smashing, now AppImage almos fully works \o/ (gstreamer is still broken)
 - Temporarily disable the volume watcher when running under appimage (Workaround for the stack smash error)
 - Wrap gnu lic version check for appimage under conditional compile for glibc targets
 - Add error handling for the justUpdatedCheck
 - Fix VITE_LANDING_ORIGIN being undefined

* On non glibc systems default to runtime/compat

* Use glibc version 2.8 instead of 0 for non-gnu systems

* Fix video playback not working due to broken GstRegistry

* Build and publish new AppImage release artifact
 - Fix model location when building deb
 - Improve model path resolution logic
 - Remove patchelf dependency from setup script
 - Fix incorrectly ignore gstreamer dependency in AppImage recipe

* Fix clippy complaining about `get_path_relative_to_exe`
 - Read GLIBC_FAKE_VERSION or use 2.8 for musl in appimage (while the code is there, this is not really supported for now)

* Remove appimage tauri target from release CI

* Remove setup-buildx-action, not relly needed

* typo fix

* Fix git describe command running on cwd instead of the repo root dir

* Attempt fix weird git permissions errors in CI+docker

* Pass CI env to docker appimage

* Only use git after installing it

* Pass target to appimage build script

* Fix permission after creating appimage

* -_-

* Swap envvar with github ci var

* Format

* Add instruction on how to manually build an AppImage

* Fix typos

* docs: add note about running podman with `--privileged` if there's a permission denied error

* docs: fix typo and link directly to appimage-building `README.md`

* refactor: streamline code and make it a bit cleaner

---------

Co-authored-by: jake <77554505+brxken128@users.noreply.github.com>
2024-01-22 10:52:26 +00:00
.cargo [ENG-1184, ENG-1286, ENG-1330] Rework native dependencies (+ deb fixes) (#1685) 2023-11-17 19:20:14 +00:00
.cspell [ENG-1511] Library Screens (#1903) 2024-01-16 12:15:03 +00:00
.github Port AppImage build to use appimage-builder (#1785) 2024-01-22 10:52:26 +00:00
.vscode [ENG-1502] I18n (#1897) 2024-01-08 20:26:46 +00:00
apps Port AppImage build to use appimage-builder (#1785) 2024-01-22 10:52:26 +00:00
core Port AppImage build to use appimage-builder (#1785) 2024-01-22 10:52:26 +00:00
crates Port AppImage build to use appimage-builder (#1785) 2024-01-22 10:52:26 +00:00
docs [ENG-1269] Search options (#1561) 2023-11-17 06:58:44 +00:00
extensions Linted Files according to the .prettierrc. 2022-04-24 21:16:55 +01:00
interface Add double-click functionality for labels in explorer (#1971) 2024-01-22 08:49:38 +00:00
packages Performance to the moon (#1946) 2024-01-20 02:52:36 +00:00
patches [ENG-1493] Fix navigation buttons with @remix-run/router patch (#1871) 2023-12-07 08:10:38 +00:00
project.inlang [ENG-1502] I18n (#1897) 2024-01-08 20:26:46 +00:00
scripts Port AppImage build to use appimage-builder (#1785) 2024-01-22 10:52:26 +00:00
.clippy.toml [ENG-835] Duplicating an empty directory doesn't duplicate nested empty directories (#1213) 2023-08-13 18:34:46 +00:00
.editorconfig [ENG-1479] AI Prototype (#1845) 2023-12-19 09:28:57 +00:00
.eslintignore Fix Windows CI + format (#767) 2023-04-27 07:32:15 +00:00
.gitattributes [ENG-469] Make Prettier and ESLint work together (#706) 2023-04-14 21:21:21 +00:00
.gitignore SolidJS Build Infrastructure (#1919) 2024-01-08 06:20:20 +00:00
.npmrc [ENG-265] Improve setup scripts (#1368) 2023-09-28 10:03:46 +00:00
.nvmrc Bump .nvmrc version (#1605) 2023-10-17 03:58:50 +00:00
.prettierignore Fix adding locations to mobile application (#1681) 2023-11-01 14:28:23 +00:00
.prettierrc.js [ENG-1067] Update phosphor to new package & update sort imports (#1330) 2023-09-11 15:26:44 +00:00
.rustfmt.toml Added crates folder (#389) 2022-09-29 21:02:29 -07:00
Cargo.lock Update prisma-client-rust to fix compiling from source on Linux (#1958) 2024-01-22 02:17:27 +00:00
Cargo.toml Update prisma-client-rust to fix compiling from source on Linux (#1958) 2024-01-22 02:17:27 +00:00
CODE_OF_CONDUCT.md New team page (#229) 2022-06-14 13:13:09 -07:00
CONTRIBUTING.md Port AppImage build to use appimage-builder (#1785) 2024-01-22 10:52:26 +00:00
cspell.config.yaml cleanup(don't hate me): prettier format everything 2023-01-19 19:32:35 -08:00
LICENSE Switch license to AGPL (#307) 2022-07-02 14:26:00 -07:00
package.json Vite upgrades (#1911) 2024-01-02 06:26:28 +00:00
pnpm-lock.yaml Performance to the moon (#1946) 2024-01-20 02:52:36 +00:00
pnpm-workspace.yaml Tauri 1.5.2 + normalize and update frontend dev deps (#1579) 2023-10-14 04:27:09 +00:00
README.md Replace tauri with new link (#1852) 2023-12-03 14:35:01 +00:00
rust-toolchain.toml Pin rust to 1.73 (Workaround Internal Compiler Error) (#1796) 2023-11-17 22:47:06 +00:00
SECURITY.md [ENG-1165] Add a security policy and notices to the appropriate READMEs (#1409) 2023-09-30 08:31:38 +00:00
tsconfig.json [ENG-380] Interface code structure improvement (#581) 2023-02-27 21:29:48 -08:00
turbo.json [ENG-927, ENG-735, ENG-766] Fix Updater & Tauri 1.5 (#1361) 2023-10-10 07:30:56 +00:00

Logo

Spacedrive

A file explorer from the future.
spacedrive.com »

Download for macOS (Apple Silicon | Intel) · Windows · Linux · iOS · Android
~ Links for iOS & Android will be added once a release is available. ~

Spacedrive is an open source cross-platform file manager, powered by a virtual distributed filesystem (VDFS) written in Rust.

UPDATE: Spacedrive is under active development, we are in the alpha stage and some features might be missing or disabled in the official release downloads.

Organize files across many devices in one place. From cloud services to offline hard drives, Spacedrive combines the storage capacity and processing power of your devices into one personal distributed cloud, that is both secure and intuitive to use.

For independent creatives, hoarders and those that want to own their digital footprint, Spacedrive provides a free file management experience like no other.

App screenshot


What is a VDFS?

A VDFS (virtual distributed filesystem) is a filesystem designed to work across a variety of storage layers. With a uniform API to manipulate and access content across many devices, VDFS is not restricted to a single machine. It achieves this by maintaining a virtual index of all storage locations, synchronizing the database between clients in realtime. This implementation also uses CAS (Content-addressable storage) to uniquely identify files, while keeping record of logical file paths relative to the storage locations.

The first implementation of a VDFS can be found in this UC Berkeley paper by Haoyuan Li. This paper describes its use for cloud computing, however the underlying concepts can be translated to open consumer software.

Motivation

Many of us have multiple cloud accounts, drives that arent backed up and data at risk of loss. We depend on cloud services like Google Photos and iCloud, but are locked in with limited capacity and almost zero interoperability between services and operating systems. Photo albums shouldnt be stuck in a device ecosystem, or harvested for advertising data. They should be OS agnostic, permanent and personally owned. Data we create is our legacy, that will long outlive us—open source technology is the only way to ensure we retain absolute control over the data that defines our lives, at unlimited scale.

Roadmap

View a list of our planned features here: spacedrive.com/roadmap

Developer Guide

Please refer to the contributing guide for how to install Spacedrive from sources.

Security Policy

Please refer to the security policy for details and information on how to responsibly report a security vulnerability or issue.

Architecture

This project is using what I'm calling the "PRRTT" stack (Prisma, Rust, React, TypeScript, Tauri).

  • Prisma on the front-end? 🤯 Made possible thanks to prisma-client-rust, developed by Brendonovich. Gives us access to the powerful migration CLI in development, along with the Prisma syntax for our schema. The application bundles with the Prisma query engine and codegen for a beautiful Rust API. Our lightweight migration runner is custom built for a desktop app context.
  • Tauri allows us to create a pure Rust native OS webview, without the overhead of your average Electron app. This brings the bundle size and average memory usage down dramatically. It also contributes to a more native feel, especially on macOS due to Safari's close integration with the OS.
  • We also use rspc which allows us to define functions in Rust and call them on the Typescript frontend in a completely typesafe manner, so no unnecessary bugs make it into production!
  • The core (sdcore) is written in pure Rust.

Monorepo structure:

Apps:

Core:

  • core: The Rust core, referred to internally as sdcore. Contains filesystem, database and networking logic. Can be deployed in a variety of host applications.

Packages:

  • client: A TypeScript client library to handle dataflow via RPC between UI and the Rust core.
  • ui: A React Shared component library.
  • interface: The complete user interface in React (used by apps desktop, web and landing)
  • config: eslint configurations (includes eslint-config-next, eslint-config-prettier and all tsconfig.json configs used throughout the monorepo.
  • macos: A Swift Native binary for MacOS system extensions.
  • ios: A Swift Native binary (planned).
  • windows: A C# Native binary (planned).
  • android: A Kotlin Native binary (planned).