* Attempt at building our own ffmpeg dylibs for macOS
- Create dockerfile to setup osxcross and required host dependencies for cross-compiling ffmpeg for macOS
- Create script to setup required macOS dependencies and build ffmpeg for both x86_64 and aarch64
* Improve dockerfile to better use docker's cache
- Attempt at fixing arm64 build (still not there yet)
* ARM64 sucessfully compiles \o/
- Use clang for everything (e.g. linker, assembler, ...)
- Remove -lc++ because it is now handled internally thanks to a patch
- Apply 3 open PRs to osxcross as external patches to solve some of our problems
- PR 180 reduces the macports dependencies size by prefering non universal libs for x88
- PR 314 adds the -lc++ flag for macOS SDKs >= 11.1
- PR 379 fix macports pulling incorrects deps for SDK11 and adds support for SDK13 (future proofing, as it does nothing for us rigth now)
* Fix relink and copy logic in ffmpeg build script
- Ensure ffmpeg and dependencies dylibs are correctly relinked and copied over to the output directory
- Copy includes from ffmpeg and dependencies to allow for dev building against these dylibs
- Set up symlinks for all dylibs to the common `lib` directory
- Remove superfluous linker and compiler options
- Add `-headerpad_max_install_names` linker option to accommodate the required relink changes
- Remove `--disable-fft` for the arm64 build, as it doesn't seem to be required nowadays
- Allow `swresample` and `avdevices` to be compiled as they seem to be expected to exist by `ffmpeg-sys-next`
- Disable ffmpeg program compilation
- Fix dylibs id to match their new expected location
- Fix ffmpeg dylibs inter-linkage not being updated
- Add custom patch for osxcross macports to load already downloaded files from cache
- Remove the requirement for specifying the darwin version in the Dockerfile
- Enable docker cache for macports
- Move arm min macOS version ARG to the top
* Attempt at building ffmpeg with github actions
- Split osxcross setup into it's own Dockerfile to allow exporting it as a image to Dockerhub
- Create a github action to build ffmpeg
- Add osxcross patch for PR 372 for future proofing (Add support for macOS SDK 13.1)
* Remove incompatible step name
* Change FFMPEG_VERSION to string to avoid yaml weird type casting
* Start to use our ffmpeg build in the macOS
- Adjust the macOS setup script to download our ffmpeg build, also replace installing protobuf compiler from brew with grabbing it from it's own repository
- Some misc improvement to the *nix setup script
- Fix ffmpeg build script not copying static libs (for when we may want to statically link ffmpeg)
- Fix ffmpeg build script not taking into acount possible libraries that are multiple paths deep in /lib
- Update CI to actions/checkout@v3, v2 is deprecated
- Update ffmpeg build CI to not xz the artifacts, as github already zips it anyway
* Fix macOS setup not finding the ffmpeg artifact due to a jq script mistake
- Comment out embeeding static libs in ffmpeg artifact for now, as they take too much space
- Remove incorrect dockerfile settings from editorconfig
* Fix protobuf download in macOS
- Fix Framework directory creation not following script's dir but cwd
- Improve download logic to avoid being rate limited on failures
- Return to using xz for ffmpeg build, as it saves quite a bit of space
* Replace `OSTYPE` with `$(uname)` for a more standardized way to check which os is running
- Fix mobile check using `==` instead of `=` in test command
* Fix syntax error in bash 3.x (which is the default in macOS)
- Fix jq not downloading all deps and being placed in the incorrect directory
* Fix incorrect install_name_tool arguments
- Remove leading './' when referencing ffmpeg libs during build
* Fix protoc not being executable
- Fix some error messages
* jq throw input when it is invalid
- Enable debug log in setup script when running in CI
* Add a dev.js build script for desktop app
- Remove dll copy from setup-system.ps1, now done by dev.js
- Minor rework to build.js to improve signals and stdio handling
* Configure cargo to use FFMPEG_DIR and PROTOC envvars on macOS
* Pass GITHUB_TOKEN to macOS setup script in CI
* Replace simple curl with gh_curl in github request
* Fix some ctrl+c/ctrl+v typos
* Add missing ffmpeg deps
- Fix missing symlinks for ffmpeg libs in the output_dir/libs
- Change arm64 minimum macOS target to 11.2 due to libbrotli only being available precompiled to this version
- Add more options to ffmpeg configure in an attempt to reduce its size + improve performance
* Rework ffmpeg build script to create a FFMpeg.framework instead of loose dylibs
- Disable unused postproc and enabled missing required protocols in ffmpeg configuration
- Adjust Dockerfile and setup-script to handle the new FFMpeg.framework
* Fix setup script incorrect linking logic for FFMpeg.framework
* Forgot to remote the leading path in the lib/header linking logic for FFMpeg.framework
* Enable size optimization for ffmpeg
- Remove Frameworks directory before setting it up in setup-system.sh
* Revert lib id to use `@executable_path/../Frameworks/` instead of `@rpath`
- `@rpath` breaks dev builds
- Add logic to create less versioned versions of dylibs in setup-system script, due to it being required for compiling ffmpeg-sys-next (not required during runtime, just for compilation)
- Add scripts/deps to gitignore
* Fix ffmpeg build script not copying unversioned symlinks to FFMpeg.framework
- Remove unecessary unversioned symlink logic from setup-system
- Add new build scripts for dev and prod that setup the environment and tauri to correctly point to FFMpeg.framework
- Rework windows setup-system script to follow the same logic as in macOS setup-system
* Attempt at fixing windows setup script
- Add powershell editorconfig
* Attempt to fix Windows CI
* Fix some mistakes in the build scripts
- Replace toml lib with something more used and maybe better?
- Attempt to fix Windows CI
* Fix some more problems with the build script
* Another attempt at fixing windows CI
* Some more fixes for the windows setup script
* Add build.js step to release CI
- Implement patch only mode for build.js when running under CI
- Implement appeding extra env in cargo config in env.js
- Only run windows dlls copy in dev in env.js
- Another attempt at fixing windows CI
* Maybe this will make the windows CI happy?
* Windows CI why dont you work, whyyy?
* Try to apease the Windows CI Gods
- Disable updater build in macOS, due to tauri-apps/tauri#3933
* Fix build.js extra env vars
- Uncomment parts of setup-system.ps1 to check if it keeps working
* Uncomment another section and see if windows CI will complain
* uncomment some more of setup-system.ps1
* Use Start-Process for robocopy instead of executing it directly
- Only raise an error if robocopy exists with a status code >=8
- Revert build.js macOS specific bundles change
- Disable updater for now
* Remove updater from cargo.toml
* Add -PassThru to Start-Process to ensure we get and Process obj back
* Comment out more of updater
* Improve documentation for both of the docker containers
- Fix a harcoded install_name_tool call in the ffmpeg-build-macos.sh script
* Configure tauri to copy ffmpeg dlls to windows prod version
- Fix windows dlls copy on dev
- Stop replacing tauri.conf.json, except on CI, for prod builds and use a tauri.conf.patch.json for any required changes
- Don't unset macOSPrivateApi on prod build, we need it for the transparent background
- Fix dev.js not exiting when the spawned command was over
* Fix windows not find protoc
- Fix missing import in env.js
* Fix Windows Dlls copy logic for prod build
- Fix dev script failing due to missing env
- Implement error handler to spawned process
* Format + Fix pnpm-lock
* Fix video thumb generation failing on Windows due to bad path to CString conversion logic
* Fix mobile build
- Greatly improve windows setup-script error handling
- Install LLVM with winget instead of downloading exe from github
* Improve CI a bit
- Fix mobile CI not using github token to avoid being rate limited
* Fix pnpm not accesible to actions/setup-node
* Skip pnpm check on CI
* Fix pnpm skip not working
- Fix pnpm cache check missing a step
* Only lock action to major versions
* CI really doesn't like running robocopy directly
* Attempt to build our own patched tauri bundler
* Trigger new workflow
* Fix attempt for patched tauri action tests
- Disable cache for patched tauri action
- Enable package publishing for patched tauri action
* Attempt fix patched tauri publish
* Remove commented code from patched tauri workflow
- Replace deprecated `actions-rs/toolchain` with `dtolnay/rust-toolchain`
* Fix url patching logic for publishing step of patched tauri package
* Fix prepublishOnly command for patched tauri package
* Adjust patched tauri package package.json
* Also patch the specific os/arch sub packages
* Instruct napi to stop doing github releases
* Patch package.json befor build
* Re-enable updater
- Patch tauri cli to workaround a tauri bug that prevented use from bundling frameworks in the updater
- Update tauri/api to 1.3 and tauri/cli 1.3.1
- Add target triple in the release artifacts name
- Use ubuntu-20.04 instead of ubuntu-latest
- Configure release workflow to build to all supported platforms
- Replace `tauri-apps/tauri-action` with simply calling `pnpm desktop build`
- Simplify tauri-patched-cli-js to only build the required macOS binaries
- Unify build.js and dev.js in a tauri.js build script, which now acts as an all around wrapper for the tauri/cli
* Restore incorrectly removed step from `tauri-patched-cli-js`
* Disable auto-run of tauri-patched-cli-js
- Update setup-system.sh with the latest tauri-patched-cli-js artifacts
* Forgot to mkdir bin
* Fix pnpm-lock.yaml not being up to date
- Remove pnpm deps caching
* Fix variable name conflict
* Enable the updater build conditionally
- Enable release workflow to test it
* Fix artifacts not being published
- Change macOS on arm64 minimumSystemVersion to 11.2
- Commented out rust cache to check if this is the culprit to the low memory problem on windows runner
- Add some debug log to tauri.js
* Fix release workflow artifact uploading
* Specify which bundles to build on each platform
- Attempt fix apple arm build
- Don't include internal deb archives in linux updater artifact
* Attempt to fix apple arm build
- Fix dmg background not applying
* Fix incorrect semver usage
* Patch swift-rs to see if that fix apple arm64 release build
* Update swift-rs submodule
- Remove unused deps lodash.merge
* Configure so only release workflow runs without cache
- Improve tauri.js logs
* Ignore `crates/swift-rs`
* Revert "Ignore `crates/swift-rs`"
- Remove `crates/swift-rs` before running `cargo fmt`
This reverts commit 851bd84373.
* Github CI input/output are always string
- Attempt to fix Windows Clippy
* Fix CI syntax error
* Fix mobile CI
- Disable pnpm deps caching
- Disable rust targets caching on Windows
- Configure cache factory to run for all targets
* Remove `crates/swift-rs`
* Attempt fix Mobile CI
- Enable cache factory run in pull_request to test it
- Specific more path for the CI run to ignore
- Specify path that will trigger the cache factory run
- Some cleanup in the setup-pnpm action
* Remove restore-cache options
- Add prefix key to cache-factory
- Fix LLVM cache-hit check
- Add libheif to FFMpeg.framework
* Remove submodule clone from actions
* Add fake deps to ffmpeg build dockerfile
- Fake install deps that aren't really necessary to build ffmpeg
- Fail ffmpeg build script if it can't find a macports deps
- Copy libheif headers to Framework
* Remove automatic trigger for relase and pull request trigger for cache-factory actions
* Remove pnpm setup from Cache factory
- Cache factory is exclusivly for rust deps caching, no need to setup Node and pnpm with it
* Re-enabled fail-fast in Github CI
* bump pnpm
* bump ci pnpm version
* almost forgot a pnpm ci lol
* Update pnpm version installed during windows setup-script
---------
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
* Attempt to fix Windows CI:
- Ensure version 15 of LLVM is installed in Windows CI (due to` ffmpeg-sys-next`)
- Use `GITHUB_TOKEN` in setup-system.ps1 to avoid rate-limiting by github api in Windows CI
- Add `yaml` settings to `.editorconfig`
- Create a symbolic link from `.prettierignore` to `.eslintignore`
- Move `eslint` root to package root config
- Enable `fileNesting` to reduce dotfile clutter in vscode
- Pass `--strict` to apps/releases `lint` command to avoid making interactive queries and hanging `pnpm lint`
- Format with `prettier` and `eslint`
- Remove empty interface/hooks/useMediaQuery.ts
* Replace unmaintained `actions-rs/toolchain` with `dtolnay/rust-toolchain`
- Change setup-system.ps1 to avoid installing pnpm in CI
- Change `pnpm/action-setup` to lock only o major versions of the action
* Misc UI fixes
- Solve React dev warning due to not using ref in a fowardRef
- Show title in alertDialog
* Partial revert "Misc UI fixes"
* Remove console.log from 'OptionsPanel.tsx'
- Replace invalidateQuery with refresh for `locations.list` in `AddLocationDialog`
* Format `Select.tsx`
- Update turbo to fix https://github.com/vercel/turbo/issues/3598
* Make Prettier and ESLint work together
- Resolve conflicts between Prettier and ESLint regarding indentation and Tailwind rules order
- Add `.editorconfig` to standardize basic formatting options across tools and editors
- Add `.gitattributes` to hide `pnpm-lock.yaml` in `git diff` output
- Include EditorConfig in the recommended extensions for VSCode
- Replace some instances of `pnpm exec <command>` with `pnpm <command>`
- Remove superfluous Tauri config for Linux
* Revert Prettier changes (it was working correctly before)
- Update ESLint to read Tailwind config from absolute path
- Remove redundant Prettier dependency from subprojects
- Specify the source folder for the lint script in subprojects
* use mobile's tailwind config with eslint
* pnpm format + pnpm lint:fix
---------
Co-authored-by: Utku Bakir <74243531+utkubakir@users.noreply.github.com>
* Improve Windows setup script
- Change LLVM install logic to use version 15 instead of the latest, due to incompatibilities of new LLVM (16) with `ffmpeg-sys-next` build script
- Add check to ensure script is executed as administrator, due to chocolatey requiring admin privileges to install `protoc`
- Update ffmpeg to 5.1.1 to match used `ffmpeg-sys-next` version
- Don't attempt to reinstall LLVM when it is already installed
* Wait for key press before closing script
* Fix typo
* Choco install auto accept
* Specify PNPM version when installing on windows
* More logs
* Fix windows setup script not copying ffmpeg dlls to the correct location
* Better installation logic for llvm, protobuf, ffmpeg
- Remove dependency in Chocolatey
- Download ffmpeg version based on ffmpeg-sys-next version
- Improve version checks
- Install protobuf directly from github
- Update rimraf so globbing works in Windows
- Avoid dist/.gitignore being deleted by rimraf
* Fix bugs and handle errors in Windows setup script
- Check for connectivity with GitHub before proceeding with setup.
- Implement a workaround for pnpm bootstrap problems on Windows.
- Check if Cargo packages are up to date before parsing the metadata.
- Ensure that the FFMPEG_DIR environment variable is set.
- Use double quotes for rimraf arguments on Windows.
* Auto-install VisualBuildTools (C++) and Rust in Windows setup
- Fix protoc envvars not being set in CI
- Improve logs
* Install LLVM automatically
- Remove sleeps
- Uninstall any imcompatible LLVM version present
- Ensure path is fresh after installing rust and cargo
* Fix system path not being set correctly in windows setup script
- Install node with winget and pnpm with npm
- Rewrite initial script message
- Don't wait for user interaction when running in CI
* Improve environment check to ensure we are on Windows x64
- Warn users if they have already installed incompatible versions of LLVM and pnpm instead of silently removing them
* Ensure Path and Env are correctly set and available in the windows setup script
- Improve error handling
- Improve logs
* Fix FFmpeg version parsing getting multiple version sometimes
- Fix some typos
* asset script
* Add commonjs vite plugin
* Use the index file and rename some images
* Delete unsued files and imports
* Change require to import
* Remove @ts-nocheck bcs why not
* add base crypto job
* leave hashing to the KM and not keyslots
* add latest header object versions and update examples
* add a very experimental (local file!) encrypt job
* working file encryption with default key
* working file decryption
* non-working encrypt file dialog
* general code cleanup
* comments and correct feature locking
* fix the `Dialog`
Co-authored-by: maxichrome <maxichrome@users.noreply.github.com>
* WIP encrypt dialog
* massive encrypt dialog overhaul
* add generic explorer alert dialog
* better key naming/numbering, alerts for unsupported scenarios
* cleanup + decrypt file dialog
* remove debugging stuff
* remove dead code & fix a bug with key select being empty
* clean up dialog UI massively
* add support for setting output path
* add correct button type to prevent early dialog submits
* add "nice" job data for encrypt/decrypt
* tweak functionality of key setting in encrypt dialog
* include full file metadata if selected, and lay out groundwork for preview media inclusion
* add comment about not restoring metadata/pvm just yet
* general cleanup
Co-authored-by: maxichrome <maxichrome@users.noreply.github.com>
* Mobile app: Initial Commit!
* Fix monorepo issues and add tailwind.
Fix & Test tailwind.
working ball app
Fix workspace module import
* Mobile app cleanup and structure
* App Icons, Splash screen and eslint config
* More cleanup
* Use SVGs directly in React Native
* Add placeholder files for project structrate
* Cleanup all svg icons and modify metro config to use icons from interface package (temporary)
* Potentially fix types for react & update some packages.
* Onboarding screen + add reanimated & moti
* Finishing touches on Onboarding screen
* Persist onboarding, Button comp and Nav. flow.
* Add mobile info to Contributing.md
* Add .prettierignore for disabling auto import ordering for some files.
* Introducing the new navigation flow
* Change package name
* use the new @sd/assets package
* Add a temp. folder for @sd/assets organization
* Drawer nav bar looks good now.
* Hacky method to get the active route on drawer
* Fix react native types & update few packages.
* Drawer animation
* Add counter
* Collapsible Tags / Locations
* rename Counter and add saveState prop
* Sync counter with desktop version
* Move some screens to BottomTab Nav.
* Add Overview Stats
* [WIP] - Device component
* Upgrade to Expo 46 and fix types.
* Add @sd/core to mobile
* Fix eslint stuff
* placeholder and some notes
* Show folder icons on overview screen
* Fixed android build, style and some screen tweaks
* Add bottom sheet package
* Fix bundler issues and rename landing package.json
* Rename landing package.json
* update all packages to latest React
* Eject expo app
* fix pnpm & expo & monorepo
* monorepo debugging
* cleanup dependencies & static link to shared packages
* cleanup, switch to hermes, pollyfill intl for ios
* Cleanup monorepo
* Fix: Style for FileItem
* Above average app icons
* cleanup ios
* update msrv
* update codeowners for mobile
* fix typecheck
* update lockfile
* fix ffmpeg install
* rename UI to 'SpacedriveInterface' for clarity
* Update codeowners
* Fix eslint config mobile.
* Refactor navigation flow, move types to navigators
Co-authored-by: Utku <74243531+utkubkr@users.noreply.github.com>
Co-authored-by: Oscar Beaumont <oscar@otbeaumont.me>
Co-authored-by: Brendan Allan <brendonovich@outlook.com>
* move Rust backend to rspc
* move server to Axum + remove parts of old bridge
* move frontend over to @rspc/client
* move core to rspc + update deps
* fix Typescript errors + upgrade deps
* document invalidate_query! macro
* general cleanup + upgrade to PCR 0.6.0
* prisma error handling
* upgrade to rspc 0.0.4
* update vite-plugin-ssr
* fix typescript
* fix builds
* put landing page app name back
* hardcode ffmpeg version on Windows
* rename 'command' to 'mutation' to line up with react-query terminology
* upgrade rspc to v0.0.5 + fix types
* use shared ffmpeg binaries
* general Typescript cleanup
* fix clippy workflow failing due to tauri proc-macro
Co-authored-by: Brendan Allan <brendonovich@outlook.com>
* Introducing Lefthook for git hooks automation
* TypeScript typechecking and linting
* Rust formatting and linting
* Spellchecking (also corrected spell errors in some files)
* Check links in md files
* Introducing resumable jobs
* Abstractions to pause and resume jobs automatically when application exits and is started
* Changing database to use Bytes for UUID fields
* Changing uuid fields on core to use uuid::Uuid instead of String
* Updating some dependencies and introducing msg_pack serialization to save job state on database
* Fixing some clippy warnings
* Fixing a regression introduced on identifier job, doing too much db accesses concurrently