spacedrive/apps/mobile/android/gradle.properties
Utku 3cdd0808a5
Mobile app (#352)
* Mobile app: Initial Commit!

* Fix monorepo issues and add tailwind.

Fix & Test tailwind.

working ball app

Fix workspace module import

* Mobile app cleanup and structure

* App Icons, Splash screen and eslint config

* More cleanup

* Use SVGs directly in React Native

* Add placeholder files for project structrate

* Cleanup all svg icons and modify metro config to use icons from interface package (temporary)

* Potentially fix types for react & update some packages.

* Onboarding screen + add reanimated & moti

* Finishing touches on Onboarding screen

* Persist onboarding, Button comp and Nav. flow.

* Add mobile info to Contributing.md

* Add .prettierignore for disabling auto import ordering for some files.

* Introducing the new navigation flow

* Change package name

* use the new @sd/assets package

* Add a temp. folder for @sd/assets organization

* Drawer nav bar looks good now.

* Hacky method to get the active route on drawer

* Fix react native types & update few packages.

* Drawer animation

* Add counter

* Collapsible Tags / Locations

* rename Counter and add saveState prop

* Sync counter with desktop version

* Move some screens to BottomTab Nav.

* Add Overview Stats

* [WIP] - Device component

* Upgrade to Expo 46 and fix types.

* Add @sd/core to mobile

* Fix eslint stuff

* placeholder and some notes

* Show folder icons on overview screen

* Fixed android build, style and some screen tweaks

* Add bottom sheet package

* Fix bundler issues and rename landing package.json

* Rename landing package.json

* update all packages to latest React

* Eject expo app

* fix pnpm & expo & monorepo

* monorepo debugging

* cleanup dependencies & static link to shared packages

* cleanup, switch to hermes, pollyfill intl for ios

* Cleanup monorepo

* Fix: Style for FileItem

* Above average app icons

* cleanup ios

* update msrv

* update codeowners for mobile

* fix typecheck

* update lockfile

* fix ffmpeg install

* rename UI to 'SpacedriveInterface' for clarity

* Update codeowners

* Fix eslint config mobile.

* Refactor navigation flow, move types to navigators

Co-authored-by: Utku <74243531+utkubkr@users.noreply.github.com>
Co-authored-by: Oscar Beaumont <oscar@otbeaumont.me>
Co-authored-by: Brendan Allan <brendonovich@outlook.com>
2022-08-08 20:29:14 -07:00

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2.1 KiB
Properties

# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx512m -XX:MaxMetaspaceSize=256m
org.gradle.jvmargs=-Xmx2048m -XX:MaxMetaspaceSize=512m
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app's APK
# https://developer.android.com/topic/libraries/support-library/androidx-rn
android.useAndroidX=true
# Automatically convert third-party libraries to use AndroidX
android.enableJetifier=true
# Version of flipper SDK to use with React Native
FLIPPER_VERSION=0.125.0
# Use this property to specify which architecture you want to build.
# You can also override it from the CLI using
# ./gradlew <task> -PreactNativeArchitectures=x86_64
reactNativeArchitectures=armeabi-v7a,arm64-v8a,x86,x86_64
# Use this property to enable support to the new architecture.
# This will allow you to use TurboModules and the Fabric render in
# your application. You should enable this flag either if you want
# to write custom TurboModules/Fabric components OR use libraries that
# are providing them.
newArchEnabled=false
# The hosted JavaScript engine
# Supported values: expo.jsEngine = "hermes" | "jsc"
expo.jsEngine=hermes
# Enable GIF support in React Native images (~200 B increase)
expo.gif.enabled=true
# Enable webp support in React Native images (~85 KB increase)
expo.webp.enabled=true
# Enable animated webp support (~3.4 MB increase)
# Disabled by default because iOS doesn't support animated webp
expo.webp.animated=false