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@ -756,10 +756,10 @@ class SlidingSyncHandler:
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# Assemble the list of timeline events
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timeline_events: List[EventBase] = []
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limited = False
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# We want to use `to_token` (vs `from_token`) because we look backwards from the
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# `to_token` up to the `timeline_limit` and we might not reach `from_token`
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# before we hit the limit. We will update the room stream position once we've
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# fetched the events.
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# We want to start off using the `to_token` (vs `from_token`) because we look
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# backwards from the `to_token` up to the `timeline_limit` and we might not
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# reach the `from_token` before we hit the limit. We will update the room stream
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# position once we've fetched the events.
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prev_batch_token = to_token
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if room_sync_config.timeline_limit > 0:
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newly_joined = False
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@ -803,6 +803,7 @@ class SlidingSyncHandler:
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# most recent).
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timeline_events.reverse()
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# Make sure we don't expose any events that the client shouldn't see
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timeline_events = await filter_events_for_client(
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self.storage_controllers,
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user.to_string(),
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@ -851,11 +852,14 @@ class SlidingSyncHandler:
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# this more with a binary search (bisect).
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break
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# Update the `prev_batch_token` to point to the position that allows us to
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# keep paginating backwards from the oldest event we return in the timeline.
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prev_batch_token = prev_batch_token.copy_and_replace(
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StreamKeyType.ROOM, new_room_key
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)
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# Figure out any stripped state events for invite/knocks
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# Figure out any stripped state events for invite/knocks. This allows the
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# potential joiner to identify the room.
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stripped_state: List[JsonDict] = []
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if rooms_for_user_membership_at_to_token.membership in {
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Membership.INVITE,
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@ -1874,7 +1874,7 @@ class SlidingSyncTestCase(unittest.HomeserverTestCase):
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[],
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channel.json_body["rooms"][room_id1]["timeline"],
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)
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# We should have some stripped state so the potential joiner can identify the
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# We should have some `stripped_state` so the potential joiner can identify the
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# room (we don't care about the order).
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self.assertCountEqual(
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channel.json_body["rooms"][room_id1]["invite_state"],
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