Same as previous commits, flipped sceneitems in bounding boxes ought
to be treated as not flipped for the purpose of UI interaction in
order to function correctly.
Flip state of the item should be ignored when drawing guides for items
in bounding boxes, as the UI uses the countour of the bounding box, not
of the flipped item in it.
The preview interaction and decoration of items inside bounding boxes
is based on the bounding box state, not on the item's state. As such,
the flip state of the item should be ignored when drawing and finding
the rotation handle, since the bounding box itself isn't flipped, only
the item inside the bounding box.
The angle at which the rotation handle is drawn is independant from the
sceneitem's flip. As such, this changes `FindHandleAtPos` to use the rotation
angle of the item, free of its flip, instead of doing post-rotation
corrections. This fixes a bug where when the item was horizontally flipped,
the handle was not "found" at its drawn location.
Fix a bug where if a source's width or height becomes 0 while you're
stretching the size of a source or modifying it from the transform
dialog, it would become permanently invisible
Closesobsproject/obs-studio#7962
If the scene item was rotated greater than 45 degrees, and flipped
vertically or horizontally, the spacing helpers would be drawn
incorrectly. This fixes the issue by checking the scale before
the rotation, instead of after.
Selection state can change by main thread while UI thread (which
calls DrawSpacingHelpers) tries to evaluate the amount of selected
items. Get amount of selected items by enumerating over the scene data
instead (which stays within the graphics thread).
Calling `devicePixelRatioF` from any thread but the main UI thread
triggers thread-safety warnings at runtime on macOS, because Qt uses
NSView calls to determine the value.
NSView calls are only allowed to be made from the main thread on macOS,
so instead the value is stored as a property of the OBSQTDisplay at
initialization, to be retrieved from the preview object later.
Static functions that do not have access to the preview object have the
pixel ratio passed in their call signature.
This shows distance between sides of preview and edges of sources.
This will allow users to more easily align sources.
Co-authored-by: Palakis <contact@slepin.fr>
This change introduces an accessibility menu to settings, along with
options for overriding the colors used by OBS in the mixer and in the
preview to be more color blind friendly than the options provided by the
current theme.
Among the systems we officially support, the oldest Qt version is Qt 5.9
on Ubuntu 18.04. Fractional scaling is supported in Qt 5.6 and newer. We
should be able to safely remove these ifdefs.
The undo/redo functions are setting the current scene. Everytime
it would do this, it would actually transition to the scene.
This forces the current scene, so it fixes a bug where the
transition would be grayed out when undoing/redoing.
AllDockWidgetFeatures is now deprecated. Use underlying values instead.
Use default QFlags constructor instead of nullptr/0.
Use QWheelEvent::angleDelta() in place of orientation() and delta(), and
position() in place of x() and y().
This change adds the ability to box select by clicking and dragging from
an empty part of the preview.
Shift + Drag add any items in the box to the selection. Alt + Drag will
remove items in the box from the selection. Ctrl + Drag inverts the
selected state for items in the box.
Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed. Using
clang-format simplifies this by making code formatting more consistent,
and allows automation of the code formatting so that maintainers can
focus more on the code itself instead of code formatting.
The line drawing functions previously assumed the upper-left 3x3 for
box_transform only held scale. The matrix can also hold rotation, so
pass in scale separately.
Fixes https://obsproject.com/mantis/view.php?id=1442
Add D3D/GL debug markers to make RenderDoc captures easier to tranverse.
Also add obs_source_get_name_no_null() to avoid boilerplate for safe
string formatting.
Closesobsproject/obs-studio#1799
The graphics thread should not be accessing any Qt objects that aren't
guaranteed to exist. Instead, store the currently hovering list/preview
scene items in the preview class.