* Fix File modal and Stats * Add disabled and loading state for dialog * Close library drowdown with drawer * catch Rust panics on mobile to prevent UB * Update packages * Move create lib dialog to container * Create library on onboarding * Cleanup metro config & update packages * onClose for Dialog & update library cache * Fix pods, downgrade react-native-svg * Fix lib switching, organization, start import modal * Add device size info * Revert merge + version upgrade/fix * Create Location & Remove placeholder data * Create default modal component * Check if the location already exists * Add media-library + prettier * fix build * Fix Xcode shellScript too * More small fixes * don't export bindings on mobile devices * Explorer store + cleanup * Explorer comp. & add flashlist * [WIP] Files in Locations & new file thumb * clean merge * Fix imports * Fix core on mobile * Add platform context to mobile * Refactor libraryStore * Add thumb url path to platform context * Try fixing app startup * Add zip and video to filethumb * Delete bindings.ts from mobile * Remove heroicons from mobile too * useForwardedRef hook * Media Library permission stuff * Clean import modal * remove valtio-persist from @sd/client * prevent Sentry capturing all events * refactor `@sd/client` to make it better for mobile * fix mobile splashscreen Just trust me bro * fix mobile draw active style * use custom valtioPersist for current library state * remove mobile lockfile It's now in the pnpm workspace so it shared the main one. * finally remove valtio-persist * remove 'mobile' from Platform as it's in interface Co-authored-by: Oscar Beaumont <oscar@otbeaumont.me> |
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crates | ||
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extensions | ||
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CODE_OF_CONDUCT.md | ||
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cspell.config.yaml | ||
lefthook.yml | ||
LICENSE | ||
package.json | ||
pnpm-lock.yaml | ||
pnpm-workspace.yaml | ||
README.md | ||
tsconfig.json | ||
turbo.json |
Spacedrive
A file explorer from the future.
spacedrive.com »
Download for
macOS
·
Windows
·
Linux
·
iOS
·
watchOS
·
Android
~ Links will be added once a release is available. ~
NOTE: Spacedrive is under active development, most of the listed features are still experimental and subject to change.
Organize files across many devices in one place. From cloud services to offline hard drives, Spacedrive combines the storage capacity and processing power of your devices into one personal distributed cloud, that is both secure and intuitive to use.
For independent creatives, hoarders and those that want to own their digital footprint, Spacedrive provides a free file management experience like no other.
What is a VDFS?
A VDFS (virtual distributed filesystem) is a filesystem designed to work across a variety of storage layers. With a uniform API to manipulate and access content across many devices, VDFS is not restricted to a single machine. It achieves this by maintaining a virtual index of all storage locations, synchronizing the database between clients in realtime. This implementation also uses CAS (Content-addressable storage) to uniquely identify files, while keeping record of logical file paths relative to the storage locations.
The first implementation of a VDFS can be found in this UC Berkeley paper by Haoyuan Li. This paper describes its use for cloud computing, however the underlying concepts can be translated to open consumer software.
Motivation
Many of us have multiple cloud accounts, drives that aren’t backed up and data at risk of loss. We depend on cloud services like Google Photos and iCloud, but are locked in with limited capacity and almost zero interoperability between services and operating systems. Photo albums shouldn’t be stuck in a device ecosystem, or harvested for advertising data. They should be OS agnostic, permanent and personally owned. Data we create is our legacy, that will long outlive us—open source technology is the only way to ensure we retain absolute control over the data that defines our lives, at unlimited scale.
Roadmap
View a list of our planned features here: spacedrive.com/roadmap
Developer Guide
Please refer to the contributing guide for how to install Spacedrive from sources.
Architecture
This project is using what I'm calling the "PRRTT" stack (Prisma, Rust, React, TypeScript, Tauri).
- Prisma on the front-end? 🤯 Made possible thanks to prisma-client-rust, developed by Brendonovich. Gives us access to the powerful migration CLI in development, along with the Prisma syntax for our schema. The application bundles with the Prisma query engine and codegen for a beautiful Rust API. Our lightweight migration runner is custom built for a desktop app context.
- Tauri allows us to create a pure Rust native OS webview, without the overhead of your average Electron app. This brings the bundle size and average memory usage down dramatically. It also contributes to a more native feel, especially on macOS due to Safari's close integration with the OS.
- We also use rspc which allows us to define functions in Rust and call them on the Typescript frontend in a completely typesafe manner, so no unnecessary bugs make it into production!
- The core (
sdcore
) is written in pure Rust.
Monorepo structure:
Apps:
desktop
: A Tauri app.mobile
: A React Native app.web
: A React webapp.landing
: A React app using Vite SSR & Vite pages.
Core:
core
: The Rust core, referred to internally assdcore
. Contains filesystem, database and networking logic. Can be deployed in a variety of host applications.
Packages:
client
: A TypeScript client library to handle dataflow via RPC between UI and the Rust core.ui
: A React Shared component library.interface
: The complete user interface in React (used by appsdesktop
,web
andlanding
)config
:eslint
configurations (includeseslint-config-next
,eslint-config-prettier
and alltsconfig.json
configs used throughout the monorepo.macos
: A Swift Native binary for MacOS system extensions.ios
: A Swift Native binary (planned).windows
: A C# Native binary (planned).android
: A Kotlin Native binary (planned).