* Normalize PATH and XDG envvars on Linux
* Fix normalize_xdg_environment
* Replace custom Desktop file parsers with Glib
* Fix AppImage env influencing external apps
- Normalize GStream plugin path
* Fix macos pulling linux deps
* Attempt to fix gnome apps failing to launch
- Fix incorrect logic in `normalize_pathlist`
* Ensure empty envvars are not set
* Revert AppImage ovewritten GTK specific variables
- `normalize_pathlist` now prefers entries with less priority when dealing with repeated entries, this is not compatible with the default behavior, but it is a more sane approach IMHO
* Remove 32-bit libs from release CI build host
* Remove 32-bit from github runner 2 attempt
- Remove deprecated vscode config
* Remove libc6-i386
* [ENG-916] Implement `Open With` logic compatible with macOS < 12
* Add some missing gstreamer deps in Linux
* Replace opener with Glib API
* Fix reveal opening file instead of dir
- Improve Open With logic in Windows
- Expose functions to test if app is in a flatpak, snap or appimage
---------
Co-authored-by: Brendan Allan <brendonovich@outlook.com>
* Fix typo making server CI fail
* Use redhat buildah and push action to handle the server docker image creating and publishing
* Dumb typo
* Update buildah
* Forgot sudo
* Replace env with github action output
Added a check for the winget version to ensure it meets the minimum required version.
If the winget version is outdated, the script now exits with an appropriate error message.
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
* Attempt at fixing stats
* Fix macOS disk stats retrieve logic
- Ignore mounted dmgs when calculation disk total/free size
- Only take into account disk mounted by macOS
* macos only import
* Fix Linux
* Replace byte-size with a custom implementation that supports BigInt
* Fix NaN in Statistics
* clippy
* fmt
* Move linux get_volumes to a specilized function
- Fix ZFS handling
- Improve handling of disk symlinks and multiple mounts
* Fix macOS
* Fixing bad handling of dots in directory name
* fix ci not running on rust
---------
Co-authored-by: Utku Bakir <74243531+utkubakir@users.noreply.github.com>
* add xcode fix info
* ci test
* apply the same filter to rustfmt
* i love yaml
* pls work
* fix
* move filter higher
* add if statements
* works?
* works x2
* fix
---------
Co-authored-by: Utku Bakir <74243531+utkubakir@users.noreply.github.com>
* Fix server docker build failing due to apt locking error
- Replace ffmpeg dep with only the libav* and related required lib (reduce size)
- Add warning to tauri build command when DMG background is missing
- Minor rust fmt
* Enable assets feature for server Dockerfile
- Fix web app not using the correct address in prod
- Add build step for web assets in server Dockerfile
* Enable repository to be defined in server's Dockerfile
- Enable server's release workflow to specify which repository to build to allow external PRs to work
* Fix pnpm docker cache not working
* WIP
* Add keybind utility
* Fix Ctrl instead of Cmd in macOS
* Fix keyboard shortcuts for search
- Implement keyboard shortcut for inspector
* Minor fix for setup script
* Implement shortcut for new tag and for opening files
- Change quickpreview shortcut logic to follow others
- Fix OpenFilePath not reporting error
* fix types
---------
Co-authored-by: Utku Bakir <74243531+utkubakir@users.noreply.github.com>
* bump copyright up in onboarding
* update team
* revert changes
* revert this too
* update ci to run required stuff on every pr
* simplify codeowners
* type
* add landing
---------
Co-authored-by: Utku Bakir <74243531+utkubakir@users.noreply.github.com>
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
* Attempt to fix cache factory
* Fix macOS/Windows failing to find libheif
- Some clippy changes
* Discard changes to core/src/p2p/p2p_manager.rs
* Attempt fix libheif.lib not being built for windows
* Added missing libde265 to ffmpeg-windows Dockerfile
- Build .lib file for libheif to fix compilation failing in windows
* Remove borked cmake option from libheif build script
* Fix .lib name
* Remove incorrect build option for libheif
* Add cargo to cache factory
* Cache factory is working, disable it on pull_request
* Windows `Open With` WIP
- Listing applications capable of hanling a file type is working
- Openning a file with a selected application is failing with unspecified error HRESULT(0x80004005) for some reason
* Fix file not opening due to COM not being initialized
- Fix `no apps available` style
* Remove unwrap
* Fix `Open With` due to changes in main
* Fix macOS `Open With`
* Fix Windows `Open With` due to changes in main
- Sort linux `Open With` entries, to ensure consistent app order
* Fix macOS again
* Update core.ts
* Fix windows CI being rate limited
* Clippy
* Fix CoUninitialize not being called
* minor formatting
* Implement feedback
- Improve performance of listing apps that can handle a certain file type in Linux
* Fix broken feedback change
- Small perf improvement to windows crate
* Some improvements to windows crate
* Implement `Open With` for Linux
* Fix TS typechecker failing and Rust formatting
* Take args by ref
---------
Co-authored-by: Ericson Fogo Soares <ericson.ds999@gmail.com>
* Initial Windows ffmpeg + libheif custom build
* Add build steps for most of ffmpeg deps
* FFmpeg deps and libheif
* Fix libheif build
* Fix libvpx and dlfcn + attempt to fix rav1e
* Rework the whole ffmpeg-windows build system
- New system based on https://github.com/BtbN/FFmpeg-Builds
- Add new ffmpeg-windows workflow
- Rename macos ffmpeg workflow
- Adapt macos setupt script due to above name change
* Forgot to update update the workflow name
* Strip all libs from debug symbols
* Add docs
* Add libde265 deps, required by libheif
- Make x265, svtav1 and dav1d as shared deps (used by both ffmpeg and libheif)
* Add missing libheif to Linux setup script
* Fix libx265 build script
* Forgot to point x265 ninja install to the correct directory
* Remove libaom and libsvt-av1
- dav1d and rav1d are our default AV1 decoders/encoders
- Quote subshell executions
- Make libweb shared
* Forgot to remove libaom and libsvt-av1 build steps
* Fix typo
* Try force webp to link against static libs
* Revert libwebp to a static build
* Dumb typo
* Modify windows script to download our ffmpeg build (WIP)
* Fix dlls output folder structure
* Fix dumb mistake
* Remove unused ffbuild_enabled
* Enable core's heif feature on Windows
- Fix windows ffmpeg build not including the headers
- Fix windows setupt script incorrect download loagic
- Implement build_arg to pass which repo ref to use when cloning
* Fix windows setup script
* Fix workflow artifact path
- Make ffmpeg-windows dockerfile respect the FFMPEG_VERSION env
* Fix Windows setup script incorrect logic for downloading ffmpeg builds
* Error out when workflow_runs is empty
* Fix dumb mistake
* Manually define ffmpeg version for windows script
* Fix ffmpeg windows build extract logic
* Fix prop access in windows setup script
* Revert back to a web request because nightly.link does a redirect before serving the artifact content
* Fix windows setup script
* Do not use nightly.link in Github CI
* Fix windows setup script
* Should finally fix window setup script
- Update ffmpeg-windows deps
- Should fix ffmpeg-windows failing to build due to mingw changes in new base image
* Fix libxz failing to build due to doxygen
* Fix windows setup-script not executing till the end
* Fix LASTEXITCODE not defined
* Remove libjxl, deps are not being compiled
* Fix dll and lib copy logic
* Move final copy dll logic to external script
* Use main for libjxl
* Change brotli from stable to main
- Attempt to fix libjxl
* Attempt fix lib copy again
* Split copy_dll logic to avoid cache burst in docker
* Missing file
* Change how to export build files from shared deps
* Replace rsync with cp
* Fix copy
* Fix dir not existing
* Fix pkgconfig
* Remove superflous files from exported ffmpeg for windows
- Adjust dav1d to not build tools and examples
- Adjust windows setup-script to point linker to the libs directory
* Fix dav1d meson config args
* Fix dumb mistake
* WORK PLZ
* Fix .lib file location
- Strip all dlls
* Formatter
* make it work
* use functions instead of jobs for shallow stuff
* use generalised AbortOnDrop
* simplify naming
* error stuff + alphabetical rspc types
* log errors
* don't run CI on push
* remove ephemeral
* private Worker::new
* remove comments
* working HEIC thumbnails
* better error handling
* better error handling and some cleanup
* fix type of maximum size, and clippy
* better extension support, WIP quick preview, better image resolution
* remove unnecessary x86_64 macos rustflags
* add correct rustflags to setup script
* add fedora libheif deps
* debian libheif deps
* arch libheif too
* add sd-heif as a dep and feature gate it
* enable aforementioned feature in tauri only
* add URI support for heif/heic (quick preview still won't work)
* correct feature gating on everything
* dedicated sd-heif crate
---------
Co-authored-by: brxken128 <77554505+brxken128@users.noreply.github.com>
* Fix setup-system breaking in macOS due to unavailable envvar
- Remove unused docker build-arg from ffmpeg workflow
- Fix Overview Explorer extending below inspector
- Fix some left behind formatting problems
* Some more formatting
* Attempt at building our own ffmpeg dylibs for macOS
- Create dockerfile to setup osxcross and required host dependencies for cross-compiling ffmpeg for macOS
- Create script to setup required macOS dependencies and build ffmpeg for both x86_64 and aarch64
* Improve dockerfile to better use docker's cache
- Attempt at fixing arm64 build (still not there yet)
* ARM64 sucessfully compiles \o/
- Use clang for everything (e.g. linker, assembler, ...)
- Remove -lc++ because it is now handled internally thanks to a patch
- Apply 3 open PRs to osxcross as external patches to solve some of our problems
- PR 180 reduces the macports dependencies size by prefering non universal libs for x88
- PR 314 adds the -lc++ flag for macOS SDKs >= 11.1
- PR 379 fix macports pulling incorrects deps for SDK11 and adds support for SDK13 (future proofing, as it does nothing for us rigth now)
* Fix relink and copy logic in ffmpeg build script
- Ensure ffmpeg and dependencies dylibs are correctly relinked and copied over to the output directory
- Copy includes from ffmpeg and dependencies to allow for dev building against these dylibs
- Set up symlinks for all dylibs to the common `lib` directory
- Remove superfluous linker and compiler options
- Add `-headerpad_max_install_names` linker option to accommodate the required relink changes
- Remove `--disable-fft` for the arm64 build, as it doesn't seem to be required nowadays
- Allow `swresample` and `avdevices` to be compiled as they seem to be expected to exist by `ffmpeg-sys-next`
- Disable ffmpeg program compilation
- Fix dylibs id to match their new expected location
- Fix ffmpeg dylibs inter-linkage not being updated
- Add custom patch for osxcross macports to load already downloaded files from cache
- Remove the requirement for specifying the darwin version in the Dockerfile
- Enable docker cache for macports
- Move arm min macOS version ARG to the top
* Attempt at building ffmpeg with github actions
- Split osxcross setup into it's own Dockerfile to allow exporting it as a image to Dockerhub
- Create a github action to build ffmpeg
- Add osxcross patch for PR 372 for future proofing (Add support for macOS SDK 13.1)
* Remove incompatible step name
* Change FFMPEG_VERSION to string to avoid yaml weird type casting
* Start to use our ffmpeg build in the macOS
- Adjust the macOS setup script to download our ffmpeg build, also replace installing protobuf compiler from brew with grabbing it from it's own repository
- Some misc improvement to the *nix setup script
- Fix ffmpeg build script not copying static libs (for when we may want to statically link ffmpeg)
- Fix ffmpeg build script not taking into acount possible libraries that are multiple paths deep in /lib
- Update CI to actions/checkout@v3, v2 is deprecated
- Update ffmpeg build CI to not xz the artifacts, as github already zips it anyway
* Fix macOS setup not finding the ffmpeg artifact due to a jq script mistake
- Comment out embeeding static libs in ffmpeg artifact for now, as they take too much space
- Remove incorrect dockerfile settings from editorconfig
* Fix protobuf download in macOS
- Fix Framework directory creation not following script's dir but cwd
- Improve download logic to avoid being rate limited on failures
- Return to using xz for ffmpeg build, as it saves quite a bit of space
* Replace `OSTYPE` with `$(uname)` for a more standardized way to check which os is running
- Fix mobile check using `==` instead of `=` in test command
* Fix syntax error in bash 3.x (which is the default in macOS)
- Fix jq not downloading all deps and being placed in the incorrect directory
* Fix incorrect install_name_tool arguments
- Remove leading './' when referencing ffmpeg libs during build
* Fix protoc not being executable
- Fix some error messages
* jq throw input when it is invalid
- Enable debug log in setup script when running in CI
* Add a dev.js build script for desktop app
- Remove dll copy from setup-system.ps1, now done by dev.js
- Minor rework to build.js to improve signals and stdio handling
* Configure cargo to use FFMPEG_DIR and PROTOC envvars on macOS
* Pass GITHUB_TOKEN to macOS setup script in CI
* Replace simple curl with gh_curl in github request
* Fix some ctrl+c/ctrl+v typos
* Add missing ffmpeg deps
- Fix missing symlinks for ffmpeg libs in the output_dir/libs
- Change arm64 minimum macOS target to 11.2 due to libbrotli only being available precompiled to this version
- Add more options to ffmpeg configure in an attempt to reduce its size + improve performance
* Rework ffmpeg build script to create a FFMpeg.framework instead of loose dylibs
- Disable unused postproc and enabled missing required protocols in ffmpeg configuration
- Adjust Dockerfile and setup-script to handle the new FFMpeg.framework
* Fix setup script incorrect linking logic for FFMpeg.framework
* Forgot to remote the leading path in the lib/header linking logic for FFMpeg.framework
* Enable size optimization for ffmpeg
- Remove Frameworks directory before setting it up in setup-system.sh
* Revert lib id to use `@executable_path/../Frameworks/` instead of `@rpath`
- `@rpath` breaks dev builds
- Add logic to create less versioned versions of dylibs in setup-system script, due to it being required for compiling ffmpeg-sys-next (not required during runtime, just for compilation)
- Add scripts/deps to gitignore
* Fix ffmpeg build script not copying unversioned symlinks to FFMpeg.framework
- Remove unecessary unversioned symlink logic from setup-system
- Add new build scripts for dev and prod that setup the environment and tauri to correctly point to FFMpeg.framework
- Rework windows setup-system script to follow the same logic as in macOS setup-system
* Attempt at fixing windows setup script
- Add powershell editorconfig
* Attempt to fix Windows CI
* Fix some mistakes in the build scripts
- Replace toml lib with something more used and maybe better?
- Attempt to fix Windows CI
* Fix some more problems with the build script
* Another attempt at fixing windows CI
* Some more fixes for the windows setup script
* Add build.js step to release CI
- Implement patch only mode for build.js when running under CI
- Implement appeding extra env in cargo config in env.js
- Only run windows dlls copy in dev in env.js
- Another attempt at fixing windows CI
* Maybe this will make the windows CI happy?
* Windows CI why dont you work, whyyy?
* Try to apease the Windows CI Gods
- Disable updater build in macOS, due to tauri-apps/tauri#3933
* Fix build.js extra env vars
- Uncomment parts of setup-system.ps1 to check if it keeps working
* Uncomment another section and see if windows CI will complain
* uncomment some more of setup-system.ps1
* Use Start-Process for robocopy instead of executing it directly
- Only raise an error if robocopy exists with a status code >=8
- Revert build.js macOS specific bundles change
- Disable updater for now
* Remove updater from cargo.toml
* Add -PassThru to Start-Process to ensure we get and Process obj back
* Comment out more of updater
* Improve documentation for both of the docker containers
- Fix a harcoded install_name_tool call in the ffmpeg-build-macos.sh script
* Configure tauri to copy ffmpeg dlls to windows prod version
- Fix windows dlls copy on dev
- Stop replacing tauri.conf.json, except on CI, for prod builds and use a tauri.conf.patch.json for any required changes
- Don't unset macOSPrivateApi on prod build, we need it for the transparent background
- Fix dev.js not exiting when the spawned command was over
* Fix windows not find protoc
- Fix missing import in env.js
* Fix Windows Dlls copy logic for prod build
- Fix dev script failing due to missing env
- Implement error handler to spawned process
* Format + Fix pnpm-lock
* Fix video thumb generation failing on Windows due to bad path to CString conversion logic
* Fix mobile build
- Greatly improve windows setup-script error handling
- Install LLVM with winget instead of downloading exe from github
* Improve CI a bit
- Fix mobile CI not using github token to avoid being rate limited
* Fix pnpm not accesible to actions/setup-node
* Skip pnpm check on CI
* Fix pnpm skip not working
- Fix pnpm cache check missing a step
* Only lock action to major versions
* CI really doesn't like running robocopy directly
* Attempt to build our own patched tauri bundler
* Trigger new workflow
* Fix attempt for patched tauri action tests
- Disable cache for patched tauri action
- Enable package publishing for patched tauri action
* Attempt fix patched tauri publish
* Remove commented code from patched tauri workflow
- Replace deprecated `actions-rs/toolchain` with `dtolnay/rust-toolchain`
* Fix url patching logic for publishing step of patched tauri package
* Fix prepublishOnly command for patched tauri package
* Adjust patched tauri package package.json
* Also patch the specific os/arch sub packages
* Instruct napi to stop doing github releases
* Patch package.json befor build
* Re-enable updater
- Patch tauri cli to workaround a tauri bug that prevented use from bundling frameworks in the updater
- Update tauri/api to 1.3 and tauri/cli 1.3.1
- Add target triple in the release artifacts name
- Use ubuntu-20.04 instead of ubuntu-latest
- Configure release workflow to build to all supported platforms
- Replace `tauri-apps/tauri-action` with simply calling `pnpm desktop build`
- Simplify tauri-patched-cli-js to only build the required macOS binaries
- Unify build.js and dev.js in a tauri.js build script, which now acts as an all around wrapper for the tauri/cli
* Restore incorrectly removed step from `tauri-patched-cli-js`
* Disable auto-run of tauri-patched-cli-js
- Update setup-system.sh with the latest tauri-patched-cli-js artifacts
* Forgot to mkdir bin
* Fix pnpm-lock.yaml not being up to date
- Remove pnpm deps caching
* Fix variable name conflict
* Enable the updater build conditionally
- Enable release workflow to test it
* Fix artifacts not being published
- Change macOS on arm64 minimumSystemVersion to 11.2
- Commented out rust cache to check if this is the culprit to the low memory problem on windows runner
- Add some debug log to tauri.js
* Fix release workflow artifact uploading
* Specify which bundles to build on each platform
- Attempt fix apple arm build
- Don't include internal deb archives in linux updater artifact
* Attempt to fix apple arm build
- Fix dmg background not applying
* Fix incorrect semver usage
* Patch swift-rs to see if that fix apple arm64 release build
* Update swift-rs submodule
- Remove unused deps lodash.merge
* Configure so only release workflow runs without cache
- Improve tauri.js logs
* Ignore `crates/swift-rs`
* Revert "Ignore `crates/swift-rs`"
- Remove `crates/swift-rs` before running `cargo fmt`
This reverts commit 851bd84373.
* Github CI input/output are always string
- Attempt to fix Windows Clippy
* Fix CI syntax error
* Fix mobile CI
- Disable pnpm deps caching
- Disable rust targets caching on Windows
- Configure cache factory to run for all targets
* Remove `crates/swift-rs`
* Attempt fix Mobile CI
- Enable cache factory run in pull_request to test it
- Specific more path for the CI run to ignore
- Specify path that will trigger the cache factory run
- Some cleanup in the setup-pnpm action
* Remove restore-cache options
- Add prefix key to cache-factory
- Fix LLVM cache-hit check
- Add libheif to FFMpeg.framework
* Remove submodule clone from actions
* Add fake deps to ffmpeg build dockerfile
- Fake install deps that aren't really necessary to build ffmpeg
- Fail ffmpeg build script if it can't find a macports deps
- Copy libheif headers to Framework
* Remove automatic trigger for relase and pull request trigger for cache-factory actions
* Remove pnpm setup from Cache factory
- Cache factory is exclusivly for rust deps caching, no need to setup Node and pnpm with it
* Re-enabled fail-fast in Github CI
* bump pnpm
* bump ci pnpm version
* almost forgot a pnpm ci lol
* Update pnpm version installed during windows setup-script
---------
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
* Attempt to fix Windows CI:
- Ensure version 15 of LLVM is installed in Windows CI (due to` ffmpeg-sys-next`)
- Use `GITHUB_TOKEN` in setup-system.ps1 to avoid rate-limiting by github api in Windows CI
- Add `yaml` settings to `.editorconfig`
- Create a symbolic link from `.prettierignore` to `.eslintignore`
- Move `eslint` root to package root config
- Enable `fileNesting` to reduce dotfile clutter in vscode
- Pass `--strict` to apps/releases `lint` command to avoid making interactive queries and hanging `pnpm lint`
- Format with `prettier` and `eslint`
- Remove empty interface/hooks/useMediaQuery.ts
* Replace unmaintained `actions-rs/toolchain` with `dtolnay/rust-toolchain`
- Change setup-system.ps1 to avoid installing pnpm in CI
- Change `pnpm/action-setup` to lock only o major versions of the action
* package releases with signatures
* only include necessary stuff in generated artifacts
* Publish updater binaries
* proper glob for updater binaries
* use separate paths for unix and windows updaters
* make .app executable
* brendan dumb
* Improve Windows setup script
- Change LLVM install logic to use version 15 instead of the latest, due to incompatibilities of new LLVM (16) with `ffmpeg-sys-next` build script
- Add check to ensure script is executed as administrator, due to chocolatey requiring admin privileges to install `protoc`
- Update ffmpeg to 5.1.1 to match used `ffmpeg-sys-next` version
- Don't attempt to reinstall LLVM when it is already installed
* Wait for key press before closing script
* Fix typo
* Choco install auto accept
* Specify PNPM version when installing on windows
* More logs
* Fix windows setup script not copying ffmpeg dlls to the correct location
* Better installation logic for llvm, protobuf, ffmpeg
- Remove dependency in Chocolatey
- Download ffmpeg version based on ffmpeg-sys-next version
- Improve version checks
- Install protobuf directly from github
- Update rimraf so globbing works in Windows
- Avoid dist/.gitignore being deleted by rimraf
* Fix bugs and handle errors in Windows setup script
- Check for connectivity with GitHub before proceeding with setup.
- Implement a workaround for pnpm bootstrap problems on Windows.
- Check if Cargo packages are up to date before parsing the metadata.
- Ensure that the FFMPEG_DIR environment variable is set.
- Use double quotes for rimraf arguments on Windows.
* Auto-install VisualBuildTools (C++) and Rust in Windows setup
- Fix protoc envvars not being set in CI
- Improve logs
* Install LLVM automatically
- Remove sleeps
- Uninstall any imcompatible LLVM version present
- Ensure path is fresh after installing rust and cargo
* Fix system path not being set correctly in windows setup script
- Install node with winget and pnpm with npm
- Rewrite initial script message
- Don't wait for user interaction when running in CI
* Improve environment check to ensure we are on Windows x64
- Warn users if they have already installed incompatible versions of LLVM and pnpm instead of silently removing them
* Ensure Path and Env are correctly set and available in the windows setup script
- Improve error handling
- Improve logs
* Fix FFmpeg version parsing getting multiple version sometimes
- Fix some typos
* stuff
* stuff (but for android)
* test mobile ci
* move pnpm up
* install ndk
* add ios & cleanup
* onboarding flow test
* test ci
* fixes, cleanup, caches
* why you do this cargo
* fix pnpm-lock
* add path to build rust script?
* ci is fun
* yolo
* fix broken flow..
* fix pnpm
* probably not gonna work
* test x2
* use real branch of pcr
* android emulator and try ios x2
* Use react native architectures, instead of all.
* override architecture to speed up android build
* protoc & build android on macos too
* fix java ndk
* android gradle
* disable ios for now
* use simulator sdk & debug configuration on ios build
* cleanup
* avd test
* fix avd settings.
* only build for x86_64 on ci
* Fix ios build
* Add IOS testing
* maestro script
* ios release build & wait for library creation
* clean up and disable android for now
* fix pnpm-lock
* Add concurrency to cancel previous runs
* fix pnpm-lock
---------
Co-authored-by: Brendan Allan <brendonovich@outlook.com>